Kunyaka ophelileyo, i-NVIDIA yazisa amakhadi evidiyo okuqala kunye nenkxaso ye-hardware yokukhawulezisa ukulandelwa kwe-ray, emva koko imidlalo esebenzisa le teknoloji yaqala ukubonakala kwimarike. Ayikabi mininzi kakhulu imidlalo enjalo okwangoku, kodwa inani labo likhula ngokuthe ngcembe. Ngokutsho kwesazinzulu sophando se-NVIDIA uMorgan McGuire, kuya kubakho umdlalo ojikeleze i-2023 oya "kufuna" i-GPU enokukhawuleziswa kwe-ray.
Okwangoku, imidlalo isebenzisa umkhondo weray ukwenza imiboniso, ukukhanya okukhanyelayo, kunye nokudala ukukhanya kwehlabathi. Nangona kunjalo, nokuba uyayisebenzisa okanye ungayisebenzisi kumsebenzisi, ngubani onokukhetha phakathi kokulandela umkhondo kunye ne-shading eqhelekileyo. Ngokwenyani, akukho nto imangalisayo apha, kuba amakhadi evidiyo anenkxaso epheleleyo yokulandelela imitha ayikafumani usasazo olwaneleyo ngenxa yeendleko zabo eziphezulu.
Ndixela kwangaphambili ukuba umdlalo wokuqala we-AAA UKUFUNA i-GPU yokulandela i-ray ukuba iqhube iya kuthunyelwa ngo-2023, kwaye iqonga ngalinye lemidlalo liya kubonelela ngokukhawuleza komkhondo we-ray ngaloo nyaka.
#UMQONDISO https://t.co/orlS2Ka51Y pic.twitter.com/lETomAM9b7 -Morgan McGuire (@CasualEffects)
Julayi 28, 2019
Kwaye ingcali ye-NVIDIA ikholelwa ukuba ngo-2023, loo makhadi evidiyo aya kusasazeka kangangokuba umdlalo wokuqala we-AAA uya kuvela kwimarike, ukuqaliswa kwayo kuya kufuna i-accelerator yegraphics ekwaziyo ukubonelela nge-ray tracing ngexesha langempela. UMcGuire usekela uqikelelo lwakhe kwinto yokuba itekhnoloji entsha eqhubekayo kushishino lokudlala ifuna malunga neminyaka emihlanu yokusasazwa ngobuninzi.
Kananjalo asinakunceda kodwa siqaphele ukuba usekela mongameli we-AMD kunye nomnye wabarhwebi abaphambili uScott Herkelman uthe uyavumelana nommeli we-NVIDIA malunga nokubonakala komdlalo wokuqala apho ukukhawuleziswa kwe-hardware yokulandela umkhondo kuya kuba yimfuneko enyanzelekileyo.
Hayi, khangela! Sigqibele sivumelana ngento?.
https://t.co/12k0Vf4RvN -Scott Herkelman (@sherkelman)
Julayi 30, 2019
Impembelelo ephawulekayo yokusasazwa kwetekhnoloji yokulandela i-ray iya kuba kukukhululwa kwee-consoles zesizukulwana esitsha. Zombini i-Sony ye-PlayStation 5 yayo entsha kunye ne-Microsoft ye-Xbox yexesha elizayo ibhengeze inkxaso yobuchwephesha. I-AMD ikwaceba ukubonelela ngamakhadi ayo emizobo esekwe kwi-Navi kwixesha elizayo ngokukwazi ukusebenzisa umkhondo we-ray wexesha lokwenyani.
Nangona kunjalo, ukuvela kwemidlalo exhomekeke ngokupheleleyo kwi-ray tracing ukwakha imifanekiso kusekude, kude. Nangona kunjalo, le ndlela yonikezelo ifuna izixhobo ezibaluleke kakhulu zekhompyuter. Ke ngoko, ixesha elide, imidlalo iya kusebenzisa into ebizwa ngokuba yi-hybrid rendering, ukudibanisa i-rasterization kunye nokulandela umkhondo, esele isetyenziswa kweminye imidlalo, umzekelo.
umthombo: 3dnews.ru