Kutshanje sibhale ukuba abaphuhlisi be-Shadow ye-Tomb Raider bakhuphe uhlaziyo olude oluthenjisiweyo olongeze inkxaso yezithunzi ezineenkcukacha ezisekwe kwi-RTX ray tracing kunye ne-DLSS ekrelekrele yokuchasana no-aliasing. Indlela yokubala entsha yesithunzi iphucula umgangatho wemifanekiso kumdlalo inokubonwa kwinqwelwana ekhululwe kwesi sihlandlo kunye nakwizikrini ezinikezelweyo.
Kwi-Shadow of the Tomb Raider, njengoko abaphuhlisi bechaza, ukulandelwa kwe-ray kusetyenziswa kuphela ukubala izithunzi, kodwa kukho ezininzi iindidi ezintsha zezithunzi ezintlanu. Ezi zizithunzi ezisuka kwindawo yokukhanya efana namakhandlela kunye neebhalbhu zokukhanya; ukusuka kumthombo wokukhanya oxande ngakumbi njengeempawu ze-neon; ukusuka kwizibane ezimile okwekhowuni ezifana nezibane okanye izibane zesitalato; ukusuka ekukhanyeni kwelanga; kwaye ekugqibeleni, izithunzi ezivela kwizinto eziguquguqukayo ezifana namagqabi, iglasi, njalo njalo.
Ezi sikrini zingasentla zibonisa ngokucacileyo ukuba izithunzi kumdlalo ngokwenene ziye zaba yinto yokwenene ngakumbi: izithunzi ezithambileyo neziguquguqukayo ziye zavela. Abo banomdla banokuziqhelanisa nesikrini esiguqukayo esivela kwi-NVIDIA, ethelekisa umdlalo kwimodi ye-RTX kwaye ngaphandle kwayo: 1, 2, 3, 4, 5, 6, 7, 8.
Uyakwazi ukwenza umkhondo weray kwizicwangciso zemizobo. Kukho amanqanaba amathathu eenkcukacha onokukhetha kuzo: Phakathi, Phezulu, kunye ne-Ultra, kunye neyokugqibela ejolise kubantu abathanda ukutyhala imida yehardware yangoku (kodwa yiyo kuphela exhasa izithunzi eziguquguqukayo). Abaphuhlisi kunye ne-NVIDIA bacebisa inqanaba "eliphezulu" lolona lungelelwano lungcono phakathi komgangatho womfanekiso kunye nokusebenza. Inqanaba "eliphakathi" lixhasa kuphela izithunzi ezikhanyayo ezivela kwimithombo yokukhanya, ebonakala kuphela kwezinye zeendawo zasedolophini zangaphambili.
Umthunzi weTomb Raider uphinde uxhase i-DLSS - ngokutsho kwabaphuhlisi, le teknoloji inokuphucula ukusebenza kwi-4K nge-50%, kwi-1440p nge-20% kunye ne-1080p nge-10%. Kumakhadi evidiyo ahlukeneyo, i-NVIDIA icebisa oku kulandelayo kwe-RTX kunye ne-DLSS indibaniselwano:
- I-GeForce RTX 2060: 1920 Γ 1080, iisetingi eziphezulu zegraphics kunye ne-medium ray tracing setting, i-DLSS inikwe amandla;
- I-GeForce RTX 2070: 1920 Γ 1080, iisetingi eziphezulu zegraphics kunye ne-high ray tracing setting, i-DLSS inikwe amandla;
- I-GeForce RTX 2080: 2560 Γ 1440, iisetingi eziphezulu zegraphics kunye ne-high ray tracing setting, i-DLSS inikwe amandla;
- I-GeForce RTX 2080 Ti: 3840 Γ 2160, iisetingi zegraphics eziphezulu kunye nezicwangciso zokulandelela i-ray, i-DLSS inikwe amandla.
umthombo: 3dnews.ru