ืžืขืœื“ื•ื ื’ ืคื•ืŸ DXVK 1.2 ืคึผืจื•ื™ืขืงื˜ ืžื™ื˜ Direct3D 10/11 ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ Vulkan API

ืืจื•ื™ืก ื™ื ื˜ืขืจืœื™ื™ึทืขืจ ืžืขืœื“ื•ื ื’ ื“ืงืกื•ื•ืง 1.2, ื•ื•ืึธืก ื’ื™ื˜ ืึทืŸ ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคื•ืŸ DXGI (DirectX Graphics Infrastructure), Direct3D 10 ืื•ืŸ Direct3D 11, ืืจื‘ืขื˜ืŸ ื“ื•ืจืš ืจื•ืคืŸ ืื™ื‘ืขืจื–ืขืฆื•ื ื’ ืฆื• ื“ื™ Vulkan API. ืฆื• ื ื•ืฆืŸ DXVK required ืฉื˜ื™ืฆืŸ ืคึฟืึทืจ ื“ืจื™ื•ื•ืขืจืก Vulkan APIืึทื–ืึท ื•ื•ื™
AMD RADV 18.3, AMDGPU PRO 18.50, NVIDIA 415.22, Intel ANV 19.0 ืื•ืŸ AMDVLK.

DXVK ืงืขื ืขืŸ ื•ื•ืขืจืŸ ื’ืขื ื•ืฆื˜ ืฆื• ืœื•ื™ืคืŸ 3 ื“ ืึทืคึผืœืึทืงื™ื™ืฉืึทื ื– ืื•ืŸ ืฉืคึผื™ืœืขืจื™ื™ึท ืื•ื™ืฃ ืœื™ื ื•ืงืก ื ื™ืฆืŸ ื•ื•ื™ื™ืŸ, ืื•ืŸ ื“ื™ื ืขืŸ ื•ื•ื™ ืึท ื”ืขื›ืขืจ ืคืึธืจืฉื˜ืขืœื•ื ื’ ืึธืœื˜ืขืจื ืึทื˜ื™ื•ื• ืฆื• ื•ื•ื™ื™ืŸ ืก ื’ืขื‘ื•ื™ื˜-ืื™ืŸ Direct3D 11 ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคืœื™ืกื ื“ื™ืง ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ OpenGL. ืื™ืŸ ืขื˜ืœืขื›ืข ืฉืคึผื™ืœืขืจื™ื™ึท ื•ื•ื™ื™ึทืŸ + DXVK ืคืึธืจืฉื˜ืขืœื•ื ื’ ืึทื ื“ืขืจืฉ ืคื•ืŸ ืคืœื™ืกื ื“ื™ืง ืื•ื™ืฃ Windows ื‘ืœื•ื™ื– 10-20%, ื‘ืฉืขืช ื ื™ืฆืŸ ื“ื™ ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคื•ืŸ Direct3D 11 ื‘ืื–ื™ืจื˜ ืื•ื™ืฃ OpenGL, ื“ื™ ืคืึธืจืฉื˜ืขืœื•ื ื’ ื“ื™ืงืจื™ืกืึทื– ืžืขืจ ื‘ืื˜ื™ื™ื˜ื™ืง.

ื“ื™ ื ื™ื™ึทืข ืžืขืœื“ื•ื ื’ ื ื™ืฆื˜ ืึท ื‘ืึทื–ื•ื ื“ืขืจ ืคืึธื“ืขื ืฆื• ืคืึธืจืŸ ื“ื™ ื‘ืึทืคึฟืขืœ ื‘ืึทืคืขืจ, ื•ื•ืึธืก ื™ืžืคึผืจื•ื•ื•ื– ืคืึธืจืฉื˜ืขืœื•ื ื’ ืื™ืŸ ืขื˜ืœืขื›ืข ืžืึทืœื˜ื™-ื”ืึทืจืฅ ืงืึทื ืคื™ื’ื™ืขืจื™ื™ืฉืึทื ื–. ืื™ืŸ ืึทื“ื™ืฉืึทืŸ, ื“ื™ ืึธืคื˜ืงื™ื™ึทื˜ ืคื•ืŸ ืฉื™ืงืŸ ื“ื™ ื‘ืึทืคึฟืขืœ ื‘ืึทืคืขืจ ืื™ื– ื’ืขื•ื•ืืงืกืŸ ืฆื• ืขืœื™ืžื™ื ื™ืจืŸ ื“ืึทื•ื ื˜ื™ื™ื ืื•ืŸ ืคืึทืจื’ืจืขืกืขืจืŸ ื“ื™ ื ื•ืฆืŸ ืคื•ืŸ ื“ื™ ื’ืคึผื•. ืื™ื™ื ืขืจ ืคื•ืŸ ื“ื™ ืึทืคึผืœืึทืงื™ื™ืฉืึทื ื– ื•ื•ืึธืก ื‘ืขื ืึทืคื™ื˜ื™ื“ ืคื•ืŸ ื“ื™ ืขื ื“ืขืจื•ื ื’ืขืŸ ืื™ื– ืงื•ื•ืึทืงืข ื˜ืฉืึทืžืคึผื™ืึธื ืก.

ืฆื•ื’ืขืœื™ื™ื’ื˜ ืฉื˜ื™ืฆืŸ ืคึฟืึทืจ ืกืคึผืขืฆื™ืคื™ืฉ ืจืขื ื“ืขืจื™ื ื’ ื™ืงืกื˜ืขื ืฉืึทื ื– ื•ื•ืึธืก ื–ืขื ืขืŸ ื ื™ืฉื˜ ืึทืคื™ืฉืึทืœื™ ื“ื™ืคื™ื™ื ื“ ืื™ืŸ ื“ื™ Direct3D 11 ื‘ืึทืฉืจื™ื™ึทื‘ื•ื ื’ ืื•ืŸ ื–ืขื ืขืŸ ืกืขืคึผืขืจืึทื˜ืœื™ ืฆื•ื’ืขืฉื˜ืขืœื˜ ื“ื•ืจืš ืžืึทื ื™ืึทืคืึทืงื˜ืฉืขืจืขืจื– ื“ื•ืจืš ื ืึธืš ืœื™ื™ื‘ืจืขืจื™ื– ืคึฟืึทืจ Windows. ื“ื™ ื™ืงืกื˜ืขื ืฉืึทื ื– ื–ืขื ืขืŸ ืคืืจืœืื ื’ื˜ ืคึฟืึทืจ ื“ื™ ืคึผื™ืœืึธื˜ ืคึผืจื•ื™ืขืงื˜ ืฆื• ืึทืจื‘ืขื˜ืŸ DXVK-AGS ืžื™ื˜ ื“ื™ ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคื•ืŸ ื“ื™ AGS (AMD GPU ื‘ืึทื“ื™ื ื•ื ื’ืก) ื™ืงืกื˜ืขื ืฉืึทื ื– ืคืืจื’ืขืœื™ื™ื’ื˜ ืื™ืŸ AMD AGS SDK ืื•ืŸ ืึทืœืึทื•ื™ื ื’ ืื™ืจ ืฆื• ื ื•ืฆืŸ ืขื˜ืœืขื›ืข ืึธืคึผื˜ื™ืžื™ื–ืึทื˜ื™ืึธื ืก, ืึทืจื™ื™ึทื ื’ืขืจืขื›ื ื˜ ื“ื™ ื’ืขื ื™ืฆื˜ ืื™ืŸ ื“ื™ ืฉืคึผื™ืœ Resident Evil 2 ืื•ืŸ Devil May Cry 5.

ืฆื•ื•ื™ืฉืŸ ื“ื™ ืคื™ืงืกื™ื–: ืึท ื‘ื™ืกืœ ืจื™ื“ื•ืกื˜ ื“ื™ ืžืึทืกืข ืื•ื™ืฃ ื“ื™ ืงืคึผื• ืื™ืŸ ืขื˜ืœืขื›ืข ืฉืคึผื™ืœืขืจื™ื™ึท. ืžื™ืจ ื”ืึธื‘ืŸ ืคืึทืจืคืขืกื˜ื™ืงื˜ ืึทืŸ ืึทืจื•ื™ืกื’ืขื‘ืŸ ื•ื•ืึธืก ืจื™ื–ืึทืœื˜ื™ื“ ืื™ืŸ ืฆื•ื’ืขืœื™ื™ื’ื˜ ืขืงืกื˜ืจืข ื–ืื›ืŸ ืฆื• ื“ื™ ืฉื˜ืึทื˜ ืงืึทืฉ ืื•ืŸ ืจื™ืงืึธืžืคึผื™ื™ืœื™ื ื’ ื™ื™ื“ืขื ื™ืงืึทืœ ื•ื•ื•ืœืงืึทืŸ ื”ืึทื ื“ืœืขืจืก. ืคืึทืจืคืขืกื˜ื™ืงื˜ ืึท ื–ืฉื•ืง ื•ื•ืึธืก ื’ืขืคึฟื™ืจื˜ Vulkan ืฆื• ืงืจืึทืš ืึธื“ืขืจ ืžื™ืกื™ื•ื– ื•ื•ืขืŸ ื ื™ืฆืŸ ื“ื™ ClearView ืื•ืคึฟืŸ. ืคืึทืจืงืจื™ืคึผืœื˜ ืึท NVAPI ื•ื•ืึธืจืงืึทืจืึธื•ื ื“ ื•ื•ืึธืก ืื™ื– ื’ืขื ื™ืฆื˜ ืฆื• ืกืึธืœื•ื•ืข ื™ืฉื•ื– ืื™ืŸ ืฉืคึผื™ื’ืœ ืก ืขื“ื–ืฉ ืงืึทื˜ืึทืœื™ืกื˜ ืื•ื™ืฃ ืกื™ืกื˜ืขืžืขืŸ ืžื™ื˜ NVIDIA ื’ืคึผื•ืก.

ืžืงื•ืจ: opennet.ru

ืœื™ื™ื’ืŸ ืึท ื‘ืึทืžืขืจืงื•ื ื’