Vula ikhowudi ye-animation synthesis usebenzisa inethiwekhi ze-neural

Iqela labaphandi abavela kwiYunivesithi yaseShanghai yobuGcisa ipapashiwe izixhobo Umlingisi, okuvumela ukusebenzisa iindlela zokufunda umatshini ukulinganisa ukunyakaza kwabantu usebenzisa imifanekiso engatshintshiyo, kunye nokutshintsha iimpahla, ukuhambisa kwenye indawo kwaye utshintshe i-angle apho into ibonakala khona. Ikhowudi ibhalwe kwiPython
usebenzisa isakhelo I-PyTorch. INdibano nayo ifuna torchvision kunye ne-CUDA Toolkit.

Vula ikhowudi ye-animation synthesis usebenzisa inethiwekhi ze-neural

Isixhobo se-toolkit sifumana umfanekiso omacala mabini njengegalelo kwaye idibanise iziphumo ezilungisiweyo ngokusekelwe kumzekelo okhethiweyo. Iinketho ezintathu zenguqu ziyaxhaswa:
Ukudala into ehambayo elandela iintshukumo apho imodeli yaqeqeshwa khona. Ukudlulisa izinto zembonakalo ukusuka kwimodeli ukuya kwinto (umzekelo, utshintsho lwempahla). Isizukulwana se-engile entsha (umzekelo, ukuhlanganiswa komfanekiso weprofayili ngokusekelwe kwifoto yobuso obugcweleyo). Zontathu iindlela zinokudityaniswa, umzekelo, unokuvelisa ividiyo kwifoto elingisa ukusebenza kweqhinga elintsonkothileyo le-acrobatic kwiimpahla ezahlukeneyo.

Ngexesha lenkqubo yokudibanisa, imisebenzi yokukhetha into kwifoto kunye nokwenza izinto ezingasemva ezingekhoyo xa ushukuma zenziwa ngaxeshanye. Imodeli yenethiwekhi ye-neural inokuqeqeshwa kube kanye kwaye isetyenziselwe iinguqu ezahlukeneyo. Yokulayisha iyafumaneka iimodeli esele zilungile ezikuvumela ukuba usebenzise ngokukhawuleza izixhobo ngaphandle koqeqesho lokuqala. I-GPU enobungakanani bememori ubuncinci obuyi-8GB iyafuneka ukuze isebenze.

Ngokungafaniyo neendlela zokuguqulwa ezisekelwe kwinguqu ngamanqaku aphambili achaza indawo yomzimba kwindawo ene-dimensional, i-Impersonator izama ukudibanisa i-mesh-dimensional mesh kunye nenkcazo yomzimba usebenzisa iindlela zokufunda umatshini.
Indlela ecetywayo ivumela ukuguqulwa kuthathelwe ingqalelo ubume bomzimba womntu kunye nokuma kwangoku, ukulinganisa ukunyakaza kwendalo kwamalungu.

Vula ikhowudi ye-animation synthesis usebenzisa inethiwekhi ze-neural

Ukugcina ulwazi lwangaphambili olunje ngemibala, isitayile, imibala kunye nokuqondwa kobuso ngexesha lenkqubo yotshintsho, inethiwekhi ye-neural ye-adversarial (Ulwelo Warping GAN). Ulwazi malunga nomthombo wenjongo kunye neeparameters zokuchongwa kwayo okuchanekileyo zicatshulwa ngokufaka isicelo inethiwekhi ye-convolutional neural.


umthombo: opennet.ru

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