DrumHero: Indlela endawenza ngayo umdlalo wokuqala ebomini bam

Kulo nyaka inkqubo yezentlalo nezemfundo I-IT SCHOOL SAMSUNG igqiba iminyaka emi-5 (funda nge-IT SCHOOL apha), kwaye ngesi sihlandlo simeme abaphumeleleyo bethu ukuba bathethe ngabo kunye namava abo ekwenzeni izicelo zabo zeselula. Sikholelwa ukuba ngomnqweno omkhulu, wonke umntu unokufumana impumelelo!

Undwendwe lokuqala olunjalo kweli candelo yayinguShamil Magomedov, owaphumelela ngo-2017 kwi-SAMSUNG IT SCHOOL, ngoku ongumfundi e-MIEM NRU HSE. Shamil, enkosi kakhulu ngokuthatha ixesha lokubhala eli nqaku, nangona ucwangciso lwakho oluxakekileyo!

Sawubona wonke umntu!
Namhlanje ndingathanda ukuthetha malunga nokuba ndiye ndaphuma njani “ekuvunyweni phantsi kwemiqathango” ukuya kwi-SAMSUNG IT SCHOOL ndaya kumagqibela kankqoyi kukhuphiswano lwe-All-Russian yophuhliso lweselula ngenxa yomdlalo. DrumHero.

DrumHero: Indlela endawenza ngayo umdlalo wokuqala ebomini bam

ukubuzwa

Ndingene kwi-IT SCHOOL ndikwibanga le-10. Ukususela kwiintsuku zokuqala zoqeqesho, ndashiyeka ngasemva kwabanye abafana, kwaye oku kwakuqikelelwa nangaphambi kokuba kuqale ikhosi (oku kungqinwa ngamanqaku am aphantsi kakhulu eemviwo zokungena). Yonke le migaqo yeprogram, isakhiwo seqonga le-Android kunye nolwimi lweJava, indlela yokuyiqonda yonke into?

Ngethamsanqa, bendinayo yonke into endiyidingayo ukuze ndiphumelele ngempumelelo izakhono zophuhliso: umnqweno ongenamda wokuqhubela phambili kwaye ungayeki.

Ukuchitha ixesha elininzi kumsebenzi wasekhaya, ndihlala kade emva kweeklasi kunye nomfundisi-ntsapho uVladimir Vladimirovich Ilyin (ndandinethamsanqa elimangalisayo kunye naye), ndaqala ukuziqhelanisa nesantya sokufunda kwaye ndicinga ngeprojekthi yam yokuphumelela.

DrumHero: Indlela endawenza ngayo umdlalo wokuqala ebomini bam

Ndikunye nomfundisi-ntsapho V.V

Khangela umbono

Abantu abaninzi bacinga ukuba xa udala iprojekthi, ingaba yisiqalo okanye into encinci ukufumana amava, bonke ubunzima buxhomekeke ekuphuhliseni: ukubhala iqela lekhowudi, ukufunda iilayibrari ezintsha, ukuvavanya rhoqo - ukwesaba! Ndikholelwe, oku akuyonyani kwaphela. Ndaqiqa ngendlela efanayo de mna ngokwam ndijongene nesidingo sokukhetha nokuphumeza ingcamango;

Eyona nto inzima kakhulu ekukhetheni ingcamango kwinqanaba lokuqala lokufunda kukumisela ubunzima bokuphunyezwa: ixesha elide andinakukwazi ukuza nesicelo endinokuyenza kwaye ngexesha elifanayo.

Uninzi lwazo zonke bendifuna ukubhala umdlalo womculo, kodwa amathandabuzo malunga nesakhono sam aye angena endleleni. Kwakubonakala ngathi akunakwenzeka ukugqiba umsebenzi, kwaye ngenxa yesi sizathu ndatshintsha ukhetho lwam ngaphezu kwesihlandlo esinye: iibhilidi ezihambayo, i-bowling, imbaleki, njl. Ekugqibeleni, ndafunda isifundo esinye koku: ubunzima buya kuhlala buvela, kungakhathaliseki ukuba ingcamango yesicelo, kwaye ngoko eyona nto ibalulekileyo kukukhetha into oyithandayo kwaye uye ekupheleni.

DrumHero: Indlela endawenza ngayo umdlalo wokuqala ebomini bam

Bendihlala ndiwuthanda umdlalo weGuitar Hero

Ukuphunyezwa kwengqiqo yomdlalo

Umbono osisiseko emva kwee-apps ezifana ne-Guitar Hero kukucofa isikrini kwisingqi somculo.
Okokuqala, ndiye ndaqalisa ukuphumeza ingqiqo yomdlalo:

  1. Iiklasi ezenziweyo zamanqaku, amaqhosha kunye nemigca apho amanqaku aya kuhamba khona.
  2. Ndibeke i-canvas kwisikrini sonke sesicelo kwaye kuso sele ndichaze indawo yezinto zeeklasi ezenziweyo.
  3. Kuphunyezwe ukusungulwa ngaxeshanye kwefayile ye-mp3 yengoma kunye noluhlu lwamanqaku afunyenwe kwisiseko sedatha kunye ne-voila! Uyilo lokuqala lomdlalo sele lukwi-smartphone yam :)

DrumHero: Indlela endawenza ngayo umdlalo wokuqala ebomini bam

Inguqulelo yokuqala yomdlalo

Ewe, kubonakala "kuchukumisa", kodwa kwakuphantse kwanela ukuvavanya umdlalo! Isinyathelo sokugqibela esiyimfuneko yayiluluhlu lwamanqaku engoma, kwaye kwafuneka ndichithe ixesha elininzi ndisebenza ekuphunyezweni kwayo.
Umgaqo ulula kakhulu: usebenzisa amaxabiso etafile yedatha, inkqubo idala izinto zeklasi "Qaphela" kwaye yongeza amanqaku aphumayo kuluhlu. Itheyibhile inezintlu ezimbini:

  • inombolo yomgca ukusuka ku-1 ukuya ku-4 apho inqaku kufuneka lihambe kwaye
  • ixesha ekufuneka ivele ngalo kwiscreen.

Kutheni ndichitha ixesha elininzi ukuba yonke into ilula? Ukuzalisa le database!
Ngelishwa, ngelo xesha andizange ndikwazi ukufumana indlela yokwenza ngokuzenzekelayo inkqubo yokufumana umculo wephepha kwifomathi endiyifunayo kwifayile ye-mp3 yengoma, kwaye ke kwafuneka ndizalise le kholamu ngendlebe.

DrumHero: Indlela endawenza ngayo umdlalo wokuqala ebomini bam

Inkqubo yokuzalisa isiseko sedatha ngamanqaku

Le ndlela indivumele ukuba ndiqalise ukuphuhlisa nokuvavanya umdlalo kwangoko, kodwa kwacaca ukuba kufuneka ndize nento eyahlukileyo. Nanku umfundisi wam, u-Ilyin Vladimir Vladimirovich, wandinceda kakhulu, owandixelela malunga nobukho befomathi ye-MIDI, wachaza isakhiwo sayo kwaye wandinceda ukuba ndibone ilayibrari endiyifumene ekusebenzeni ngeefayile ze-MIDI.

Ubuhle bale fomati kukuba kuyo isixhobo ngasinye sele sinomzila ohlukeneyo apho "amanqaku" athile akhoyo. Ngale ndlela, unokuhamba ngokulula kuwo onke amanqaku kwaye, kuxhomekeke kwingoma kunye nexesha, wongeze ngokuzenzekelayo kwisiseko sedatha. Le yipropati ebaluleke kakhulu, kuba kwakubulela kuyo ukuba ndikwazi ukucombulula ingxaki yemidlalo yolu hlobo: ukungakwazi ukongeza iingoma zam. Kuyinyani, ifomathi ye-MIDI inesiphene esikhulu - isandi (sonke sikhumbula iingoma kwimidlalo ye-retro, akunjalo?).

Ngokuthe ngcembe ndiphucula umdlalo wokudlala, ndizise inkqubo kwindawo yokusebenza ngokupheleleyo, ndongeza "izinto" ezininzi: ukukwazi ukongeza ingoma yakho kwimemori yesixhobo okanye kwikhathalogu yelifu, ukhetho lobunzima, imowudi yabaqalayo kunye nokunye okuninzi.
Kwaye ekugqibeleni ndafika kwi "cherry kwikhekhe"...

Uyilo

Kulapho kwaqala khona ukubonakaliswa "kombono" wam womdlalo. Okokuqala, ndaqala ukukhetha inkqubo yokudweba. Andizange ndibe namava kwi-graphic design, ngoko ke ndandifuna inkqubo ekulula ukuyifunda (i-Photoshop, ngendlela), kodwa iguquguqukayo kwaye ilula (Ipeyinti, uxolo). Ukhetho lwawela kwi-Inkscape - isixhobo esihle sokuhlela imifanekiso ye-vector, ngokukodwa kwifomathi ye-svg.

Emva kokuba ndiqhelene ngakumbi nale nkqubo, ndaqala ukuzoba into nganye yomdlalo kwaye ndiyigcine kwizigqibo ezahlukeneyo, ezilungele ubungakanani besikrini sesixhobo. Kukwakho neenzame zokuphumeza oopopayi bokugqabhuka kwamanqaku, kwaye nangona kungafanelekanga ukuyilwa kwesiphumo, ndandonwabile. Ngokuqinisekileyo, ngokuhambelana nokugqiba iprojekthi, ndaqhubeka nokusebenza kuyilo, ndongeza imibala emitsha (i-gradients luthando "ekuqaleni kokubona").

DrumHero: Indlela endawenza ngayo umdlalo wokuqala ebomini bam

Inguqulelo yokuqala yoyilo (izikrini ezibini, akukho mifanekiso, igama elidala)

DrumHero: Indlela endawenza ngayo umdlalo wokuqala ebomini bam

Inguqulelo yesibini yoyilo (izikrini ezi-4, isikrini sokuqala sityibilika ngokutyibilikayo ngemibala eyahlukeneyo, iigradients kuyo yonke indawo)

Ndiyikhusele iprojekthi yam yokugqibela kwaye ndavuya kakhulu xa ndifumanisa ukuba ndiphumelele umjikelo wokuhlungela ndaza ndamenywa kukhuphiswano lokugqibela lwesicelo se-IT SCHOOL. Kwakusele kusele isithuba senyanga ngaphambi kolu khuphiswano, yaye ndacinga nzulu ngokuqesha umntu ochubekileyo kumsebenzi woyilo. Ukukhangela akuzange kube lilize: njengoko kwavelayo, umhlobo osondeleyo womntakwethu ngumyili obalaseleyo! Wavuma kwangoko ukundinceda, kwaye uyilo lwangoku lomdlalo lityala lakhe.

DrumHero: Indlela endawenza ngayo umdlalo wokuqala ebomini bam

Uyilo lokugqibela

Ukupapashwa

Emva kokugqiba umsebenzi kuguqulelo lokukhululwa, ngoko nangoko ndaqalisa ukulungiselela isicelo sokupapashwa kwiMarike yeGoogle Play. Inkqubo esemgangathweni: ukufumana i-akhawunti yomphuhlisi, ukudala iphepha lesicelo, njl. Kodwa eli candelo alikho malunga naloo nto.

Eyona nto imangalisayo kweli bali kukukhuphela amanani. Ekuqaleni, inani lokukhutshelwa kweDrumHero liye landa ngokuthe ngcembe kwaye phantse ngokulinganayo kumazwe athile aseYurophu, i-USA kunye namazwe eCIS, kodwa yadlula inyanga kwaye inani lokukhutshelwa lafikelela kwi-100 yokukhutshelwa! Inyani enomdla yeyokuba uninzi lwezinto ezikhutshelweyo zivela eIndonesia.

isiphelo

I-DrumHero yiprojekthi yam yokuqala enkulu apho ndafunda khona ukwenza inkqubo. Akazange andizise kumdlalo wokugqibela waseRashiya wokhuphiswano lweprojekthi ye-SAMSUNG IT SCHOOL, kodwa undinike amava amaninzi kuyilo lwegraphic, iGameDev, ukusebenzisana nenkonzo yePlay Market kunye nokunye okuninzi.

DrumHero: Indlela endawenza ngayo umdlalo wokuqala ebomini bam

Ngokuqinisekileyo, ngoku ndibona iintsilelo ezininzi kumdlalo, nangona namhlanje inani lokukhuphela liye lafikelela phantse i-200 izicwangciso zam ukukhulula inguqu entsha, kukho iingcamango malunga nendlela yokunyusa ukuzinza, ukuphucula umdlalo kunye nokwandisa inani lokukhuphela.

Uncedo:
I-SAMSUNG IT SCHOOL yinkqubo yemfundo eyongezelelekileyo yexesha elizeleyo yabafundi bezikolo eziphakamileyo, esebenza kwizixeko ezingama-25 zaseRashiya.
Iprojekthi yokuphumelela kwabafundi sisicelo esiphathwayo. Isenokuba ngumdlalo, i-app yentlalontle, umcwangcisi, nantoni na abayifunayo.
Unokufaka isicelo soqeqesho ukususela ngoSeptemba 2019 indawo iinkqubo.


umthombo: www.habr.com

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