Unikezelo lwe-Hybrid ray yokulandela umkhondo ngoku luye lube yenye yezona zinto ziphambili zivela kwitekhnoloji kwimidlalo yekhompyuter (kunye nenye yeempawu zesizukulwana esilandelayo se-consoles ngo-2020). Nangona kunjalo, ezi ziphumo okwangoku zifuna amakhadi egraphics e-NVIDIA anenkxaso ye-RTX hardware. Kodwa,
Ngoku iWargaming ikhuphe idemo yeHlabathi yeTanki enCore RT (ungayikhuphela
Inzuzo ephambili yohlaziyo oluzayo kwi-injini yeCore yinkxaso yemigangatho emitsha, "ethambileyo" kunye nezithunzi ezinokwenyani. Oku kuya kwenzeka ngenxa yetekhnoloji yokulandelela imitha. Izithunzi ezitsha ziya kuvela kuzo zonke izixhobo zokudlala “eziphilayo” (kungabandakanywa oomatshini abatshatyalaliswayo) abachaneke kukukhanya kwelanga. Inyani kukuba itekhnoloji ifuna ubutyebi, kwaye ke isicelo sayo sasikhawulelwe kuphela kwitekhnoloji.
I-Ray tracing kwi-WoT isebenzisa ilayibrari ye-Intel evulekileyo ye-Embree (inxalenye ye-Intel One API), iseti yeenkozo eziphuculweyo ezibonelela ngoluhlu lweziphumo zokulandela imitha. I-Wargaming ukuza kuthi ga ngoku izithintele kwizithunzi kuphela, kodwa kwixa elizayo inokuphumeza ezinye iziphumo.
"Ukwenza kwakhona izithunzi ezithambileyo kunye nezendalo sisiqalo nje sexesha lokulandela imitha kwimizobo yomdlalo. Enkosi kobu buchwephesha, singakwazi ukuphinda senze imbonakalo yokwenyani, ukuvaleka kwehlabathi kunye nokukhanya kwe-ambient ngexesha lokwenyani. Kodwa ukuphunyezwa ngokupheleleyo kweziphumo ngumcimbi wekamva elikude, ”ibhala inkampani.
Okubangela umdla, iNVIDIA
umthombo: 3dnews.ru