I-AMD evulelekileyo yeRadeon Rays 4.0 ray tracing technology

Sesitshiloukuba i-AMD, ilandela ukuqaliswa kwakhona kwenkqubo yayo ye-GPUOpen ngezixhobo ezitsha kunye nephakheji ye-FidelityFX eyandisiweyo, iphinde yakhupha inguqulelo entsha ye-AMD ProRender renderer, kubandakanywa nelayibrari ehlaziyiweyo yeRadeon Rays 4.0 ray yokulandela umkhondo wokukhawulezisa (eyayisaziwa njengeFireRays).

I-AMD evulelekileyo yeRadeon Rays 4.0 ray tracing technology

Ngaphambili, iiRadeon Rays zinokubaleka kuphela nge-OpenCL kwi-CPU okanye i-GPU, eyayisisithintelo esihle kakhulu. Ngoku ukuba i-AMD ezayo ye-RDNA2 i-accelerator iqinisekisiwe ukuba ibonise i-hardware ray tracing units, i-Radeon Rays 4.0 ekugqibeleni ifumana ukulungiswa kwe-BVH eyilelwe ngokukodwa ii-GPUs, kunye nenkxaso yee-APIs ezikumgangatho ophantsi: i-Microsoft DirectX 12, i-Khronos Vulkan, kunye ne-Apple Metal. Ngoku iteknoloji isekelwe kwi-HIP (I-Heterogeneous-Compute Interface for Portability) - i-AMD C++ iqonga le-computing elihambelanayo (elilingana ne-NVIDIA CUDA) - kwaye ayixhasi i-OpenCL.

I-AMD evulelekileyo yeRadeon Rays 4.0 ray tracing technology

Eyona nto icaphukisayo kukuba iRadeon Rays 4.0 yakhululwa ngaphandle komthombo ovulekileyo, ngokungafaniyo neenguqulelo zangaphambili zobuchwepheshe. Emva kwezikhalazo ezivela kubasebenzisi abathile, i-AMD yagqiba ekubeni iguqule isigqibo sayo. Yile nto ndiyibhalileyo Umphathi weMveliso yeProRender uBrian Savery:

β€œSiphinde sawuphonononga lo mba ngaphakathi kwaye siza kwenza olu tshintsho lulandelayo: I-AMD iza kupapasha iRadeon Rays 4.0 njengomthombo ovulekileyo, kodwa obunye ubuchwepheshe be-AMD buya kufakwa kumathala eencwadi angaphandle asasazwe kwi-SLA. Njengoko kuphawuliwe u/scotttherkleman Kumsonto malunga nedemo eyoyikekayo ekhangelekayo ye-Unreal Engine 5, sizibophelele ekuboneleleni iilayibrari zomkhondo zeray eziqhelekileyo ezingabotshwanga kumthengisi omnye. Yiyo yonke loo ngongoma yeRadeon Rays, kwaye ngelixa ingengombono umbi ukusasaza amathala eencwadi ngelayisenisi evumelekileyo, ngokusekwe kwingxelo yakho, sigqibe kwelokuba siqhubele phambili sivule umthombo wekhowudi. Ke nceda uqhubeke nokwakha izinto ezipholileyo ngeRadeon Rays, kwaye ukuba uluhlobo lomphuhlisi ofuna ukufikelela kwikhowudi yomthombo ngoku, qhagamshelana nathi ngephepha legithub okanye iGPUOpen. Imithombo yeRadeon Rays 2.0 isafumanekaΒ».

Ngokuqinisekileyo ezi ziindaba ezimnandi kwabo bafuna ukusebenzisa iiRadeon Rays, ngakumbi kuba i-AMD ProRender ngoku iyafumaneka kunye negosa kwaye. free plugin for Unreal Engine.

I-AMD evulelekileyo yeRadeon Rays 4.0 ray tracing technology



umthombo: 3dnews.ru

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