ื ืึธื ืคืืจ ืืืฉืื ืคืื ืึทื ืืืืืงืืื ื, ืื ืืขืืืื ื ืคืื ืึท ืคืจืื ืืืคึผืืึทืืขื ืืืืฉืึทื ืคืื OpenGL ืืื Vulkan APIs - Mesa 21.3.0 - ืืื ืืจืืืก. ืืขืจ ืขืจืฉืืขืจ ืืขืืืื ื ืคืื ืื ืืขืกืึท 21.3.0 ืฆืืืืึทื ืืื ืึทื ืืงืกืคึผืขืจืืขื ืึทื ืกืืึทืืืก - ื ืึธื ืื ืืขืฆื ืกืืืืืึทืืึทืืืืฉืึทื ืคืื ืื ืงืึธื, ืึท ืกืืึทืืื ืืืขืจืกืืข 21.3.1 ืืืขื ืืืื ืจืขืืขืึทืกืขื.
ืืขืกืึท 21.3 ืื ืงืืืื ืคืื ืฉืืืฆื ืคึฟืึทืจ OpenGL 4.6 ืคึฟืึทืจ ืื 965, ืืจืืก (ืื ืืขื), ืจืึทืืึธื ืกื (ืึทืื), ืืื ืง ืืื ืืืืืืคึผืืคึผืข ืืจืืืืขืจืก. OpenGL 4.5 ืฉืืืฆื ืืื ืืืจืขืืืืื ืคึฟืึทืจ AMD (r600) ืืื NVIDIA (nvc0) ืืคึผืืก, ืืื OpenGL 4.3 ืฉืืืฆื ืคึฟืึทืจ virgl (Virgil3D ืืืืจืืืขื ืืคึผื ืคึฟืึทืจ QEMU / KVM). ืืืืืงืึทื 1.2 ืฉืืืฆื ืืื ืืืจืขืืืืื ืคึฟืึทืจ ืื ืืขื ืืื ืึทืื ืงืึทืจืืก, ืืื ืืขืืื ื ืืื ืืื ืขืืืืึทืืึธืจ ืืึธืืข (ืืื) ืืื ืืื ืื ืืึทืืืึทืคึผืืคึผืข ืืืืืืืืืจื ืจืึทืกืืขืจืืืขืจ, Vulkan 1.1 ืฉืืืฆื ืืื ืืืจืขืืืืื ืคึฟืึทืจ ืื Qualcomm GPU ืืื ืื ืืึทืืืึทืคึผืืคึผืข ืืืืืืืืืจื ืจืึทืกืืขืจืืืขืจ, ืืื Vulkan 1.0 ืืื ืืืจืขืืืืื ืคึฟืึทืจ ืื ืืจืึธืืงืึธื VideoCore VI GPU (Raspberry Pi 4).
ืืืืคึผื ืืืืืฉืื:
- ืื ืืื ืง ืฉืึธืคืขืจ (ืึท ืืืคึผืืึทืืขื ืืืืฉืึทื ืคืื ืื OpenGL API ืืืืฃ ืฉืคึผืืฅ ืคืื Vulkan, ืืืึธืก ืึทืืึทืื ืืืจ ืฆื ืืึทืงืืืขื ืืึทืื ืืืึทืจื ืึทืงืกืขืืขืจืืืืื OpenGL ืืืื ืื ืกืืกืืขื ืืื ืืจืืืืขืจืก ืืืืืืขื ืฆื ืฉืืืฆื ืืืืื ืื Vulkan API) ืฉืืืฆื OpenGL ES 3.2.
- ืื ืคึผืึทื ืคืจืึธืกื ืืจืืืืืขืจ, ืืืืืื ื ืฆื ืึทืจืืขืื ืืื ืืคึผืืก ืืืืืจื ืืืืฃ ืื ืืืืืึทืจื (Mali-T6xx, Mali-T7xx, Mali-T8xx) ืืื Bifrost (Mali G3x, G5x, G7x) ืืืงืจืึธืึทืจืืฉืืืขืงืืืจืขืก, ืืื ืึทืคืืฉืึทืื ืกืขืจืืึทืคืืื ืคึฟืึทืจ ืงืึทืืคึผืึทืืึทืืืืึทืื ืืื OpenGL ES 3.1.
- ืื v3dv ืฉืึธืคืขืจ, ืืขืืืขืืึธืคึผืขื ืคึฟืึทืจ ืื VideoCore VI ืืจืึทืคืืงืก ืึทืงืกืขืืขืจืึทืืึธืจ, ืืขืืืืื ื ืกืืึทืจืืื ื ืืื ืื Raspberry Pi 4 ืืึธืืขื, ืืื ืกืขืจืืึทืคืืื ืฉืืืฆื ืคึฟืึทืจ ืื Vulkan 1.1 ืืจืึทืคืืงืก ืึทืคึผื, ืืื ืืืื ืฆืืืขืืขืื ืฉืืืฆื ืคึฟืึทืจ ืืืฉืืึทืืึทืืจื ืฉืึทืืขืจื. ืื ืคืึธืจืฉืืขืืื ื ืคืื ืื ืงืึธื ืืืฉืขื ืขืจืืืืึทื ืืืจื ืื ืฉืึทืืขืจ ืงืึทืืคึผืืืืขืจ ืืื ืืืืืืืืง ืืืคึผืจืืืื, ืืืึธืก ืืื ืึท positive ืืืืจืงืื ื ืืืืฃ ืื ืืืืงืืึทื ืคืื ืืืืื ืืืึธืก ืึทืงืืืืืื ื ืืฆื ืฉืึทืืขืจื, ืึทืืึท ืืื ืฉืคึผืืืขืจืืึท ืืืืืจื ืืืืฃ ืื Unreal Engine 4.
- ืื RADV Vulkan ืืจืืืืืขืจ (AMD) ืืื ืฆืืืขืืืืื ืืงืกืคึผืขืจืืขื ืึทื ืฉืืืฆื ืคึฟืึทืจ ืฉืืจืึทื ืืจืืืกืื ื ืืื ืฉืืจืึทื ืืจืืืกืื ื ืฉืึทืืขืจื. ืคึฟืึทืจ GFX10.3 ืงืึทืจืืก, ืฉืืืฆื ืคึฟืึทืจ ืคึผืจืืืืืืื ืงืึทืืืื ื ืืื NGG (Next-Gen Geometry) ืฉืึทืืขืจ ืขื ืืืฉืึทื ื ืืื ืขื ืืืืึทืื ืืืจื ืคืขืืืงืืึทื.
- ืื Iris OpenGL ืฉืึธืคืขืจ (ืึท ื ืืึทืข ืฉืึธืคืขืจ ืคึฟืึทืจ ืื ืืขื ืืคึผืืก) ืืื ืฆืืืขืืืืื ืื ืคืืืืงืืื ืฆื ืืืืื-ืืจืขืืื ืฉืึทืืขืจ ืืึทืืืื ื.
- ืืขืจ ืืึทืืืึทืคึผืืคึผืข ืฉืึธืคืขืจ, ืืืึธืก ืืืคึผืืึทืืึทื ืฅ ืึท ืืืืืืืืืจื ืจืึทืกืืขืจืืืขืจ ืคึฟืึทืจ ืื Vulkan API (ืขื ืืขื ืฆื llvmpipe, ืึธืืขืจ ืคึฟืึทืจ Vulkan, ืืืืขืจืืขืฆื Vulkan API ืจืืคื ืฆื ืื Gallium API) ืืื ืืืคึผืืึทืืขื ืึทื ืฉืืืฆื ืคึฟืึทืจ ืึทื ืืกืึธืืจืึธืคึผืืง ืืขืืืขื ืคึฟืืืืจืืจืื ื ืืื ืฆืืืขืืขืื ืฉืืืฆื ืคึฟืึทืจ Vulkan 1.2.
- ืื OpenGL ืฉืึธืคืขืจ llvmpipe, ืืืืืื ื ืคึฟืึทืจ ืืืืืืืืืจื ืจืขื ืืขืจืื ื, ืืื ืืขืืืืงืกื ืคืึธืจืฉืืขืืื ื ืืื 2-3 ืืึธื ืืืขื ืคึผืขืจืคืึธืจืืื ื ืึทืงืฉืึทื ื ืฉืืึทืืืช ืฆื 2D ืึทืคึผืขืจืืืฉืึทื ื. ืฆืืืขืืขืื ืฉืืืฆื ืคึฟืึทืจ FP16 ืึทืคึผืขืจืืืฉืึทื ื, ืึทื ืืกืึธืืจืึธืคึผืืง ืืขืืืขื ืคึฟืืืืจืืจืื ื (GL_ARB_texture_filter_anisotropic) ืืื ืคึผืื ื ืืึผืจืื ืืขืืืื (GL_AMD_pinned_memory). ืฉืืืฆื ืคึฟืึทืจ OpenGL 4.5 ืงืึทืืคึผืึทืืึทืืืืึทืื ืคึผืจืึธืคืื ืืื ืฆืืืขืฉืืขืื.
- ืื VA-API (Video Acceleration API) ืฉืืึทื ืืจืึทืงืขืจ ืืื ืฉืืืฆื ืคึฟืึทืจ ืึทืงืกืขืืขืจืืืืื ื AV1 ืืืืืขื ืงืึธืืืจืื ื ืืื ืืืงืึธืืืื ื ืืืขื ื ืืฆื ืึทืื ืืคึผื ืืจืืืืขืจืก.
- EGL ืฉืืืฆื ืืื ืืืคึผืืึทืืขื ืึทื ืคึฟืึทืจ ืื Windows ืคึผืืึทืืคืึธืจืืข.
- ืฆืืืขืืขืื ืฉืืืฆื ืคึฟืึทืจ ืื EGL_EXT_present_opaque ืคืึทืจืืขื ืืขืจืื ื ืคึฟืึทืจ Wayland. ืคึผืจืึธืืืขืืก ืืื ืืืืึทืื ืืืง ืืืจืืืขืืงืืึทื ืืื ืฉืคึผืืืขืจืืึท ืืืึธืก ืืืืคื ืืื ืื ืืืืืจืึทื ืืึทื ืฅ ืืืืืจื ืืืืฃ ืื Wayland ืคึผืจืึธืืึธืงืึธื ืืึธืื ืฉืืื ืกืึทืืืื.
- ืฉืืืฆื ืคึฟืึทืจ ืืงืกืืขื ืฉืึทื ื ืืื ืฆืืืขืืขืื ืฆื ืื Vulkan ืืจืืืืขืจืก RADV (AMD), ANV (Intel) ืืื ืืึทืืืึทืคึผืืคึผืข:
- VK_EXT_shader_atomic_float2 (ืื ืืขื, ืจืึทืืื).
- VK_EXT_vertex_input_dynamic_state (RADV).
- VK_EXT_primitive_topology_list_restart (ืจืึทืืื, ืืึทืืืึทืคึผืืคึผืข).
- VK_KHR_shader_integer_dot_product (RADV).
- VK_KHR_synchronization2 (ืื ืืขื).
- VK_KHR_maintenance4 (RADV).
- VK_KHR_format_feature_flags2 (RADV).
- VK_KHR_shader_subgroup_extended_types (ืืึทืืืึทืคึผืืคึผืข).
- VK_KHR_spirv_1_4 (ืืึทืืืึทืคึผืืคึผืข).
- VK_KHR_timeline_semaphore (ืืึทืืืึทืคึผืืคึผืข).
- VK_EXT_external_memory_host (ืืึทืืืึทืคึผืืคึผืข).
- VK_KHR_depth_stencil_resolve (ืืึทืืืึทืคึผืืคึผืข).
- VK_KHR_shader_float16_int8 (ืืึทืืืึทืคึผืืคึผืข).
- VK_EXT_color_write_enable (ืืึทืืืึทืคึผืืคึผืข).
ืืงืืจ: opennet.ru