{"id":83354,"date":"2020-05-30T13:42:09","date_gmt":"2020-05-30T11:42:09","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/sreda-proektirovaniya-igr-godot-adaptirovana-dlya-raboty-v-web-brauzere"},"modified":"2020-05-30T13:42:09","modified_gmt":"2020-05-30T11:42:09","slug":"sreda-proektirovaniya-igr-godot-adaptirovana-dlya-raboty-v-web-brauzere","status":"publish","type":"post","link":"https:\/\/prohoster.info\/sv\/blog\/news\/sreda-proektirovaniya-igr-godot-adaptirovana-dlya-raboty-v-web-brauzere","title":{"rendered":"Spelutvecklingsmilj\u00f6n Godot har anpassats f\u00f6r att fungera i webbwebbl\u00e4sare","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Utvecklarna av den fria spelmotorn Godot <noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/article\/godot-editor-running-web-browser\">har presenterat<\/a><\/noindex> den f\u00f6rsta versionen av grafiska milj\u00f6n f\u00f6r spelutveckling och design, Godot Editor, som kan k\u00f6ras i webbl\u00e4saren. Godot-motorn har l\u00e4nge erbjudit st\u00f6d f\u00f6r export av spel till HTML5-plattformen, och nu har m\u00f6jligheten att k\u00f6ra den i webbl\u00e4saren och utvecklingsmilj\u00f6n lagts till. <\/p>\n<p>Det noteras att fokus under utvecklingen som tidigare kommer att l\u00e4ggas p\u00e5 den klassiska applikationen, som rekommenderas vid professionell spelutveckling. Webbl\u00e4sarversionen ses som ett komplement som m\u00f6jligg\u00f6r en snabb utv\u00e4rdering av milj\u00f6ns m\u00f6jligheter utan behov av installation p\u00e5 det lokala systemet, f\u00f6renklar utvecklingen av HTML5-spel och g\u00f6r det m\u00f6jligt att anv\u00e4nda milj\u00f6n p\u00e5 system som inte till\u00e5ter installation av tredjepartsprogram (till exempel p\u00e5 datorer i skolor och p\u00e5 mobila enheter).<\/p>\n<p>Arbetet i webbl\u00e4saren \u00e4r implementerat genom kompilation till mellanliggande kod <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=51988\">WebAssembly<\/a><\/noindex>, vilket blev m\u00f6jligt efter att WebAssembly f\u00e5tt st\u00f6d f\u00f6r tr\u00e5dar och till\u00e4gg i JavaScript <noindex><a rel=\"nofollow\" href=\"https:\/\/developer.mozilla.org\/en-US\/docs\/Web\/JavaScript\/Reference\/Global_Objects\/SharedArrayBuffer\">SharedArrayBuffer<\/a><\/noindex> och medel f\u00f6r \u00e5tkomst till det lokala filsystemet (API <noindex><a rel=\"nofollow\" href=\"https:\/\/wicg.github.io\/native-file-system\/\">Native FileSystem<\/a><\/noindex>). Den f\u00f6rsta versionen <noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/online\/godot.tools.html\">Godot Editor f\u00f6r webbl\u00e4sare<\/a><\/noindex> \u00e4r funktionell i de senaste versionerna av Chromium-baserade webbl\u00e4sare och i n\u00e4tterbyggnader av Firefox (kr\u00e4ver st\u00f6d f\u00f6r SharedArrayBuffer). <\/p>\n<p>Webbl\u00e4sarversionen \u00e4r fortfarande i ett tidigt utvecklingsstadium och inte alla funktioner som finns i den vanliga versionen \u00e4r implementerade. St\u00f6d f\u00f6r att k\u00f6ra redigeraren och projektledaren, samt skapa, redigera och k\u00f6ra projekt har s\u00e4kerst\u00e4llts. F\u00f6r att spara och ladda filer erbjuds flera lagringsleverant\u00f6rer: None (data g\u00e5r f\u00f6rlorade efter att fliken st\u00e4ngs), IndexedDB (lagring av sm\u00e5 projekt i webbl\u00e4saren, upp till 50 MB p\u00e5 bordsystem och 5 MB p\u00e5 mobila enheter), Dropbox och FileSystem API (\u00e5tkomst till det lokala filsystemet). Det f\u00f6rv\u00e4ntas i framtiden st\u00f6d f\u00f6r lagring med hj\u00e4lp av WebDAV, utvidgade funktioner f\u00f6r ljudhantering, st\u00f6d f\u00f6r skript <noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/article\/dlscript-here\">GDNative<\/a><\/noindex>, samt en virtuell tangentbord och sk\u00e4rmgester f\u00f6r styrning fr\u00e5n enheter med peksk\u00e4rmar.<\/p>\n<p><center><noindex><a rel=\"nofollow\" href=\"https:\/\/godotengine.org\/storage\/app\/uploads\/public\/5ec\/fac\/2a0\/5ecfac2a03bc1119573590.png\"><img decoding=\"async\" alt=\"Spelutvecklingsmilj\u00f6n Godot har anpassats f\u00f6r att fungera i webbwebbl\u00e4sare\" src=\"\/wp-content\/uploads\/2020\/05\/947ef10f50c326a086e7c40fc0808e8a.png\" style=\"display:block;margin: 0 auto;\" \/><\/a><\/noindex><\/center><\/p>\n<p><noindex><a rel=\"nofollow\" name=\"link\"><\/a><\/noindex><\/p>\n<p>K\u00e4lla: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=53053\">opennet.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u043b\u0438 \u043d\u0430\u0447\u0430\u043b\u044c\u043d\u0443\u044e \u0432\u0435\u0440\u0441\u0438\u044e \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u043e\u0439 \u0441\u0440\u0435\u0434\u044b \u0434\u043b\u044f \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0438 \u043f\u0440\u043e\u0435\u043a\u0442\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0438\u0433\u0440 Godot Editor, \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u0443\u044e \u0440\u0430\u0431\u043e\u0442\u0430\u0442\u044c \u0432 web-\u0431\u0440\u0430\u0443\u0437\u0435\u0440\u0435. \u0414\u0432\u0438\u0436\u043e\u043a Godot \u0443\u0436\u0435 \u0434\u0430\u0432\u043d\u043e \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0443 \u044d\u043a\u0441\u043f\u043e\u0440\u0442\u0430 \u0438\u0433\u0440 \u0434\u043b\u044f \u043f\u043b\u0430\u0442\u0444\u043e\u0440\u043c\u044b HTML5, \u0430 \u0442\u0435\u043f\u0435\u0440\u044c \u0434\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043f\u0443\u0441\u043a\u0430 \u0432 \u0431\u0440\u0430\u0443\u0437\u0435\u0440\u0435 \u0438 \u0441\u0440\u0435\u0434\u044b \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0438\u0433\u0440. \u041e\u0442\u043c\u0435\u0447\u0430\u0435\u0442\u0441\u044f, \u0447\u0442\u043e \u043f\u0435\u0440\u0432\u0438\u0447\u043d\u043e\u0435 \u0432\u043d\u0438\u043c\u0430\u043d\u0438\u0435 \u043f\u0440\u0438 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0435 \u043a\u0430\u043a \u0438 \u0440\u0430\u043d\u044c\u0448\u0435 \u0431\u0443\u0434\u0435\u0442 \u0443\u0434\u0435\u043b\u044f\u0442\u044c\u0441\u044f \u043a\u043b\u0430\u0441\u0441\u0438\u0447\u0435\u0441\u043a\u043e\u043c\u0443 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":83355,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-83354","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e 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