Kwi-2014, i-studio yophuhliso ye-Irrational Games, eyakhupha i-System Shock 2, i-BioShock kunye BioShock engenasiphelo, yaba yakhiwe ngokutsha kwaye kuncitshiswe kakhulu. Abambalwa abaseleyo, kubandakanya nomlawuli woyilo uKevin Levine, ngo-2017 yasekwa Imidlalo yeBali lesiporho njengophawu olutsha kwindawo yokusebenzela yangaphambili. Isitudiyo sisebenza kwiprojekthi encinci, kodwa ayikhawulezi ukwabelana ngeenkcukacha zayo.
Nangona kunjalo, olunye ulwazi luvuze enkosi kuluhlu olutsha lwemisebenzi. Ngokutsho kwakhe, imidlalo yebali le-Ghost iphuhlisa "Iprojekthi yamabhongo enobuchule kuhlobo sim immersive" Ngo-2015, uLevine wathi iqela lidala umdlalo we-sci-fi. Kodwa ukususela ngoko, nangona kunjalo, yonke into yayinokutshintsha amaxesha amaninzi. Ghost Story Imidlalo is studio encinane - ngo-2017 yayinabasebenzi 25, kwaye ngoku isenabantu abangaphantsi kwama-40.
Akukho lula ukubiza yonke imidlalo kuhlobo lwe-sim entywilayo. Ibandakanya iiprojekthi ezifana neSystem Shock kunye nesela elivela kwiGlass Studios eJongayo, kunye neDishonored and Ixhoba ukusuka kwi-Arkane Studios. Izinto kunye nemida esesikweni yohlobo ayilungiswanga, kunye nemidlalo emininzi engajongwa njenge-immersive sim iboleka iingcamango zayo.
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