Habr Quest {ingcamango}

Kutshanje kwisixhobo, ngexesha lokuqalisa kwenkqubo yokwenziwa ngokutsha, baye banikezela uze nombono wenkonzo, enokuba yinxalenye ye-ecosystem ye-Habr. Ngokoluvo lwam, enye yala macandelo inokuba yindima yokudlala indawo, apho umsebenzisi ngamnye anokuba luhlobo "lomzingeli wobutyebi" kunye "nenkosi ye-adventure" eqengqeleke ibe nye. Eli nqaku liza kuxubusha malunga nokuba oku kunokukhangeleka njani.

Habr Quest {ingcamango}

Nditsala ingqalelo yakho kwinto yokuba siza kuthetha ngemowudi ekhethiweyo, "ibhonasi" kwindalo. Intsingiselo yeyokuba umsebenzisi unokutshintsha indawo kwimowudi yokufuna ukuba uyathanda. Emva koko uya kubona iifestile ezininzi ezisebenzisanayo, ukongeza kubuchule obuqhelekileyo bokufunda amanqaku.

amakhonkco Collection

Habr Quest {ingcamango}

Ukuqala, ngokuvula imodi yomdlalo, umsebenzisi ufumana ithuba lokudala iqoqo lamanqaku amaninzi (malunga ne-2 ukuya kwe-6) amanqaku kaHabr, ngokombono wakhe, ahambelana nesihloko esiqhelekileyo. Emva koko kufuneka unike ingqokelela igama, ngokungathi yindawo ekhethekileyo kumdlalo wehlabathi, kwaye uyigcine, emva koko iya kuba yinxalenye yendawo ethile yendalo yomdlalo weHabr.

Habr Quest {ingcamango}

Umfanekiso ubonisa imbono eqikelelweyo yeephaneli zomdlalo ezisebenzisanayo ezibonakala malunga nenqaku elivuliweyo ngoku.

Masidlule kwiibhloko:

  1. Ulwazi malunga nomlinganiswa womdlalo womsebenzisi. Imixholo yoluhlu lweempahla okanye izakhono ezikhoyo zinokuboniswa apha xa kuyimfuneko.
  2. Iinketho eziphambili kunye nesikali samandla. Apha kulapho amaqhosha avula i-inventory okanye izakhono zeqhawe zikhoyo. Iqhosha lokumisela iprofayili yomdlalo (amaqhawe, iindawo), iqhosha lokufikelela kwiilogi zemidlalo, njalo njalo. Amandla achithwa ekuhambiseni umlinganiswa oyintloko - iyunithi enye ngeseli e-1. Yonke imihla umsebenzisi ufumana iiyunithi ezingama-1 zamandla (kungekhona i-40, kodwa masithathe eli nani njengesiqalo), amandla angasetyenziswanga anokuqokelela. Kanye ngeveki, amandla angasetyenziswanga abuyiselwa.
  3. Indawo yangoku iboniswe apha. Okwangoku, umlinganiswa ufikelele kwiseli yokugqibela, yesithandathu kwaye unokushiya indawo ngokucofa iqhosha elisezantsi.

Ndiyaqaphela ukuba ukwahlula kwiibhloko ngale ndlela, kunjalo, kuqikelelwa kakhulu. Inokuba yibhloko enye ethe tyaba/ethe nkqo - kuxhomekeke ekubeni sesiphi isisombululo esona silungele ukwakha kulwakhiwo lwesiza esithile.

Masibuyele kwindawo eyenziwe ngumsebenzisi.
Kuya kufuneka eze negama. Umzekelo, into efana nale:

Inqaba yoKuphambuka koBalo
INqaba yeeSeti zomlingo
Isikhululo soMphuhlisi eyedwa
Isiqithi esiMthubi esingaphantsi kwamanzi
Isitishi "Opensource 5"
Amangcwaba Emibhalo-ngqangi Eyaphukileyo
Itempile yeNumeri
Tavern "uMsebenzi wokugqibela"
Dragon Stadium
Isangqa seGqwirha eliMhlophe
Ukuqhawuka kweAnomalies

Emva kokumisela igama lendawo, umsebenzisi uza kunye kwaye afake izakhono ezimbini ezingaqhelekanga kunye nezinto ezimbini zentsusa ezinokufunyanwa ngabanye abasebenzisi xa bendwendwela le ndawo.

Oku kunokuba, umzekelo: ukungabonakali, ukufunda kwengqondo, ukuphilisa, ukupela kwemozulu, ukunxibelelana nezityalo, isibuko somlingo, unyawo lomvundla, ikrele ledijithali, ibhola yokulawula ixesha, i-screwdriver yendalo yonke, imephu ye-labyrinth, ibhotile ye-blue potion, i-ambulera ephazamisayo, i-microscope, umgangatho wamakhadi kunye nokunye.

Umsebenzisi kwakhona uzenzele iqhawe elithile eliya kukwazi ukuhamba ngeekhonkco zeendawo. Iqhawe linegama, iklasi / uhlanga, iwonga, imfuno yangoku, kunye nezinye iiparamitha ezinemiqathango. Ukwaphethe izinto kunye naye kwaye uneseti yesakhono-konke oku iqhawe lifumana / litshintshiselana ngexesha lohambo lwakhe.

Habr Quest {ingcamango}

Makhe sijonge umzekelo wendawo "yeringi". Iqhawe likwiseli yesithathu, egxininiswe kumbala oluhlaza omnyama. Wathi akufika kuloo ndawo, wavela kwisisele sokuqala, esikwincopho yoludwe. Onke amanqaku akwindawo abonakala kwangoko kumsebenzisi - ukuba ucofa kumagama abo, iphepha elinenqaku liya kuvula. Kwaye ukuze uhambise uphawu kufuneka ucofe iqhosha elilayita kuluhlaza okhanyayo. Oku kuya kudla amandla, kwaye iphepha elivuliweyo ngoku aliyi kulayishwa kwakhona. Xa iqhawe lifikelela kumgca wokugqibela, amaqhosha aluhlaza okhanyayo aya kunyamalala.

Ngaliphi na ixesha, ngaphandle kokulinda zonke iiseli kwindawo ukuba zivuleke, ungacofa elona qhosha lisezantsi kwaye ufike ekudibaneni kweendlela. Akukho mandla achithwayo kolu tshintsho.

Iimpawu zeCrossroads

Habr Quest {ingcamango}

Emva kokudala indandatho yendawo, umsebenzisi unethuba lokudala "i-intersection". Le ikwayindawo, kodwa ikwimo yoqhagamshelo-amakhonkco asuka embindini wesiphambuka ukuya kwiindawo zeringi. Xa uyila indlela yokuhlangana, umsebenzisi udibanisa amakhonkco amabini (owakhe kunye nomnye wabanye). Inani loqhagamshelo linokwandiswa ngokongeza amanye amasebe amabini. Oko kukuthi, i-intersection encinci ineendlela ezimbini zokuphuma, kwaye ubuninzi bunezine. Kwangaxeshanye, xa iqhawe lifika ekudibaneni kweendlela, lihlala libona indlela enye ephumayo, kuba lingenako ukuphuma ngendlela elingene ngayo.

Embindini weendlela ezidityanisiweyo, umsebenzisi udala isifundo somdlalo (NPC), esiza negama kunye neklasi/ugqatso lwakhe (ujunior science goblin, umfundisi weChaos Church, inkosazana yamapirate, ulovane oluguqukayo). Isifundo siphinda siza namabinzana aza kuwathetha ngokunxulumene notshintsho ngalunye ("entshona uya kuzifumana ukwimigxobhozo yezibalo", "emantla indlela eya ebulumkweni ikulindele", "i-neon corridor iphelile umnyango obhalwe kakuhle, samurai", "jonga ngasekunene, uyayibona ibhulorho yekristale?"). Kwaye, kunjalo, ibinzana lokubulisa.

Habr Quest {ingcamango}

Lo mfanekiso ungasentla ubonisa umzekelo wendlela yokuhlangana. Xa ungena kule ndawo, umsebenzisi akakho kwiseli, kodwa unokucofa kuphela ekhoyo (ukuchitha amandla ama-2), emva koko iwindow iya kuvula ngesihloko somdlalo obingelela iqhawe. Emva koko, unokushiya usebenzisa enye yeekhonkco ezikhokelela kwiindawo zamakhonkco (kunye ne-2 yamandla). Ukuba awuyihoyi "ityotyombe" le-NPC, ukulandela naluphi na uphawu kubiza i-4 amandla.

Ikhono linokunikelwa kwisifundo, ngokubuyisela liya kumisela isimo kumlingiswa (intsikelelo, isiqalekiso, "ihlawuliswe ngombane", "incitshiswe", "yahlulwe ngu-zero", "ishiya imizila yomlilo").

Unako kwakhona ukunikela ngento kwisifundo, emva koko iqhawe liya kufumana "ukufuna" ("coca umjelo ophantsi kweempuku", "uyila umatshini oshukumayo ongapheliyo", "ungene kumsitho we-knighting", "uphumelele umsebenzi wekhosi i-fireball weaving”, “fumana onke amaqhosha asixhenxe amakhulu” ", "fumana indlela yokonwabisa i-Supercomputer").

Ungasebenzisa izakhono zakho kwisifundo, esiya kubonakala kwimbali yakhe yelogi ("uYoshi usebenzisa i-Mushroom Commander isakhono kuMario"). Izinto ezimbalwa zinokutshintshwa ezo zigcinwe ngumxholo.

Ukhenketho

Inkqubo ye-adventure ngokwayo ibonakala ngolu hlobo - iqhawe linamanani athile anokuthi ayenze emini (enqunywe nguvimba wakhe wamandla). Xa ungena kwindawo, umsebenzisi ngokukhawuleza ubona ukuqokelela kwawo amanqaku kwaye unokuwafunda, oku akuchaphazeli umdlalo ngokwawo. Iqhawe lifakwe kwiseli ethile yendawo kwaye, ukuhamba ngaphesheya kwemimandla, inokufumanisa izinto okanye izakhono. Iqhawe liyakwazi ukuthabatha into enye kunye nesinye isakhono esinjalo, ukuba kukho indawo ekhululekile "kwi-inventory" okanye kuluhlu "lwamandla," ikhono lesibini kunye nento yesibini ifuna ukususa izinto ezifakwe ngaphambili. Ukuba iqhawe lithatha isakhono / into enzima ngakumbi, ngoko iphawulwe "njenge".

Habr Quest {ingcamango}
Xa iqhawe lifumana into kwindawo, uluhlu luvula kwifestile yolwazi malunga neqhawe. Into efunyenweyo iboniswa kwicala, ukusuka apho ungayithatha khona, ukuba unqwenela.

Habr Quest {ingcamango}
Uluhlu lwe-hero lunokuvulwa ngokuzimeleyo, ngokusebenzisa iqhosha kwibhloko yokukhetha. Ukuba iqhawe lisemnqamlezweni, "ukutyelela" i-NPC, ke izinto ezibanjwe yi-NPC ziya kuboniswa kwicala kwaye ukuya kuthi ga kwi-exchanges ezimbini zingenziwa. Ngendlela efanayo, ungasebenzisa isakhono kwi-NPC ngokuvula izakhono zakho xa isikrini sakhe sivuliwe.

Iqhawe lomsebenzisi unokushiya indawo yeringi nangaliphi na ixesha, emva koko uya kunikwa iindlela ezininzi ezinxulumene nayo. Ukuba akukho ziphambuka ziqhagamshelweyo, igorha liza kuchitha amandla athile lizula-zula kwinkungu de lifike kwindawo engacwangciswanga.

Ukongeza kwii-adventures, umsebenzisi unokujonga iilog zemidlalo ngokuya kwiphepha elahlukileyo. Bobabini umlinganiswa wakho ophambili kunye ne-NPC, kwaye, mhlawumbi, amaqhawe abanye abasebenzisi.
Apho uya kubona ingeniso efana nale:

{Ghostbuster} ijula ​​{ugqibelele ukupela} ku-{mermaid queen}

{PhP undead} inika umsebenzi {unjingalwazi wezibalo} - {coca amanzi anetyhefu omlambo}

{Inamba yomlawuli wobugcisa} itshintshiselana {ikrele lokuphoxeka} kwi {ssd drive edadayo}

Habr Quest {ingcamango}

Phuhliso

Apha sichaza, ngokubanzi, esona siseko sendlela onokwakha ngayo inkqubo ye-gamification edibanisa uhlobo oluthile lomdlalo we-meta, kunye nenkqubo yokuqokelela izixhobo kwindawo edibeneyo edibeneyo - into efana ne-labyrinth / imigodi / isixeko, apho umxholo ngandlel 'ithile ucwangciswe kwaye uqokelelwe kwiindawo ezikhethekileyo/imimandla.

Ikarma kaHabr kunye nokulinganisa komsebenzisi kunokuchaphazela ngandlela thile isixa sokunyuka kwemihla ngemihla kumandla akhe okudlala. Njengenketho.

Ngokwendalo, kunokubakho iitafile ezinezibalo zomdlalo jikelele. Imiphezulu eyahlukeneyo. Umzekelo, ezona ndawo zihanjelwa kakhulu, izinto ezifumene "ukuthandwa" okuninzi. Ngendlela, ezi zinto zifanayo zinokuba nemibala kwaye zandise ukunqaba kwazo (njenge-Diablo), ekuqokeleleni inani elithile lokulinganisa.

Unako kwakhona ukongeza ukukwazi teleport iqhawe kwiphepha umsebenzisi ufunda ngalo mzuzu (i-5 amanqaku amandla), ukuba, kakade, umntu sele ebotshelelwe ukuba ubuncinane enye indawo umdlalo.

Ngokuhamba kwexesha, unokudala ezinye iintlobo ezongezelelweyo zeendawo. Ayipheleli nje ekujikelezeni nasekuhlanganeni kweendlela. Okanye vumela abasebenzisi ukuba benze uninzi lweentlobo zeendawo ezikhoyo.

Ulawulo ngokwalo lunethuba lokudala izinto ezizodwa zomdlalo kunye nezakhiwo - imibutho efanayo, imikhosi, iindawo zokuvavanya, njalo njalo. Oko kukuthi, amaqhawe aya kukwazi ukungena ngandlela-thile apho, athathe inxaxheba, kwaye anxibelelane.

Ukwabela izichongi zamanani kwizakhono, amaqhawe, kunye nezinto kuvumela iziphumo ezibalisayo zentsebenziswano yazo eyahlukeneyo ukuba zibalwe. Umzekelo, ukuba ngaphambili iqhawe lisebenzise isakhono kwisifundo kwaye oku kwabhalwa ngokulula kwilogi, emva koko ngokusebenzisa izichazi kunye ne-matrix yombutho kuyakwenzeka ukukhupha amangeno elogi anje: "usebenzisa {umoya we-paradox} kwi {wood beetle}. iziphumo: {shift, ixesha, vula}." Kule fomu, sele kukho ukutya okuninzi kwefantasy kwaye kuvela izinto ezintsha apho inkqubo enkulu yokudlala indima inokwakhiwa.

Sele ndibhale iinkcukacha ezithe kratya malunga nombono wokusebenzisana kweempawu zokuchonga ezivelisa amabali kwinqaku malunga Uyilo olubaliweyo. Inamandla ngaphezu kwe-randomizers elula, ekubeni iziphumo zentsebenziswano ezahlukeneyo, kwelinye icala, zibukeka ziphazamisekile kwaye zingenangqiqo, yiloo nto esiyifunayo kwi-randomizer, kodwa, nangona kunjalo, kuyo nayiphi na ibini yezinto ezisebenzisanayo umphumo uhlala uhleli.

Unokwenza izinto ezininzi ezinomdla kunye nezifanisi zamanani ngaphandle kokwakha iinkqubo ezinzima. Umzekelo, uyithanda njani iAl Habraic Transformation Cube, ekhoyo kumdlalo. Iqhawe libeka into kunye nobuchule apho, lifumana imbuyekezo impumelelo ephuhliswe lulawulo. Kuyaqondwa ukuba kukho itafile epheleleyo yeempumelelo ezinjalo - nganye inenani layo. Kwaye xa isakhono siphindaphindwe ngento, ngoko ukuba isiphumo sisiphumo senombolo, ngoko ke umdlali uvula le mpumelelo.

Kwakhona, izicelo ezifunyenwe liqhawe zinokuba nenani elithile-imeko apho imfuno iya kuqwalaselwa igqityiwe. I-trigger ingaba yizenzo zeqhawe usebenzisa izakhono kwi-NPC - ukuba kwintsebenziswano elandelayo inombolo-imeko iphunyeziwe, ngoko ukukhangela kugqityiwe kwaye ungathatha entsha. Iqhawe linokufumana amava oku ukuba sifuna ukwazisa amanqanaba okanye enye into kumdlalo wamava.

Ngokuhamba kwexesha, imigaqo esisiseko kunye nezinto ezikhulayo zomdlalo zinokuphuhliswa zibe yinto enkulu, isondela kwimbonakalo yenethiwekhi ethile yoluntu, ngaphezu koko, kunye nolwalathiso olusebenzayo, kuba igama elithi Quest ngokwalo lithetha iinjongo ezithile, ukusetwa okusebenzayo kwemisebenzi kunye nesisombululo sabo.

Habr Quest {ingcamango}

Unokucinga ngeHabr Ukufuna kungekhona (okanye kungekhona kuphela) njenge-add-on kwisayithi, kodwa mhlawumbi njengesicelo seselula esahlukileyo, apho, ngaphezu komdlalo ngokwawo, unombukeli wekhasi le-Habr eyakhelwe ngaphakathi. Kule fom, umdlalo ngokwawo unokuboniswa ngendlela edibeneyo kunye nekhululekileyo, enganyanzelwanga yifomathi yebhloko kwiwebhusayithi. Oko kukuthi, hayi kuphela amaqhosha kunye noluhlu oluhlayo, kodwa ukutsala-n-drop, oopopayi kunye nezinye iiseti zeempawu zezicelo zemidlalo.

Habr Quest {ingcamango}

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