Nge-22 kaNovemba, i-classic shooter Doom 64 iya kubuya njengokukhutshwa okukhethekileyo kwakhona kweNintendo Switch console. Oku kubhengezwe nguSekela Mongameli oMkhulu weBethesda Softworks uPete Hines ngexesha lenkomfa yabezindaba yeNintendo Direct. Umdlalo waqala ukufumaneka kwiNintendo console ngo-1997. Kwenzeka ngokuthe ngqo emva kweziganeko zeDoom 2. Ngokutsho kweHines, i-port iya kubandakanya onke amanqanaba angama-30 kunye neyokuqala.
IDoom 64 yaphuhliswa yaza yapapashwa yiMidway Games yaza yakhutshwa ngokukodwa kwiNintendo 64 console, kwaye ke ngoko bambalwa abalandeli bemidlalo yekhompyuter yee-1990s abayikhumbulayo, nangona umdlalo unokuqhayisa ngemizobo egqwesileyo kunye nomculo we-atmospheric ngexesha lawo. Umdubuli wayeyenye yezona mpumelelo zichukumisayo zetekhnoloji ezafumana okuninzi kwiNintendo 64. Umdlalo wasebenzisa ngokupheleleyo amandla obuchule bekhonsoli, kubandakanya iziphumo kunye nobuchule obungazange bubonwe ngaphambili kwinjini yeDoom. Yenziwe kwisisombululo seepikseli ezingama-320 × 240 kwaye, ngokungafaniyo nezinye iinguqulelo, i-frequency yalungiswa kwiifreyimu ze-30 / s.
oko kuya kuba kuhle
-DOOM (@DOOM)
Septemba 4, 2019
Kodwa ngaba iDoom 64 iza kuza kwamanye amaqonga? Iakhawunti esemthethweni yeDoom Twitter ayithethi nto ngokuqinisekileyo. Amarhe okuba umdlalo kuphuhliso waqala kweli hlobo xa arhente yaseYurophu ratings PEGI
Ukubhiyozela isikhumbuzo seminyaka engama-25 yomdlalo wokuqala, iBethesda
umthombo: 3dnews.ru