ืžืขืกืึท 19.2.0 ืžืขืœื“ื•ื ื’

Mesa 19.2.0 ืื™ื– ื‘ืืคืจื™ื™ื˜ - ืึท ืคืจื™ื™ ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคื•ืŸ OpenGL ืื•ืŸ Vulkan ื’ืจืึทืคื™ืงืก ืึทืคึผื™ืก ืžื™ื˜ ืึธืคึฟืŸ ืžืงื•ืจ ืงืึธื“.

ืžืขืœื“ื•ื ื’ 19.2.0 ื”ืื˜ ืึทืŸ ื™ืงืกืคึผืขืจืžืขื ืึทืœ ืกื˜ืึทื˜ื•ืก, ืื•ืŸ ื‘ืœื•ื™ื– ื ืึธืš ื“ื™ ืงืึธื“ ืื™ื– ืกื˜ื™ื™ื‘ืึทืœื™ื™ื–ื“, ื“ื™ ืกื˜ืึทื‘ื™ืœ ื•ื•ืขืจืกื™ืข 19.2.1 ื•ื•ืขื˜ ื–ื™ื™ืŸ ืจืขืœืขืึทืกืขื“. Mesa 19.2 ืฉื˜ื™ืฆื˜ OpenGL 4.5 ืคึฟืึทืจ i965, radeonsi ืื•ืŸ nvc0 ื“ืจื™ื•ื•ืขืจืก, Vulkan 1.1 ืคึฟืึทืจ ื™ื ื˜ืขืœ ืื•ืŸ ืึทืžื“ ืงืึทืจื“ืก, ืื•ืŸ ืื•ื™ืš ืฉื˜ื™ืฆื˜ ื“ื™ OpenGL 4.6 ื ืึธืจืžืึทืœ ืคึฟืึทืจ ื™ื ื˜ืขืœ ืงืึทืจื“ืก.

ื”ื•ื™ืคึผื˜ ืขื ื“ืขืจื•ื ื’ืขืŸ:

  • ื“ืจื™ื•ื•ืขืจืก (ื™965 ืื•ืŸ ื™ืจื™ืก) ืคึฟืึทืจ ื™ื ื˜ืขืœ ื•ื•ื™ื“ืขื ืงืึทืจื“ืก (ื’ืขื 7+) ืฆื•ืฉื˜ืขืœืŸ ืคื•ืœ ืฉื˜ื™ืฆืŸ ืคึฟืึทืจ OpenGL 4.6 ืื•ืŸ ื“ื™ ืฉืึทื“ืขืจ ื‘ืึทืฉืจื™ื™ึทื‘ื•ื ื’ ืฉืคึผืจืึทืš GLSL 4.60;
  • ื™ืงืกืคึผืึทื ื“ื™ื ื’ ื“ื™ ืงื™ื™ืคึผืึทื‘ื™ืœืึทื˜ื™ื– ืคื•ืŸ ื“ื™ ื™ืจื™ืก ืฉืึธืคืขืจ ืคึฟืึทืจ ื™ื ื˜ืขืœ ื’ืคึผื•ืก;
  • ืฉื˜ื™ืฆืŸ ืคึฟืึทืจ ืึทืžื“ ื ืึทื•ื•ื™ 10 (ืจืึทื“ืขืึธืŸ ืจืงืก 5700) ืื•ืŸ ื ืึทื•ื•ื™ 14 ื’ืคึผื•ืก ืื™ื– ืฆื•ื’ืขื’ืขื‘ืŸ ืฆื• ื“ื™ RADV ืื•ืŸ ืจืึทื“ืขืึธื ืกื™ ื“ืจื™ื•ื•ืขืจืก. ืฉื˜ื™ืฆืŸ ืคึฟืึทืจ ื“ื™ ืฆื•ืงื•ื ืคึฟื˜ ืึทืคึผื• ืจืขื ืึธื™ืจ (ื–ืขืŸ 2 ืžื™ื˜ ื’ืคึผื• ื ืึทื•ื•ื™) ืื•ืŸ ื˜ื™ื™ืœ ืึทืจืงื˜ื•ืจื•ืก ืื™ื– ืื•ื™ืš ืฆื•ื’ืขื’ืขื‘ืŸ ืฆื• ื“ื™ ืจืึทื“ืขืึธื ืกื™ ืฉืึธืคืขืจ;
  • OpenGL 4.5 ืฉื˜ื™ืฆืŸ ืื™ืŸ Gallium3D ื“ืจื™ื™ื•ื•ืขืจ R600 ืคึฟืึทืจ ืขื˜ืœืขื›ืข ืขืœื˜ืขืจืข ืึทืžื“ ืงืึทืจื“ืก;
  • ื ื™ื™ึท ืจื•ื ื˜ื™ืžืข ืœื™ื ืงืขืจ - rtld ืคึฟืึทืจ RadeonSI;
  • ืคืึธืจืฉื˜ืขืœื•ื ื’ ืึทืคึผื˜ืึทืžืึทื–ื™ื™ืฉืึทืŸ ืคื•ืŸ RADV ืื•ืŸ Virgl ื“ืจื™ื•ื•ืขืจืก;
  • ื“ื™ ืคึผืึทื ืคืจืึธืกื˜ ื“ืจื™ื™ื•ื•ืขืจ ืคึฟืึทืจ ื’ืคึผื•ืก ื‘ืื–ื™ืจื˜ ืื•ื™ืฃ ื“ื™ ืžื™ื“ื’ืึทืจื“ (Mali-T6xx, Mali-T7xx, Mali-T8xx) ืื•ืŸ Bifrost (Mali G3x, G5x, G7x) ืžื™ืงืจืึธืึทืจื˜ืฉื™ื˜ืขืงื˜ื•ืจืขืก ื’ืขื ื™ืฆื˜ ืื•ื™ืฃ ื“ืขื•ื•ื™ืกืขืก ืžื™ื˜ ARM ืคึผืจืึทืกืขืกืขืจื– ืื™ื– ื™ืงืกืคึผืึทื ื“ื™ื“; ื“ืขืจ ืฉืึธืคืขืจ ืงืขื ืขืŸ ืื™ืฆื˜ ืึทืจื‘ืขื˜ืŸ ืžื™ื˜ GNOME Shell;
  • ืฆื•ื’ืขืœื™ื™ื’ื˜ EGL ืคืึทืจืœืขื ื’ืขืจื•ื ื’ EGL_EXT_platform_device, ื•ื•ืึธืก ืึทืœืึทื•ื– ืื™ืจ ืฆื• ื™ื ื™ืฉืึทืœื™ื–ืข EGL ืึธืŸ ืึทืงืกืขืกื™ื ื’ ืžื™ื˜ืœ-ืกืคึผืขืฆื™ืคื™ืฉ ืึทืคึผื™ืก;
  • ืฆื•ื’ืขืœื™ื™ื’ื˜ ื ื™ื™ึทืข OpenGL ื™ืงืกื˜ืขื ืฉืึทื ื–:
    • GL_ARB_post_depth_coverage ืคึฟืึทืจ ืจืึทื“ืึธื ืกื™ ืฉืึธืคืขืจ (ื ืึทื•ื•ื™);
    • GL_ARB_seamless_cubemap_per_texture ืคึฟืึทืจ ืขื˜ื ืึทื•ื•ื™ื•ื• ืฉืึธืคืขืจ (ืžื™ื˜ SEAMLESS_CUBE_MAP ืฉื˜ื™ืฆืŸ ืื•ื™ืฃ ื’ืคึผื•);
    • GL_EXT_shader_image_load_store ืคึฟืึทืจ ื“ื™ ืจืึทื“ืึธื ืกื™ ืฉืึธืคืขืจ (ืคึฟืึทืจ LLVM 10+);
    • GL_EXT_shader_samples_identical ืคึฟืึทืจ ื™ืจื™ืก ืื•ืŸ ืจืึทื“ืึธื ืกื™ ื“ืจื™ื•ื•ืขืจืก (ืื•ื™ื‘ NIR ืื™ื– ื’ืขื ื™ืฆื˜);
    • GL_EXT_texture_shadow_lod ืคึฟืึทืจ ื™965 ืื•ืŸ ื™ืจื™ืก ื“ืจื™ื•ื•ืขืจืก;
  • ื™ืงืกื˜ืขื ืฉืึทื ื– ื–ืขื ืขืŸ ืฆื•ื’ืขื’ืขื‘ืŸ ืฆื• ื“ื™ RADV Vulkan ืฉืึธืคืขืจ (ืคึฟืึทืจ ืึทืžื“ ืงืึทืจื“ืก):
    • VK_AMD_buffer_marker;
    • VK_EXT_index_type_uint8;
    • VK_EXT_post_depth_coverage;
    • VK_EXT_queue_family_foreign;
    • VK_EXT_sample_locations;
    • VK_KHR_depth_stencil_resolve;
    • VK_KHR_imageless_framebuffer;
    • VK_KHR_shader_atomic_int64;
    • VK_KHR_uniform_buffer_standard_layout
  • ื“ื™ VK_EXT_shader_demote_to_helper_invocation ืคืึทืจืœืขื ื’ืขืจื•ื ื’ ืื™ื– ืฆื•ื’ืขื’ืขื‘ืŸ ืฆื• ื“ื™ ANV Vulkan ืฉืึธืคืขืจ ืคึฟืึทืจ ื™ื ื˜ืขืœ ืงืึทืจื“ืก.

ืžืงื•ืจ: linux.org.ru

ืœื™ื™ื’ืŸ ืึท ื‘ืึทืžืขืจืงื•ื ื’