{"id":33559,"date":"2019-10-31T21:53:17","date_gmt":"2019-10-31T18:53:17","guid":{"rendered":"https:\/\/prohoster.info\/blog\/vypusk-proekta-dxvk-1-2-s-realizatsiej-direct3d-10-11-poverh-api-vulkan\/"},"modified":"2019-10-31T21:53:17","modified_gmt":"2019-10-31T18:53:17","slug":"vypusk-proekta-dxvk-1-2-s-realizatsiej-direct3d-10-11-poverh-api-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sv\/blog\/news\/vypusk-proekta-dxvk-1-2-s-realizatsiej-direct3d-10-11-poverh-api-vulkan","title":{"rendered":"Sl\u00e4pp av DXVK 1.2-projektet med implementering av Direct3D 10\/11 ovanp\u00e5 Vulkan-API:et","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/releases\/tag\/v1.2\">Publicerad<\/a><\/noindex> utgivningen av lagret <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/\">DXVK 1.2<\/a><\/noindex>, som tillhandah\u00e5ller en implementation av DXGI (DirectX Graphics Infrastructure), Direct3D 10 och Direct3D 11, som fungerar genom att \u00f6vers\u00e4tta anrop till Vulkan-API:t. F\u00f6r att anv\u00e4nda DXVK  <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/wiki\/Driver-support\">kr\u00e4vs<\/a><\/noindex> drivrutiner som st\u00f6der <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=48227\">Vulkan-API<\/a><\/noindex>, s\u00e5som<br \/>\nAMD RADV 18.3, AMDGPU PRO 18.50, NVIDIA 415.22, Intel ANV 19.0 och <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=47816\">AMDVLK<\/a><\/noindex>. <\/p>\n<p>DXVK kan anv\u00e4ndas f\u00f6r att k\u00f6ra 3D-applikationer och spel i Linux med hj\u00e4lp av Wine, som en h\u00f6gpresterande alternativ till den inbyggda implementeringen av Direct3D 11 i Wine som k\u00f6rs ovanp\u00e5 OpenGL. I <noindex><a rel=\"nofollow\" href=\"https:\/\/www.reddit.com\/r\/wine_gaming\/comments\/9cvfux\/benchmark_wow_bfa_winedxvk_vs_windows_10\/\">vissa spel<\/a><\/noindex> prestandan f\u00f6r Wine+DXVK <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/issues\/67\">utm\u00e4rker sig<\/a><\/noindex> \u00e4r endast 10-20% l\u00e4gre j\u00e4mf\u00f6rt med att k\u00f6ra i Windows, medan prestandan med den OpenGL-baserade implementationen av Direct3D 11 minskar betydligt mer. <\/p>\n<p>Den nya versionen anv\u00e4nder en separat tr\u00e5d f\u00f6r att \u00f6verf\u00f6ra kommandobufferten, vilket har \u00f6kat prestandan i vissa flerk\u00e4rniga konfigurationer. Dessutom har frekvensen f\u00f6r att skicka kommandobufferten \u00f6kat f\u00f6r att undvika stillest\u00e5nd och f\u00f6r att mer aktivt anv\u00e4nda GPU:n. Bland de applikationer vars prestanda p\u00e5verkats positivt av dessa f\u00f6r\u00e4ndringar n\u00e4mns spelet Quake Champions.<\/p>\n<p>St\u00f6d har lagts till f\u00f6r specifika renderingstill\u00e4gg som inte officiellt definieras i Direct3D 11-specifikationen och som tillhandah\u00e5lls separat av tillverkare via ytterligare bibliotek f\u00f6r Windows. Dessa till\u00e4gg \u00e4r n\u00f6dv\u00e4ndiga f\u00f6r att f\u00e5 det experimentella projektet att fungera. <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk-ags\">DXVK-AGS<\/a><\/noindex> med implementeringen av AGS-till\u00e4gg (AMD GPU Services) som f\u00f6reslagits i <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/GPUOpen-LibrariesAndSDKs\/AGS_SDK\">AMD AGS SDK<\/a><\/noindex> och som m\u00f6jligg\u00f6r vissa optimeringar, inklusive de som anv\u00e4nds i spelen Resident Evil 2 och Devil May Cry 5. <\/p>\n<p>Bland \u00e4ndringarna: Belastningen p\u00e5 CPU har minskat marginellt i vissa spel. Problemet som ledde till att extra element lades till i tillst\u00e5nds-cachen och omkompilering av identiska Vulkan-handledare har \u00e5tg\u00e4rdats. Ett fel som ledde till krasch eller felaktig anv\u00e4ndning av Vulkan vid till\u00e4mpning av metoden ClearView har fixats. Omv\u00e4gshanteringen i NVAPI, som anv\u00e4ndes f\u00f6r att l\u00f6sa problem i spelet Mirror's Edge Catalyst p\u00e5 system med NVIDIA GPU, har avaktiverats.<\/p>\n<p><noindex><a rel=\"nofollow\" name=\"link\"><\/a><\/noindex><\/p>\n<p>K\u00e4lla: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=50678\">opennet.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 1.2, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 10 \u0438 Direct3D 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan. \u0414\u043b\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f DXVK \u0442\u0440\u0435\u0431\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u043b\u0438\u0447\u0438\u0435 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043e\u0432 \u0441 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 API Vulkan, \u0442\u0430\u043a\u0438\u0445 \u043a\u0430\u043a AMD RADV 18.3, AMDGPU PRO 18.50, NVIDIA 415.22, Intel ANV 19.0 \u0438 AMDVLK. DXVK \u043c\u043e\u0436\u0435\u0442 \u043f\u0440\u0438\u043c\u0435\u043d\u044f\u0442\u044c\u0441\u044f \u0434\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 3D-\u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0438 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-33559","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" 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