Emva kwezolo
UMnu Penello, owashiya iMicrosoft ngoMeyi 2018 emva kweminyaka eyi-17 esebenza kwi-corporation, wabonakala kwiiforamu ze-ResetEra ukuthetha ngeGPU, CPU kunye ne-SSD kwi-PS5, emva kwentetho yobugcisa kaMark Cerny. Okokuqala, njengabaninzi, uvakalise ukubhideka malunga nezantya zewotshi eziguquguqukayo zePS5 kuzo zombini iGPU kunye neCPU.
“Ndive kakuhle? Ukuze i-accelerator yemizobo ifikelele kwi-2,3 GHz, iprosesa ayikwazi ukusebenza ngokuphindaphindiweyo? -
Abaninzi bathatha amazwi kaSony ukuba athetha ukuba i-process frequency ayizukuhlala i-3,5 GHz, kwaye okona kubaluleke kakhulu, i-frequency ye-GPU ayiyi kuhlala i-2,23 GHz. Nangona kunjalo, owayesakuba ngumthengisi we-Xbox
UMnu Penello wabuzwa kwakhona ukuba uchukumisekile ngeenkcukacha zobuchwepheshe ezivezwe nguSony izolo, emva koko wathi akazange adimazeke ngentetho ye-Sony, njengoko akazange alindele ukuba ukusebenza kwe-PS5 kube phezulu kakhulu kune-9 teraflops.
"Ndicinga ukuba benza iintshukumo ezilumkileyo,"
Ngendlela, ukusebenza kwe-PS4 yi-1,84 teraflops, i-PS4 Pro yi-4,2 teraflops, isiseko se-Xbox One yi-1,31 teraflops, i-Xbox One S yi-1,4 teraflops, kunye ne-Xbox One X yi-6 teraflops. Oko kukuthi, iMicrosoft entsha kunye ne-Sony consoles iya kuba namandla aphindwe kabini njengezona nkqubo ziphambili zesizukulwana sangaphambili ngokwemigaqo yokusebenza ngokuthe ngqo kwe-GPU. Nangona kunjalo, isizukulwana esilandelayo se-consoles sikwabandakanya i-ray tracing hardware, enokutshintsha umfanekiso.
Ukongeza, zombini iinkqubo zixhasa itekhnoloji ye-Various Rate Shading (i-NVIDIA iyibiza ngokuba yi-Adaptive Shading), eyenzelwe ukugcina izixhobo zekhadi lemifanekiso kunye nokunciphisa ukuchaneka xa kunikezelwa izinto ze-peripheral kunye nemimandla yesibini (kwithunzi, izinto ezihamba ngokukhawuleza, njalo njalo). Ngexesha elifanayo, iteknoloji ivumela ukwandisa iinkcukacha apho kuyimfuneko. Oku kunokunika ukwanda okukhulu kwisantya. Ukongeza, i-PS5 kunye ne-Xbox Series X ngokuqinisekileyo iya kuba nakho ukunika ezinye izinto ezintsha eziya kuphucula ngakumbi ukusebenza kokubala.
Kamva kwingxoxo yengxoxo, u-Albert Penello wachukumisa i-SSD ekhawulezayo kwi-PS5, kwaye wacelwa ukuba athelekise esi sisombululo kunye ne-SSD kwi-console ye-Microsoft ezayo (5,5 GB / s okanye i-8-9 GB / s kunye noxinzelelo lwedatha kwi PS5 vs. 2,4/s) 4,8 GB/s for Xbox Series X). Yena
umthombo: 3dnews.ru