U-Adobe uthenge i-Oculus Medium: ukuzoba kwindawo ebonakalayo

NgoLwesihlanu, Adobe ixelweukuba uvumile ukuthenga iphakheji yemizobo ye-Oculus Medium. I-Oculus Medium toolkit yomsebenzi wabaculi beCG ngokuntywiliselwa kwinyani ebonakalayo yaphuhliswa kwi-Oculus division of Facebook kwi-2016. Ekuqaleni yayiyiphakheji yokudala iimodeli ze-3D kunye nokuthungwa kwendawo yee-headset ze-Oculus Rift VR. I-Adobe ijonge ukwenza i-Oculus Medium ibe sisixhobo sendalo yonke samagcisa e-3D anenyani yokuntywila. Iindleko zentengiselwano azichazwanga.

U-Adobe uthenge i-Oculus Medium: ukuzoba kwindawo ebonakalayo

Ukuqhubela phambili, i-Adobe izimisele ukusebenzisa i-Medium ukwakha iphothifoliyo ye-VR kunye ne-3D yezixhobo zemizobo yezobugcisa kunye neengcali. Isixhobo esitsha siza kuncedisana namagumbi okupeyinta asele ekhona e-Adobe e-VR, kuquka iPhotoshop, Dimension, After Effects, Substance and Aero. Ngaphezu koko, ngaphakathi kwe-Adobe, iqela langaphambili le-Allegorithmic's Substance kunye neqela elitsha le-Oculus Medium liya kusebenza kunye kwisizukulwana esilandelayo sezixhobo ze-Adobe 3D, zithembisa ukuba zisebenziseka lula kwaye ziphucukile izixhobo ze-3D zokupeyinta kunye nezixhobo zokupeyinta kwindawo yophuhliso enzulu.

Ngendlela, i-Adobe ifumene i-Toolkit ye-Substance kunye nenkampani ye-Allegorithmic kutsha nje-ngoJanuwari walo nyaka. Intloko ye-Allegorithmic uSebastien Deguy ujoyine i-Adobe njengosekela mongameli omtsha we-3D kunye ne-Immersive kwaye, enyanisweni, uya kubeka esweni uphuhliso olongezelelweyo lwezixhobo eziPhakathi.



umthombo: 3dnews.ru

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