{"id":105941,"date":"2022-12-08T15:36:40","date_gmt":"2022-12-08T13:36:41","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-4"},"modified":"2022-12-08T15:36:40","modified_gmt":"2022-12-08T13:36:41","slug":"vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-4","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-4","title":{"rendered":"Utgivningen av den fria 3D-modelleringssystemet Blender 3.4","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Blender Foundation har sl\u00e4ppt versionen av den fria 3D-modelleringsprogramvaran Blender 3.4, som \u00e4r l\u00e4mplig f\u00f6r att l\u00f6sa olika uppgifter relaterade till 3D-modellering, 3D-grafik, spelutveckling, simulering, rendering, komposition, r\u00f6relsesp\u00e5rning, skulptinmodelltillverkning, animation och videoredigering. Koden distribueras under GPL-licensen. F\u00e4rdiga byggen \u00e4r skapade f\u00f6r Linux, Windows och macOS. Samtidigt har en korrigerande version av Blender 3.3.2 skapats i en l\u00e5ngsiktig st\u00f6dlinje (LTS), d\u00e4r uppdateringar kommer att ske fram till september 2024.       <\/p>\n<p>Bland f\u00f6rb\u00e4ttringarna som har lagts till i Blender 3.4:  <\/p>\n<ul>\n<li class=\"l\"> St\u00f6det f\u00f6r Wayland-protokollet har implementerats, vilket m\u00f6jligg\u00f6r att k\u00f6ra Blender direkt i Wayland-baserade milj\u00f6er utan att anv\u00e4nda XWayland-lagret, vilket f\u00f6rb\u00e4ttrar arbetskvaliteten i Linux-distributioner som anv\u00e4nder Wayland som standard. F\u00f6r att arbeta i Wayland-milj\u00f6er kr\u00e4vs biblioteket libdecor f\u00f6r f\u00f6nsterdekoration p\u00e5 klientsidan.\n<li class=\"l\"> Funktionen f\u00f6r att bygga Blender som en modul f\u00f6r Python har lagts till, vilket g\u00f6r det m\u00f6jligt att skapa inbindningar och tj\u00e4nster f\u00f6r datavisualisering, animationsskapande, bildbehandling, videoredigering, omvandling av 3D-format och automatisering av olika uppgifter i Blender. F\u00f6r att f\u00e5 \u00e5tkomst till Blender-funktioner fr\u00e5n Python-kod erbjuds paketet 'bpy'.\n<li class=\"l\"> Renderingssystemet Cycles har f\u00e5tt st\u00f6d f\u00f6r metoden 'Path Guiding', vilket i j\u00e4mf\u00f6relse med tekniken f\u00f6r str\u00e5lningssp\u00e5rning till\u00e5ter att uppn\u00e5 h\u00f6gre kvalitet vid scenbehandling med speglat ljus med samma processorresurser. Metoden minskar specifikt brusniv\u00e5erna i scener d\u00e4r det \u00e4r problematiskt att sp\u00e5ra v\u00e4gen till ljusk\u00e4llan med str\u00e5lningssp\u00e5rning, till exempel n\u00e4r ett rum belyses genom en liten d\u00f6rrspringa. Metoden har implementerats genom integration av OpenPG-biblioteket (Open Path Guiding), f\u00f6rberett av Intel.        <center><img decoding=\"async\" alt=\"Utgivningen av den fria 3D-modelleringssystemet Blender 3.4\" src=\"\/wp-content\/uploads\/2022\/12\/82d49a5ac0128a34ec82f934df93d780.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> I skulpturmodelleringl\u00e4ge har \u00e5tkomsten till inst\u00e4llningar f\u00f6r automatisk maskering f\u00f6renklats, och dessa finns nu tillg\u00e4ngliga i rubriken f\u00f6r 3D-vyn. M\u00f6jligheter f\u00f6r automatisk maskering baserat p\u00e5 oj\u00e4mnheter, observationspunkt och vald area har lagts till. F\u00f6r att omvandla den automatiska masken till en vanlig maskattribut som kan redigeras och visualiseras, f\u00f6resl\u00e5s att anv\u00e4nda knappen 'Skapa mask'.       <center>  <video poster=\"\" controls=\"\" style=\"width: 700px; height:500px; max-width:100%\"><source src=\"https:\/\/www.blender.org\/wp-content\/uploads\/2022\/11\/auto-masking_3_cavity_c.mp4\" type=\"video\/mp4\"><\/video>  <\/center>\n<li class=\"l\"> I UV-redigeraren (UV Editor) har en ny geometrisk mjukg\u00f6ringspensel (Relax) f\u00f6reslagits, vilket \u00f6kar kvaliteten p\u00e5 UV-uppackningen genom att uppn\u00e5 mer exakt \u00f6verensst\u00e4mmelse med 3D-geometrin vid ber\u00e4kning av parametrarna f\u00f6r texturtill\u00e4mpning p\u00e5 3D-objektet. UV-redigeraren har ocks\u00e5 f\u00e5tt st\u00f6d f\u00f6r oregelbundna n\u00e4t, pixelavst\u00e5nd, \u00f6vre l\u00e5sning av n\u00e4t, rotation av UV-uppackning med justering mot vald kant och snabb upps\u00e4ttning av slumpm\u00e4ssiga parametrar f\u00f6r skalning, rotation eller f\u00f6rflyttning f\u00f6r valda UV-\u00f6ar.  <center><img decoding=\"async\" alt=\"Utgivningen av den fria 3D-modelleringssystemet Blender 3.4\" src=\"\/wp-content\/uploads\/2022\/12\/ab703d4fadd0db541cb05bcdc209b0e6.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> Viewport Overlay har tillhandah\u00e5llits f\u00f6r att visa geometriska noder, vilket kan anv\u00e4ndas f\u00f6r f\u00f6rhandsvisning, fels\u00f6kning eller testning av \u00e4ndringar av attribut i nodtr\u00e4det.       <center>  <video poster=\"\" controls=\"\" style=\"width: 700px; height:500px; max-width:100%\"><source src=\"https:\/\/www.blender.org\/wp-content\/uploads\/2022\/11\/viewer_node_2_c.mp4\" type=\"video\/mp4\"><\/video>  <\/center>\n<li class=\"l\"> \u00c5tta nya noder f\u00f6r att extrahera data fr\u00e5n mesh och kurvor har lagts till (till exempel identifiering av kantanslutningar, h\u00f6rn vinklar, st\u00e4llning av kurvnormer och kontroll av kontrollpunkter). En nod f\u00f6r sampling av UV-ytor har ocks\u00e5 lagts till, vilket g\u00f6r det m\u00f6jligt att f\u00e5 v\u00e4rdet av attributet baserat p\u00e5 UV-uppdelningskoordinater. I 'L\u00e4gg till'-menyn har resurserna i nodgruppen gjorts synliga.      <center>  <video poster=\"\" controls=\"\" style=\"width: 700px; height:500px; max-width:100%\"><source src=\"https:\/\/www.blender.org\/wp-content\/uploads\/2022\/11\/sample_uv_surface.mp4\" type=\"video\/mp4\"><\/video>  <\/center>\n<li class=\"l\"> M\u00f6jligheterna i systemet f\u00f6r 2D-teckning och animation med Grease Pencil har utvidgats, vilket m\u00f6jligg\u00f6r skapande av skisser i 2D som sedan kan anv\u00e4ndas i 3D-milj\u00f6er som tredimensionella objekt (baserat p\u00e5 flera platta skisser i olika vinklar skapas en 3D-modell). En konturmodifierare har lagts till f\u00f6r att generera omkretsen baserat p\u00e5 kameravy. M\u00f6jlighet att importera flera SVG-filer samtidigt har lagts till. Verktyget f\u00f6r utfyllnad har f\u00f6rb\u00e4ttrats avsev\u00e4rt. En ny metod f\u00f6r utfyllnad har f\u00f6reslagits, som anv\u00e4nder cirkelradien f\u00f6r att best\u00e4mma n\u00e4rheten av linjens \u00e4ndar vid fyllning.       <center>  <video poster=\"\" controls=\"\" style=\"width: 300px; height:200px; max-width:100%\"><source src=\"https:\/\/www.blender.org\/wp-content\/uploads\/2022\/11\/sc_-2022-11-18_14.28.24.mp4  \" type=\"video\/mp4\"><\/video>  <\/center>\n<li class=\"l\"> St\u00f6d f\u00f6r till\u00e4gg f\u00f6r fysikaliskt korrekt rendering (PBR) har genomf\u00f6rts i '.mtl'-filer.\n<li class=\"l\"> Arbetet med typsnitt har f\u00f6rb\u00e4ttrats.\n<li class=\"l\"> M\u00f6jlighet att extrahera bilder fr\u00e5n video i WebM-format har lagts till och st\u00f6d f\u00f6r kodning av video i AV1-format med FFmpeg har implementerats.\n<li class=\"l\"> I Eevee-motorn och viewporten p\u00e5 Linux-plattformen har m\u00f6jligheten f\u00f6r rendering i headless-l\u00e4ge s\u00e4kerst\u00e4llts.\n<li class=\"l\"> Prestandan f\u00f6r modifieraren f\u00f6r ytdelning (Subdivision Surface Modifier), skapande av objekt i batch-l\u00e4ge, ber\u00e4kning av inaktiverade modifierare och skapande av miniatyrer i WebP-format har \u00f6kat. Prestandan f\u00f6r skulptering har f\u00f6rb\u00e4ttrats i situationer d\u00e4r inga masker och kantupps\u00e4ttningar anv\u00e4nds.                    <\/ul>\n<p>K\u00e4lla: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=58286\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.4, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440, \u0441\u0438\u043c\u0443\u043b\u044f\u0446\u0438\u0435\u0439, \u0440\u0435\u043d\u0434\u0435\u0440\u0438\u043d\u0433\u043e\u043c, \u043a\u043e\u043c\u043f\u043e\u0437\u0438\u0442\u0438\u043d\u0433\u043e\u043c, \u0442\u0440\u0435\u043a\u0438\u043d\u0433\u043e\u043c \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u0439, \u0441\u043a\u0443\u043b\u044c\u043f\u0442\u0443\u0440\u043d\u044b\u043c \u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u0435\u043c \u0430\u043d\u0438\u043c\u0430\u0446\u0438\u0438 \u0438 \u043c\u043e\u043d\u0442\u0430\u0436\u043e\u043c \u0432\u0438\u0434\u0435\u043e. \u041a\u043e\u0434 \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u044f\u0435\u0442\u0441\u044f \u043f\u043e\u0434 \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0435\u0439 GPL. \u0413\u043e\u0442\u043e\u0432\u044b\u0435 \u0441\u0431\u043e\u0440\u043a\u0438 \u0441\u0444\u043e\u0440\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u044b \u0434\u043b\u044f Linux, Windows \u0438 macOS. \u041e\u0434\u043d\u043e\u0432\u0440\u0435\u043c\u0435\u043d\u043d\u043e \u0441\u0444\u043e\u0440\u043c\u0438\u0440\u043e\u0432\u0430\u043d \u043a\u043e\u0440\u0440\u0435\u043a\u0442\u0438\u0440\u0443\u044e\u0449\u0438\u0439 \u0432\u044b\u043f\u0443\u0441\u043a Blender 3.3.2 \u0432 \u0432\u0435\u0442\u043a\u0435 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":105942,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-105941","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.4, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Yuri Gagarin\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-4\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.4\" \/>\n\t\t<meta property=\"og:locale\" content=\"sv_SE\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0441\u0438\u0441\u0442\u0435\u043c\u044b 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.4 | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.4, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-4\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2022-12-08T13:36:41+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2022-12-08T13:36:41+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47Utg\u00e5van av det fria 3D-modelleringssystemet Blender 3.4 | ProHoster","description":"Blender Foundation har presenterat utg\u00e5van av den fria 3D-modelleringspaketet Blender 3.4, som \u00e4r l\u00e4mpad f\u00f6r olika uppgifter relaterade till 3D-modellering, 3D-grafik och datorspelsutveckling.","canonical_url":"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-4","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"sv_SE","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0441\u0438\u0441\u0442\u0435\u043c\u044b 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.4 | ProHoster","og:description":"\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 3.4, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440.","og:url":"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-3-4","og:image":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:secure_url":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:width":350,"og:image:height":350,"article:published_time":"2022-12-08T13:36:41+00:00","article:modified_time":"2022-12-08T13:36:41+00:00","article:publisher":"https:\/\/www.facebook.com\/prohoster","article:author":"https:\/\/www.facebook.com\/prohoster"},"aioseo_meta_data":[],"gt_translate_keys":[{"key":"link","format":"url"}],"_links":{"self":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/posts\/105941","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/comments?post=105941"}],"version-history":[{"count":0,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/posts\/105941\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/media\/105942"}],"wp:attachment":[{"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/media?parent=105941"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/categories?post=105941"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/prohoster.info\/sv\/wp-json\/wp\/v2\/tags?post=105941"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}