Uvavanyo luqalisile kumgqatswa wokuqala wokukhulula iWine 8.0, ukuphunyezwa okuvulekileyo kweWinAPI. Isiseko sekhowudi sifakwe kwisigaba sokumisa ngaphambi kokukhululwa, okulindeleke phakathi koJanuwari. Ukusukela ekukhululweni kweWayini 7.22, iingxelo zebug ezingama-52 zivaliwe kwaye iinguqu ezingama-538 zenziwe.
Olona tshintsho lubalulekileyo:
- Iphakheji ye-vkd3d enokuphunyezwa kwe-Direct3D 12 esebenza ngokufowuna ngokusasaza kwi-API yemizobo ye-Vulkan ihlaziywe kwinguqulo ye-1.6.
- ΠΡΠΎΠ²Π΅Π΄Π΅Π½Π° ΠΎΠΏΡΠΈΠΌΠΈΠ·Π°ΡΠΈΡ ΠΏΡΠ΅ΠΎΠ±ΡΠ°Π·ΠΎΠ²Π°ΡΠ΅Π»Π΅ΠΉ ΡΠΈΡΡΠ΅ΠΌΠ½ΡΡ Π²ΡΠ·ΠΎΠ²ΠΎΠ² (thunk) Π΄Π»Ρ Vulkan ΠΈ OpenGL.
- Π WinPrint ΡΠ°ΡΡΠΈΡΠ΅Π½Π° ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° ΠΎΠ±ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΎΠ² Π²ΡΠ²ΠΎΠ΄Π° Π½Π° ΠΏΠ΅ΡΠ°ΡΡ (Print processor).
- Π£Π»ΡΡΡΠ΅Π½Π° ΠΏΠ°Π½Π΅Π»Ρ ΡΠΏΡΠ°Π²Π»Π΅Π½ΠΈΡ Π΄ΠΆΠΎΠΉΡΡΠΈΠΊΠΎΠΌ.
- ΠΠ°Π²Π΅ΡΡΠ΅Π½Π° ΡΠ°Π±ΠΎΡΠ° ΠΏΠΎ ΠΎΠ±Π΅ΡΠΏΠ΅ΡΠ΅Π½ΠΈΡ ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠΈ ΡΠΈΠΏΠ° βlongβ Π² ΠΊΠΎΠ΄Π΅ ΡΡΠ½ΠΊΡΠΈΠΈ printf.
- ΠΠ°ΠΊΡΡΡΡ ΠΎΡΡΡΡΡ ΠΎΠ± ΠΎΡΠΈΠ±ΠΊΠ°Ρ , ΡΠ²ΡΠ·Π°Π½Π½ΡΠ΅ Ρ ΡΠ°Π±ΠΎΡΠΎΠΉ ΠΈΠ³Ρ: Tom Clancyβs Rainbow Six: Vegas 2, The Void, Ragnarok Online, Drakan, Star Wars, Colin McRae, X-COM.
- ΠΠ°ΠΊΡΡΡΡ ΠΎΡΡΡΡΡ ΠΎΠ± ΠΎΡΠΈΠ±ΠΊΠ°Ρ , ΡΠ²ΡΠ·Π°Π½Π½ΡΠ΅ Ρ ΡΠ°Π±ΠΎΡΠΎΠΉ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠΉ: TMUnlimiter 1.2.0.0, MDB Viewer Plus, Framemaker 8, Studio One Professional 5.
Ukongezelela, sinokuqaphela ukupapashwa kweprojekthi yeWayini ye-vkd3d 1.6 iphakheji kunye nokuphunyezwa kwe-Direct3D 12, esebenza ngokuguqulelwa kweefowuni kwi-API yemizobo ye-Vulkan. Iphakheji iquka iilayibrari ze-libvkd3d kunye nokuphunyezwa kwe-Direct3D 12, i-libvkd3d-shader kunye nomguquleli weemodeli ze-shader 4 kunye ne-5 kunye ne-libvkd3d-utils kunye nemisebenzi yokwenza lula ukuthunyelwa kwe-Direct3D 12 izicelo, kunye neseti yemizekelo yedemo, kuquka izibuko. ye-glxgears ukuya ku-Direct3D 12. Ikhowudi yeprojekthi isasazwa ilayisensi phantsi kwe-LGPLv2.1.
Ithala leencwadi le-libvkd3d lixhasa uninzi lweempawu ze-Direct3D ezili-12, kubandakanywa imizobo kunye nezixhobo zokubala, imigca kunye noluhlu lwemiyalelo, izibambo kunye neziphatho zemfumba, iingcambu zesignesha, ukufikelela ngaphandle kwe-odolo, Iisampuli, utyikityo lomyalelo, iingcambu eziguquguqukayo, unikezelo olungathanga ngqo, Iindlela ezicacileyo *( ) kwaye Khuphela*(). Kwi-libvkd3d-shader, ukuguqulelwa kwe-bytecode yeemodeli ze-shader 4 kunye ne-5 kumboniso ophakathi we-SPIR-V uphunyeziwe. Ixhasa i-vertex, i-pixel, i-tessellation, i-comute kunye ne-geometry shaders elula, i-root signature serialization kunye ne-deserialization. Imiyalelo ye-Shader ibandakanya i-arithmetic, i-atomic kunye nokusebenza kwe-bit, uthelekiso kunye nabaqhubi bolawulo lokuhamba kwedatha, isampuli, ukuqokelela kunye nokulayisha imiyalelo, imisebenzi yokufikelela okungenamyalelo (i-UAV, i-UAV engalawulwayo).
Π Π½ΠΎΠ²ΠΎΠΉ Π²Π΅ΡΡΠΈΠΈ ΠΏΡΠΎΠ΄ΠΎΠ»ΠΆΠ΅Π½Π° ΡΠ°Π±ΠΎΡΠ° ΠΏΠΎ ΡΠ»ΡΡΡΠ΅Π½ΠΈΡ ΠΊΠΎΠΌΠΏΠΈΠ»ΡΡΠΎΡΠ° ΡΠ΅ΠΉΠ΄Π΅ΡΠΎΠ² Π½Π° ΡΠ·ΡΠΊΠ΅ HLSL (High-Level Shader Language), ΠΏΡΠ΅Π΄ΠΎΡΡΠ°Π²Π»ΡΠ΅ΠΌΠΎΠΌ Π½Π°ΡΠΈΠ½Π°Ρ Ρ DirectX 9.0. Π‘ΡΠ΅Π΄ΠΈ ΡΠ»ΡΡΡΠ΅Π½ΠΈΠΉ, ΡΠ²ΡΠ·Π°Π½Π½ΡΡ Ρ HLSL:
- Π Π΅Π°Π»ΠΈΠ·ΠΎΠ²Π°Π½Π° Π½Π°ΡΠ°Π»ΡΠ½Π°Ρ ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° Π²ΡΡΠΈΡΠ»ΠΈΡΠ΅Π»ΡΠ½ΡΡ ΡΠ΅ΠΉΠ΄Π΅ΡΠΎΠ².
- Π£Π»ΡΡΡΠ΅Π½Π° ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° ΠΈΠ½ΠΈΡΠΈΠ°Π»ΠΈΠ·Π°ΡΠΈΠΈ ΠΈ Π½Π°Π·Π½Π°ΡΠ΅Π½ΠΈΡ ΡΠΎΡΡΠ°Π²Π½ΡΡ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ², ΡΠ°ΠΊΠΈΡ ΠΊΠ°ΠΊ ΡΡΡΡΠΊΡΡΡΡ ΠΈ ΠΌΠ°ΡΡΠΈΠ²Ρ.
- ΠΠΎΠ±Π°Π²Π»Π΅Π½Π° Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ Π·Π°Π³ΡΡΠ·ΠΊΠΈ ΠΈ ΡΠΎΡ ΡΠ°Π½Π΅Π½ΠΈΡ ΡΠ΅ΡΡΡΡΠΎΠ² ΡΠ΅ΠΊΡΡΡΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ Π½Π΅ΡΠΏΠΎΡΡΠ΄ΠΎΡΠ΅Π½Π½ΡΠΉ Π΄ΠΎΡΡΡΠΏ (UAV).
- ΠΠΎΠ±Π°Π²Π»Π΅Π½Π° ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° Π°ΡΡΠΈΠ±ΡΡΠΎΠ² ΡΡΠ½ΠΊΡΠΈΠΉ ΠΈ ΡΠ΅Π°Π»ΠΈΠ·ΠΎΠ²Π°Π½Ρ Π²ΡΡΡΠΎΠ΅Π½Π½ΡΠ΅ ΡΡΠ½ΠΊΡΠΈΠΈ asuint(), length(), normalize().
- ΠΠΎΠ±Π°Π²Π»Π΅Π½Π° ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ° ΠΌΠΎΠ΄ΡΠ»Π΅ΠΉ Π΄Π»Ρ Π²ΡΡΠΈΡΠ»Π΅Π½ΠΈΠΉ Ρ ΠΏΠ»Π°Π²Π°ΡΡΠ΅ΠΉ Π·Π°ΠΏΡΡΠΎΠΉ.
- Π Π΅Π°Π»ΠΈΠ·ΠΎΠ²Π°Π½ ΡΠ»Π°Π³ VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_ATOMICS Π΄Π»Ρ ΠΈΠ½Π΄ΠΈΠΊΠ°ΡΠΈΠΈ Π°ΡΠΎΠΌΠ°ΡΠ½ΡΡ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΉ Π½Π°Π΄ Π΄Π΅ΡΠΊΡΠΈΠΏΡΠΎΡΠ°ΠΌΠΈ Π½Π΅ΡΠΏΠΎΡΡΠ΄ΠΎΡΠ΅Π½Π½ΠΎΠ³ΠΎ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»Π΅Π½ΠΈΡ Π΄ΠΎΡΡΡΠΏΠ° (UAV).
umthombo: opennet.ru