ืžืขืœื“ื•ื ื’ ืคื•ืŸ DXVK 1.10.1, Direct3D 9/10/11 ื™ืžืคึผืœืึทืžืึทื ืฅ ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ ื“ื™ Vulkan API

ื“ื™ ืžืขืœื“ื•ื ื’ ืคื•ืŸ ื“ื™ DXVK 1.10.1 ืฉื™ื›ื˜ืข ืื™ื– ื‘ื ื™ืžืฆื, ืคึผืจืึทื•ื•ื™ื™ื“ื™ื ื’ ืึท ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคื•ืŸ DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 ืื•ืŸ 11, ืืจื‘ืขื˜ืŸ ื“ื•ืจืš ื“ื™ ืื™ื‘ืขืจื–ืขืฆื•ื ื’ ืคื•ืŸ ืจื•ืคื˜ ืฆื• ื“ื™ Vulkan API. DXVK ืจื™ืงื•ื•ื™ื™ืขืจื– ื“ืจื™ื•ื•ืขืจืก ื•ื•ืึธืก ืฉื˜ื™ืฆืŸ ื“ื™ Vulkan 1.1 API, ืึทื–ืึท ื•ื•ื™ Mesa RADV 21.2, NVIDIA 495.46, Intel ANV ืื•ืŸ AMDVLK. DXVK ืงืขื ืขืŸ ื•ื•ืขืจืŸ ื’ืขื ื•ืฆื˜ ืฆื• ืœื•ื™ืคืŸ 3D ืึทืคึผืœืึทืงื™ื™ืฉืึทื ื– ืื•ืŸ ืฉืคึผื™ืœืขืจื™ื™ึท ืื•ื™ืฃ ืœื™ื ื•ืงืก ื ื™ืฆืŸ ื•ื•ื™ื™ืŸ, ืื•ืŸ ื“ื™ื ืขืŸ ื•ื•ื™ ืึท ื”ืขื›ืขืจ ืคืึธืจืฉื˜ืขืœื•ื ื’ ืึธืœื˜ืขืจื ืึทื˜ื™ื•ื• ืฆื• Wine ืก ื’ืขื‘ื•ื™ืจืŸ Direct3D 9/10/11 ื™ืžืคึผืœืึทืžืึทื ืฅ ืคืœื™ืกื ื“ื™ืง ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ OpenGL.

ื”ื•ื™ืคึผื˜ ืขื ื“ืขืจื•ื ื’ืขืŸ:

  • ื™ืžืคึผืœืึทืžืขื ื˜ืึทื“ ืขืจืฉื˜ ืฉื˜ื™ืฆืŸ ืคึฟืึทืจ ืฉืขืจื“ ื’ืขื•ื•ืขื‘ ืจืขืกื•ืจืกืŸ ืื•ืŸ ื“ื™ IDXGIResource API. ืฆื• ืึธืจื’ืึทื ื™ื–ื™ืจืŸ ื“ื™ ืกื˜ืึธืจื™ื“ื–ืฉ ืคื•ืŸ ื’ืขื•ื•ืขื‘ ืžืขื˜ืึทื“ืึทื˜ืึท ืฆื•ื–ืึทืžืขืŸ ืžื™ื˜ ืคึฟืึทืจื‘ื•ื ื“ืŸ ืฉืขืจื“ ื–ื›ึผืจื•ืŸ ื“ื™ืกืงืจื™ืคึผื˜ืึธืจืก, ื ืึธืš ืคึผืึทื˜ืฉืึทื– ืฆื• ื•ื•ื™ื™ืŸ ื–ืขื ืขืŸ ืคืืจืœืื ื’ื˜, ื•ื•ืึธืก ื–ืขื ืขืŸ ื“ืขืจื•ื•ื™ื™ึทืœ ื‘ืœื•ื™ื– ื‘ื ื™ืžืฆื ืื™ืŸ ื“ื™ ืคึผืจืึธื˜ืึธืŸ ืขืงืกืคึผืขืจื™ืžืขื ื˜ืึทืœ ืฆื•ื•ื™ื™ึทื’. ื“ื™ ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืื™ื– ื“ืขืจื•ื•ื™ื™ึทืœ ืœื™ืžื™ื˜ืขื“ ืฆื• ืฉื˜ื™ืฆืŸ 2D ื’ืขื•ื•ืขื‘ ื™ื™ึทื ื˜ื™ื™ืœื•ื ื’ ืคึฟืึทืจ ื“ื™ D3D9 ืื•ืŸ D3D11 ืึทืคึผื™ืก. ื“ื™ IDXGIKeyedMutex ืจื•ืฃ ืื™ื– ื ื™ืฉื˜ ื’ืขืฉื˜ื™ืฆื˜ ืื•ืŸ ืขืก ืื™ื– ื“ืขืจื•ื•ื™ื™ึทืœ ืงื™ื™ืŸ ืคื™ื™ื™ืงื™ื™ื˜ ืฆื• ื˜ื™ื™ืœืŸ ืจืขืกื•ืจืกืŸ ืžื™ื˜ ืึทืคึผืœืึทืงื™ื™ืฉืึทื ื– ื ื™ืฆืŸ D3D12 ืื•ืŸ Vulkan. ื“ื™ ืฆื•ื’ืขืœื™ื™ื’ื˜ ืคึฟืขื™ึดืงื™ื™ื˜ืŸ ื’ืขืžืื›ื˜ ืขืก ืžืขื’ืœืขืš ืฆื• ืกืึธืœื•ื•ืข ืคึผืจืึธื‘ืœืขืžืก ืžื™ื˜ ื•ื•ื™ื“ืขื ืคึผืœื™ื™ื‘ืึทืง ืื™ืŸ ืขื˜ืœืขื›ืข Koei Tecmo ืฉืคึผื™ืœืขืจื™ื™ึท, ืึทื–ืึท ื•ื•ื™ Nioh 2 ืื•ืŸ ืฉืคึผื™ืœืขืจื™ื™ึท ืื™ืŸ ื“ื™ Atelier ืกืขืจื™ืข, ืื•ืŸ ืคึฟืึทืจื‘ืขืกืขืจืŸ ื“ื™ ืฆื•ื‘ื™ื ื“ ืจืขื ื“ืขืจื™ื ื’ ืื™ืŸ ื“ื™ ืฉื•ื•ืืจืฆืข ืžืขืกืึท ืฉืคึผื™ืœ.
  • ืฆื•ื’ืขื’ืขื‘ืŸ DXVK_ENABLE_NVAPI ืกื•ื•ื™ื•ื•ืข ื‘ื™ื™ึทื˜ืขื•ื•ื“ื™ืง ืฆื• ื“ื™ืกื™ื™ื‘ืึทืœ ื“ื™ ืคืึทืจืงื•ื™ืคืขืจ ืฉื™ื™ึทืŸ ืึธื•ื•ื•ืขืจืจื™ื™ื“ (ื–ืขืœื‘ื™ืงืขืจ ื•ื•ื™ dxvk.nvapiHack = ืคืึทืœืฉ).
  • ื™ืžืคึผืจื•ื•ื•ื“ ืฉืึทื“ืขืจ ืงืึธื“ ื“ื•ืจ ื•ื•ืขืŸ ื ื™ืฆืŸ ื”ื™ื’ืข ืขืจื™ื™ื–, ื•ื•ืึธืก ืงืขืŸ ืคืึทืจื’ื™ื›ืขืจืŸ ืขื˜ืœืขื›ืข D3D11 ืฉืคึผื™ืœืขืจื™ื™ึท ืื•ื™ืฃ ืกื™ืกื˜ืขืžืขืŸ ืžื™ื˜ NVIDIA ื“ืจื™ื•ื•ืขืจืก.
  • ืฆื•ื’ืขืœื™ื™ื’ื˜ ืึทืคึผื˜ืึทืžืึทื–ื™ื™ืฉืึทืŸ ืึทื– ืคึผืึทื˜ืขื ื˜ืฉืึทืœื™ ื™ื ืงืจื™ืกื™ื– ื“ื™ ืคืึธืจืฉื˜ืขืœื•ื ื’ ืคื•ืŸ ืจืขื ื“ืขืจื™ื ื’ ื‘ื™ืœื“ืขืจ ืื™ืŸ ื“ื™ DXGI_FORMAT_R11G11B10_FLOAT ืคึฟืึธืจืžืึทื˜.
  • ืคึผืจืึธื‘ืœืขืžืก ืžื™ื˜ ืœืึธื•ื“ื™ื ื’ ื˜ืขืงืกื˜ืฉืขืจื– ื•ื•ืขืŸ ื ื™ืฆืŸ D3D9 ื–ืขื ืขืŸ ืกืึทืœื•ื•ื“.
  • ืคึฟืึทืจ Assassin's Creed 3 ืื•ืŸ Black Flag, ื“ื™ "d3d11.cachedDynamicResources=a" ื‘ืึทืฉื˜ืขื˜ื™ืงืŸ ืื™ื– ืขื ื™ื™ื‘ืึทืœื“ ืฆื• ืกืึธืœื•ื•ืข ืคืึธืจืฉื˜ืขืœื•ื ื’ ื™ืฉื•ื–. ืคึฟืึทืจ ืคืจืึธืกื˜ืคึผื•ื ืง ื“ื™ ื‘ืึทืฉื˜ืขื˜ื™ืงืŸ "d3d11.cachedDynamicResources = C" ืื™ื– ืขื ื™ื™ื‘ืึทืœื“, ืื•ืŸ ืคึฟืึทืจ ื’ืึธื˜ ืคื•ืŸ ืžืœื—ืžื” ืขืก ืื™ื– "dxgi.maxFrameLatency = 1".
  • ืจืขื ื“ืขืจื™ื ื’ ื™ืฉื•ื– ืื™ืŸ GTA: San Andreas ืื•ืŸ Rayman ืึธืจื™ื’ื™ื ืก ื–ืขื ืขืŸ ืจื™ื–ืึทืœื•ื•ื“.

ืžืงื•ืจ: opennet.ru

ืœื™ื™ื’ืŸ ืึท ื‘ืึทืžืขืจืงื•ื ื’