IBethesda yazisa itekhnoloji yokukhawulezisa ukusasazwa komdlalo weOrion; Idemo yeDoom iyeza kungekudala

IBethesda Softworks yazise iqela letekhnoloji enelungelo elilodwa lomenzi wechiza ukwenza imidlalo yokusasaza phantsi kwegama elidityanisiweyo leOrion. Iphuhliswe ngeminyaka yophando kunye nophuhliso ngeSoftware ye-id, ezi suites zeenkqubo zenzelwe ukunciphisa i-latency, i-bandwidth kunye neemfuno zamandla okusebenza ezifunekayo ukuqhuba ukusasazwa komdlalo kwisakhono sawo esipheleleyo.

IBethesda yazisa itekhnoloji yokukhawulezisa ukusasazwa komdlalo weOrion; Idemo yeDoom iyeza kungekudala

Asithethi ngenkonzo yeBethesda Softworks 'i-Orion yitekhnoloji yokuphucula imidlalo kwinqanaba le-injini yeenkonzo ezahlukeneyo zokusasaza ezifana Google Stadia okanye I-Microsoft xCloud. Endaweni yendlela yehardware, itekhnoloji yeID yeSoftware isebenzisa amaqhinga esoftware ukuphucula ukusebenza kakuhle kwemidlalo yokusasaza efini.

IBethesda yazisa itekhnoloji yokukhawulezisa ukusasazwa komdlalo weOrion; Idemo yeDoom iyeza kungekudala

Kuyafaneleka ukuba uqaphele ukuba iteknoloji ye-Orion inokusebenza nayo nayiphi na injini yomdlalo kunye naliphi na iqonga lomdlalo wokusasaza. Ngokutsho kwabadali, akugcini nje ukunciphisa i-latency nge-20%, kodwa kunciphisa iimfuno ze-bandwidth nge-40%. Ivakala inika umdla kakhulu-makhe sibone ukuba ikhangeleka njani yonke xa kusenziwa.

Njengenxalenye yokuqhelana ngakumbi netekhnoloji, iBethesda Softworks imeme abo banomdla bhalisa kwiklabhu yeDoom Slayers ukuthatha inxaxheba kuvavanyo lwe-Doom (2016) lokusasaza kulo nyaka. Izimemo zokuthatha inxaxheba kuvavanyo ziya kuthunyelwa kwabanye babo babhalisileyo. Iimvavanyo zokuqala ziya kuqhutywa kwizixhobo ze-Apple ezineqonga elingekho lidala kune-iOS 11, kodwa iimvavanyo zamva ziya kwenzeka kwi-PC kunye ne-Android.



umthombo: 3dnews.ru

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