ืžืขืœื“ื•ื ื’ ืคื•ืŸ DXVK 1.6.1, Direct3D 9/10/11 ื™ืžืคึผืœืึทืžืึทื ืฅ ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ ื“ื™ Vulkan API

ื’ืขืฉืืคืŸ ื™ื ื˜ืขืจืœื™ื™ึทืขืจ ืžืขืœื“ื•ื ื’ ื“ืงืกื•ื•ืง 1.6.1, ื•ื•ืึธืก ื’ื™ื˜ ืึท DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 ืื•ืŸ 11 ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ื•ื•ืึธืก ืึทืจื‘ืขื˜ ื“ื•ืจืš ืจื•ืคืŸ ืื™ื‘ืขืจื–ืขืฆื•ื ื’ ืฆื• ื“ื™ Vulkan API. ืฆื• ื ื•ืฆืŸ DXVK required ืฉื˜ื™ืฆืŸ ืคึฟืึทืจ ื“ืจื™ื•ื•ืขืจืก Vulcan API 1.1ืึทื–ืึท ื•ื•ื™ AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0 ืื•ืŸ AMDVLK.
DXVK ืงืขื ืขืŸ ื•ื•ืขืจืŸ ื’ืขื ื•ืฆื˜ ืฆื• ืœื•ื™ืคืŸ 3 ื“ ืึทืคึผืœืึทืงื™ื™ืฉืึทื ื– ืื•ืŸ ืฉืคึผื™ืœืขืจื™ื™ึท ืื•ื™ืฃ ืœื™ื ื•ืงืก ื ื™ืฆืŸ ื•ื•ื™ื™ืŸ, ืื•ืŸ ื“ื™ื ืขืŸ ื•ื•ื™ ืึท ื”ืขื›ืขืจ ืคืึธืจืฉื˜ืขืœื•ื ื’ ืึธืœื˜ืขืจื ืึทื˜ื™ื•ื• ืฆื• ื•ื•ื™ื™ืŸ ืก ื’ืขื‘ื•ื™ื˜-ืื™ืŸ Direct3D 11 ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคืœื™ืกื ื“ื™ืง ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ OpenGL.

ื”ื•ื™ืคึผื˜ ืขื ื“ืขืจื•ื ื’ืขืŸ:

  • ืฆื•ื’ืขืœื™ื™ื’ื˜ ื“ื™ ืคื™ื™ื™ืงื™ื™ื˜ ืฆื• ืึทื ื˜ืœื•ื™ืคืŸ ืกืขื˜ื˜ื™ื ื’ืก ื•ื•ืึทืœื•ืขืก ื ื™ืฆืŸ ืฆื™ื˜ื™ืจื˜, ืœืžืฉืœ d3d9.customDeviceDesc = "ATi Rage 128";
  • ืฆื•ื’ืขื’ืขื‘ืŸ dxgi.tearFree ืึธืคึผืฆื™ืข ืฆื• ื‘ืคื™ืจื•ืฉ ื’ืขื‘ืŸ ืคืœื™ืงืขืจ ืฉื•ืฅ ื•ื•ืขืŸ ื•ืกื™ื ืง ืื™ื– ืคืึทืจืงืจื™ืคึผืœื˜;
  • ื™ืžืคึผืœืึทืžืขื ืึทื“ DXGI ืคืึทื ื’ืงืฉืึทื ืึทืœื™ื˜ื™ ืคืืจืœืื ื’ื˜ ืคึฟืึทืจ ืขื˜ืœืขื›ืข SpecialK ืžืึธื“ืก;
  • ื ื ื•ืžืขืจ ืคื•ืŸ ืขืจืจืึธืจืก ื•ื•ืึธืก ืคื™ืจืŸ ืฆื• ืจืขื ื“ืขืจื™ื ื’ ืคึผืจืึธื‘ืœืขืžืก ืึธื“ืขืจ ืงืจืึทืฉื™ื– ื•ื•ืขืŸ ื ื™ืฆืŸ Direct3D 9 ื”ืึธื‘ืŸ ืฉื•ื™ืŸ ืคืึทืจืคืขืกื˜ื™ืงื˜;
  • ืคืึทืจืคืขืกื˜ื™ืงื˜ ืขืจืจืึธืจืก ืื™ืŸ ืงืึธื ื˜ืจืึธืœื™ืจื•ื ื’ ื•ื•ื•ืœืงืึทืŸ ืฉื˜ื™ืฆืŸ ืื•ื™ืฃ ืกื™ืกื˜ืขืžืขืŸ ืžื™ื˜ NVIDIA ื•ื•ื™ื“ืขื ืงืึทืจื“ืก;
  • ืคืึทืจืคืขืกื˜ื™ืงื˜ ืึท ื–ืฉื•ืง ืื™ืŸ ื“ื™ ืงืึทื ืคื™ื’ื™ืขืจื™ื™ืฉืึทืŸ ืฉืจื™ืคื˜ ื•ื•ืึธืก ื”ืื˜ ื ื™ืฉื˜ ืึทืจื‘ืขื˜ืŸ ืžื™ื˜ Wine 5.6;
  • ืกืึทืœื•ื•ื“ ืจืขื ื“ืขืจื™ื ื’ ืื•ืŸ ืงืจืึทืฉื™ื ื’ ื™ืฉื•ื– ืื™ืŸ ื‘ืœื• ืจืขืคืœืขืงื˜ื™ืึธืŸ, ื‘ืึทื˜ืึทืœืคื™ืœื“ 2, ืงืจื™ืกื™ืก, ื”ืึทืœื‘-ืœืขื‘ืŸ ืึทืœื™ืงืก, LA Noire, ืคึผืจื™ื ืก ืคื•ืŸ ืคึผืขืจืกื™ืึท, ื™ืึธื•ืงืึท-ืœื™ื™ึทืœืขืข ืื•ืŸ ื™ืžืคึผืึธืกืกื™ื‘ืœืข ืœืขืจ;
  • ื™ืžืคึผืจื•ื•ื•ื“ ืคืึธืจืฉื˜ืขืœื•ื ื’ ืคื•ืŸ ื”ืขืึทื•ื•ื™ ืจืขื’ืŸ ืื•ื™ืฃ NVIDIA ื’ืคึผื•ืก.

ืžืงื•ืจ: opennet.ru

ืœื™ื™ื’ืŸ ืึท ื‘ืึทืžืขืจืงื•ื ื’