Isakhelo sokuphuhlisa imidlalo ye-2D yeeNasNas yaziswa
Iprojekthi yeNasNas iphuhlisa isakhelo semodyuli sokuphuhlisa imidlalo ye-2D kwi-C ++, isebenzisa ilayibrari ye-SFML yokubonelela kunye nokugxila kwimidlalo kwisitayile se-pixel yemizobo. Ikhowudi ibhalwe kwi-C ++17 kwaye isasazwe phantsi kwelayisensi ye-Zlib. Ixhasa umsebenzi kwiLinux, Windows kunye ne-Android. Kukho ukubophelela kolwimi lwePython. Umzekelo ngumdlalo wokuvuza kweMbali, eyenzelwe ukhuphiswano […]