Phakathi ku-Epreli, isitudiyo seBloober Team
Iintatheli zibuze intloko yeprojekthi ukuba lingakanani ixesha lokukhutshwa kwakhona xa lithelekiswa nelokuqala. Uphendule wathi: βIzinto ezintsha zithungelana nomdlalo uphela, ngoko ke kunzima ukunika elona nani lichanekileyo. Nangona kunjalo, ixesha lokuhamba eliphakathi kufuneka libe ngama-20% ubude. Kuya kufuneka, ewe, sithathele ingqalelo ukuba yonke into ixhomekeke kwisitayile somntu ngamnye.
Ngexesha lencoko, uShimon Erdmansky uphinde wakhankanya ukuphuculwa kobugcisa obuya kuphunyezwa kwi-Observer: System Redux. Oku kuquka amaxesha okulayisha akhawulezayo, ukuthungwa okuphuculweyo, imifuziselo yabalinganiswa kunye noopopayi, iziphumo ezitsha zokubonwayo, kunye nenkxaso yokulandelela imitha. Umphathi akakhange athethe nto ithile malunga nesisombululo kunye nomgangatho wesakhelo, njengoko iqela liqhubeka nokusebenza kule miba.
NgokukaShimon Erdmansky, Umjongi: Inkqubo ye-Redux yenziwe ngeliso kwi-PS5 kunye ne-Xbox Series X, kodwa Iqela le-Bloober lisacinga ngokukhulula iprojekthi kwi-PC kunye ne-Nintendo Switch. Umhla wokuphuma komdlalo awukabhengezwa.
umthombo: 3dnews.ru