I-Blender Foundation ikhuphe i-Blender 3, iphakheji ye-4.5D ye-model yamahhala efanelekileyo kwimisebenzi eyahlukeneyo enxulumene ne-3D imodeli, i-graphics ye-3D, uphuhliso lomdlalo wekhompyutheni, ukulinganisa, ukunikezelwa, ukuqulunqa, ukulandelela ukunyakaza, ukukrola, u-animation, kunye nokuhlelwa kwevidiyo. Ikhowudi isasazwa phantsi kwelayisensi ye-GPL. Ulwakhiwo osele lwenziwe luyafumaneka kwiLinux, Windows, kunye neMacOS. Ukukhutshwa kunikwe imeko yokukhutshwa kwenkxaso eyandisiweyo (LTS) kwaye iya kuxhaswa kude kube nguJulayi 2027. I-Blender 4.2 yesebe ye-LTS nayo iyaqhubeka nokuxhaswa, kunye nohlaziyo oluveliswayo kude kube nguJulayi 2026. Inkxaso ye-Blender 3.6 yesebe ye-LTS iyekile.
Phakathi kophuculo olongezelelweyo:
- I-EEVEE yokunikezela injini isebenzisa inkxaso epheleleyo ye-Vulkan enikezela ngasemva. Xa kuthelekiswa nenguqulo yangaphambili, ukusebenza kuye kwaphuculwa kakhulu xa usebenzisa i-Vulkan, kwaye ukusebenza kwe-backend ye-Vulkan kuye kwaziswa ngokulinganayo kunye ne-OpenGL-based backend (umzekelo, inkxaso ye-OpenXR, i-Subdivision, kunye ne-USD / Hydra yongezwa). Ukusebenza okuchanekileyo kwe-backend ye-Vulkan, kuyacetyiswa ukuba usebenzise iinguqulelo zamva nje zabaqhubi bemizobo kunye neMesa. I-OpenGL yangasemva isasetyenziswa ngokungagqibekanga.
- Ukulayishwa kweTexture kuye kwaphindwe kabini (ukusuka kwi-5.7 imizuzwana ukuya kwi-2.5 imizuzwana) kwaye ixesha lokuqalisa liye lancitshiswa kakhulu (ukusuka kwi-7.2 imizuzwana ukuya kwi-4 imizuzwana). Ukuhlanganiswa kwe-shader enemisonto emininzi yenziwe ngokuzenzekelayo. Isicwangciso songeziwe ukukhetha indlela yokudibanisa i-shader (i-multi-threaded okanye ngenkqubo eyahlukileyo).
- Kongezwe ipropathi entsha, "Isitermina seShadow Normal Offset", ekuvumela ukuba umise imitha ukusuka kumphezulu ukunciphisa i-artifact yesithunzi sesithunzi kwi-low-poly geometry.
- Imiliselwe uReverse-Z algorithm ukunciphisa izinto zakudala kubunzulu buffer.
- Inkxaso eyongeziweyo yemisebenzi eshukumayo yolwakhiwo oluqhekezayo lweendawo ezigudileyo (Ukwahlulwahlulwa) ukuya kwicala le-GPU.
- Kongezwe ukhetho "--profile-gpu" ukugcina idatha yeprofayili kwifayile ye-profile.json, kuquka i-CPU kunye nolwazi lomthwalo we-GPU.
- Iimodyuli zokungenisa iifayile kwi-CSV, i-PLY, i-OpenVDB (.vdb), i-STL, i-Wavefront kunye neefomathi ze-TXT zongezwe kwizixhobo zokusebenza kunye nee-geometric nodes. Ukuthatha ngaphandle ifayile, yitsale ngokulula ngemouse kutsalo & ukuwisa kwimowudi yejiyometri yenodi.
Izixhobo ze-node ngoku zinamandla okudiliza iipaneli. Umhleli we-geometry node ngoku uxhasa ukutshintsha kwesiqhelo semesh. Iseta iMesh Normal node yongezwe ukuseta eqhelekileyo. I-node ye-Format String inikezelwa ukutshintsha amaxabiso kumtya, kunye neNode yoMtya wokuTshanisa inikwe ukutshatisa iintambo.

- Inkqubo yokuhlanganisa (umdidiyeli) iphumeza iinodi zenkqubo ekudaleni ukuthungwa, kwaye yongeza nenkxaso yeendawo eziqhelekileyo ezifana neVector Math, Vector Rotate, Mix Vector, Math and Clamp. Ukukwazi ukukhawulezisa umsebenzi wokususa ingxolo usebenzisa i-GPU yongeziwe.

- Umzobo weGrisi yePencil 2D kunye nenkqubo yopopayi yandisiwe ukuze ikuvumele wenze imizobo ye-3D kwaye emva koko uyisebenzise kwindawo ye-3D njengezinto ze-XNUMXD (imodeli ye-XNUMXD yenziwe ngokusuka kwii-engile ezininzi ezahlukeneyo). Ukudityaniswa nenkqubo yokuhlanganisa (Isididiyeli) kunikezelwe. Unikezelo olutsha olugqithisiweyo longeziwe oluvelisa iziphumo ezibonakalayo zePencil zegrisi kwaye luzalise umaleko owahlukileyo, onokuba luncedo ekwahluleleni, ekuphuculeni, okanye ekusebenziseni iziphumo kwizinto zePencil yokuGrisi ngexesha lokuhlanganisa. Ukukwazi ukukhubaza unikezelo lwePencil yokuGrisa kuluhlu ngalunye (Jonga umaleko) kongezwe kusetyenziswa ukhetho loSihluzo. Indlela entsha yokulwa ne-aliasing (SSAA) iphunyeziwe, yenza imigca ibe lula. Inkxaso yokuthumela ngaphandle iifayile zeSVG ezinopopayi zongeziwe.

Izixhobo zeNode ezongeziweyo ezikuvumela ukuba usebenzise iinodi ukwenza izinto zePencil yokuGciba. Kongezwe iindawo ezintsha zokuzalisa ngombala, ukulungisa ubunzulu kunye nokugudisa imivumbo kwiPencil yeGrisi.
- Umhleli we-UV ubonelela ngokukwazi ukujonga i-UV etyhilekayo kwizinto ezisebenzayo okanye zonke ezikhethiweyo, kungakhathaliseki ukuba imowudi yangoku, kubandakanywa nomhleli womfanekiso. Ukubonakala kunye nokungafihli kokutyhilwa kwe-UV kunokutshintshwa ngokusebenzisa i-pop-up menu ye-Overlays.
- Uhlobo olutsha lwento, i-Point Cloud, yongezwe ukumela inani elikhulu lamanqaku athile kwindawo ye-3D. Inqaku ngalinye kwinqaku lelifu linokugcina iimpawu ezongezelelweyo ezinje ngeradiyasi, indawo, kunye nombala. Into entsha iyasebenza kakhulu kunemeshes eqhelekileyo kwaye ingasetyenziselwa ukujonga idatha ye-3D eskeniweyo kunye nokulinganisa amasuntswana.

- Isingeniso sisekwe kumdlalo omtsha we-DOGWALK nguBlender Studio. Umdlalo libali elisebenzisanayo (umntwana uhamba nenja kwihlathi lasebusika kwaye uhombise indoda ekhephu ngezinto ezifihliweyo) kwaye yaphuhliswa ukulola izixhobo zokusebenzisa iBlender njengeqonga lokuphuhlisa i-asethi kunye namanqanaba omdlalo we-injini yeGodot.

- Ukukrola, ukuthumela imiyalezo, kunye neendlela zokupeyinta i-vertex ngoku zikuvumela ukuba wenze i-random, i-saturation, kunye nexabiso lombala kuzo zombini i-stroke kunye nemivumbo yebrashi yomntu ngamnye.
- Imowudi yokuCwangcisa yesixhobo se-Trim ine-solver entsha ye-Manifold, esetyenziswa kuphela ngeemeshes ezingenakusoleka. Izinto ezininzi zikhawuleza kakhulu kunemowudi eKhawulezayo, ethe ngoku yabizwa ngokuba yiFloat. Isicombululi esitsha sisekelwe kwithala leencwadi legama elifanayo, esele lisetyenziswe kwi-Boolean modifier kunye ne-geometry nodes.
- Ujongano lomsebenzisi luphuculwe ngakumbi. Kwi-node abahleli, ukongeza iinodi kwizakhelo zenziwe lula (ngoku kwanele ukucofa nje isitshixo sika-F emva kokukhetha iindawo).
- Umhleli wePropati ngoku ubonelela ngokukwazi ukufihla iithebhu ezingasetyenziswanga ukunciphisa i-clutter ye-interface (umzekelo, kwindawo yokusebenza yokuhlela ividiyo, unokufihla i-Object and Shading tabs).
- Ii-asethi kunye nezikhangeli zeefayile ngoku zinendlela yokujonga uluhlu oluthe tye ukuze zilingane umxholo omninzi kwiscreen. Iileyibhile ezide zihlulwe zibe yimigca emibini, kunye nesiqalo kunye nokuphela kweleyibhile ezibekwe phambili (ukwenzela ukuba isandiso sefayile sihlale sibonakala).
- Isikhangeli se-asethi sinemowudi yokuThatha i-Screenshot ye-preview ekhawulezayo ye-asethi ehleliweyo, engadingi ukutshintshela kunikezelo (ukubona kwangaphambili, khetha ngokulula indawo kwisikrini).
- Umhleli wevidiyo ongeyena umgca (I-Video Sequencer) iphucule i-caching yomxholo. Inkxaso ye-HDR iphunyezwe kwindawo yokujonga kuqala.
- Umhleli wetheyibhile ngoku uyakuvumela ukuba utshintshe ngokungekho mthethweni ulandelelwano lweekholamu kwaye utshintshe ububanzi bazo.
- Ukukwazi ukungenisa iifayile zeSVG ezininzi ngaxeshanye zinikiwe.
- Kongezwe ukukwazi ukwenza umbala wempazamo, isilumkiso, kunye nemiyalezo yolwazi.
- Kwiinkqubo ze-Linux, ii-cursors ezinkulu zongezwe kwiimonitha ze-pixel ephezulu.
- Iyahambelana nokucaciswa kwe-CY2025, echaza iVFX izixhobo zeqonga leencwadi kunye namathala eencwadi.
- Ikhathalogu yezongezo inikezela nge-497 izandiso zamahhala kunye neengqungquthela ze-128.

umthombo: opennet.ru





