Umlandeli wehlabathi leWarcraft waphinda wenza iStormwind usebenzisa i-Unreal Injini 4

I-World of Warcraft fan phantsi kwesiteketiso sikaDaniel L uphinde waphinda isixeko saseStormwind usebenzisa i-Unreal Engine 4. Wapapasha ividiyo ebonisa indawo ehlaziyiweyo kwitshaneli yakhe ye-YouTube.

Umlandeli wehlabathi leWarcraft waphinda wenza iStormwind usebenzisa i-Unreal Injini 4

Ukusebenzisa i-UE4 kwenza umdlalo ubonakale ngakumbi kunenguqulelo yeBlizzard. Ubume bezakhiwo kunye nezinye izinto ezijikelezileyo zifumene iinkcukacha zegraphic. Ukongeza, umntu onomdla ukhuphe ividiyo malunga nenkqubo yokudala iStormwind.

Eli ayiloxesha lokuqala uDaniel L esebenza ekuhlaziyeni kwakhona iindawo zeWoW esebenzisa i-Unreal Engine. Ngaphambili wakhupha iividiyo ezifanayo kwi-Elwynn Forest, eDurotar nakwezinye iindawo.

Ngobusuku buka-Agasti 26-27, iBlizzard yazisa iWorld of Warcraft Classic iiseva. Umdlalo ngoko nangoko waba yinkokeli kwiqonga lokusasaza leTwitch. Ngosuku lokuqala, abantu abangaphezu kwe-1,2 sesigidi babukela lo msebenzi.  



umthombo: 3dnews.ru

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