ืžืขืœื“ื•ื ื’ ืคื•ืŸ DXVK 1.3 ืคึผืจื•ื™ืขืงื˜ ืžื™ื˜ Direct3D 10/11 ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ Vulkan API

ื’ืขืฉืืคืŸ ื™ื ื˜ืขืจืœื™ื™ึทืขืจ ืžืขืœื“ื•ื ื’ ื“ืงืกื•ื•ืง 1.3, ื•ื•ืึธืก ื’ื™ื˜ ืึทืŸ ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคื•ืŸ DXGI (DirectX Graphics Infrastructure), Direct3D 10 ืื•ืŸ Direct3D 11, ืืจื‘ืขื˜ืŸ ื“ื•ืจืš ืจื•ืคืŸ ืื™ื‘ืขืจื–ืขืฆื•ื ื’ ืฆื• ื“ื™ Vulkan API. ืฆื• ื ื•ืฆืŸ DXVK required ืฉื˜ื™ืฆืŸ ืคึฟืึทืจ ื“ืจื™ื•ื•ืขืจืก Vulkan APIืึทื–ืึท ื•ื•ื™
AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0 ืื•ืŸ AMDVLK.

DXVK ืงืขื ืขืŸ ื•ื•ืขืจืŸ ื’ืขื ื•ืฆื˜ ืฆื• ืœื•ื™ืคืŸ 3 ื“ ืึทืคึผืœืึทืงื™ื™ืฉืึทื ื– ืื•ืŸ ืฉืคึผื™ืœืขืจื™ื™ึท ืื•ื™ืฃ ืœื™ื ื•ืงืก ื ื™ืฆืŸ ื•ื•ื™ื™ืŸ, ืื•ืŸ ื“ื™ื ืขืŸ ื•ื•ื™ ืึท ื”ืขื›ืขืจ ืคืึธืจืฉื˜ืขืœื•ื ื’ ืึธืœื˜ืขืจื ืึทื˜ื™ื•ื• ืฆื• ื•ื•ื™ื™ืŸ ืก ื’ืขื‘ื•ื™ื˜-ืื™ืŸ Direct3D 11 ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคืœื™ืกื ื“ื™ืง ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ OpenGL. ืื™ืŸ ืขื˜ืœืขื›ืข ืฉืคึผื™ืœืขืจื™ื™ึท ื•ื•ื™ื™ึทืŸ + DXVK ืคืึธืจืฉื˜ืขืœื•ื ื’ ืึทื ื“ืขืจืฉ ืคื•ืŸ ืคืœื™ืกื ื“ื™ืง ืื•ื™ืฃ Windows ื‘ืœื•ื™ื– 10-20%, ื‘ืฉืขืช ื ื™ืฆืŸ ื“ื™ ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคื•ืŸ Direct3D 11 ื‘ืื–ื™ืจื˜ ืื•ื™ืฃ OpenGL, ื“ื™ ืคืึธืจืฉื˜ืขืœื•ื ื’ ื“ื™ืงืจื™ืกืึทื– ืžืขืจ ื‘ืื˜ื™ื™ื˜ื™ืง.

ืฆื•ื’ืขื’ืขื‘ืŸ ื™ืžืคึผืจื•ื•ื•ืžืึทื ืฅ:

  • ื™ืžืคึผืœืึทืžืขื ืึทื“ ืึทืคึผื˜ืึทืžืึทื–ื™ื™ืฉืึทืŸ ืžื™ื˜ ื“ื™ "ืึทื•ื•ืึธืจื“ืึทื ื™ื™ืฉืึทืŸ" ืœื™ืžืขื“ ืื™ืŸ ืฉืึทื“ืขืจืก, ื‘ืื–ื™ืจื˜ ืื•ื™ืฃ ื“ื™ Vulkan ืคืึทืจืœืขื ื’ืขืจื•ื ื’ VK_EXT_shader_demote_to_helper_invocation ืื•ืŸ ืงืขื ืขืŸ ืคึฟืึทืจื‘ืขืกืขืจืŸ ืคืึธืจืฉื˜ืขืœื•ื ื’ ืื™ืŸ ืขื˜ืœืขื›ืข ืฉืคึผื™ืœืขืจื™ื™ึท. ืฆื• ื ื•ืฆืŸ ื“ื™ ืึทืคึผื˜ืึทืžืึทื–ื™ื™ืฉืึทืŸ, ืื™ืจ ื“ืึทืจืคึฟืŸ ืฆื• ื“ืขืจื”ื™ื™ึทื ื˜ื™ืงืŸ ื“ื™ ื•ื•ื™ื ืขื•ื•ืœืงืึทืŸ ืงืึธืžืคึผืึธื ืขื ื˜ ืื•ืŸ ื“ืจื™ื•ื•ืขืจืก (ื™ื ื˜ืขืœ ืฆื• Mesa 19.2-git ืื•ืŸ NVIDIA ืฆื• ื“ื™ ืคึผืจืึทืคึผืจื™ื™ืึทื˜ืขืจื™ ืฉืึธืคืขืจ 418.52.14-ื‘ื™ืชื, ืึทืžื“ ื“ืจื™ื•ื•ืขืจืก ื˜ืึธืŸ ื ื™ื˜ ื ืึธืš ืฉื˜ื™ืฆืŸ ื“ื™ VK_EXT_shader_demote_to_helper_invocation ืคืึทืจืœืขื ื’ืขืจื•ื ื’);
  • ืึทืกื™ื ื˜ืฉืจืึธื ืึธื•ืก ืคึผืจืึทืกืขืกื™ื ื’ ืคื•ืŸ ืจืขื–ื•ืœื˜ืึทื˜ ืคื•ืŸ ื“ื™ ืจืขื ื“ืขืจื™ื ื’ ืจืขื–ื•ืœื˜ืึทื˜ ืฆื• ื“ื™ ืคืึทืจืฉื˜ืขืœืŸ ืื™ื– ืฆื•ื’ืขืฉื˜ืขืœื˜ (ื‘ื™ื ืข ืคึผืจืขื–ืขื ื˜ื™ืจื•ื ื’). ืฆื• ืจืขื“ื•ืฆื™ืจืŸ ืœื™ื™ื˜ืึทื ืกื™ ืื•ื™ืฃ ื“ื™ ื”ื•ื™ืคึผื˜ ืจืขื ื“ืขืจื™ื ื’ ืคืึธื“ืขื, ืจืขื–ื•ืœื˜ืึทื˜ ืคึผืจืึทืกืขืกื™ื ื’ ืื™ื– ืื™ืฆื˜ ื“ื•ืจื›ื’ืขืงืึธื›ื˜ ืื™ืŸ ื“ื™ ื‘ืึทืคึฟืขืœ ืกืึทื‘ืžื™ืฉืึทืŸ ืคืึธื“ืขื. ื“ื™ ืคืึธืจืฉื˜ืขืœื•ื ื’ ื‘ืขื ืขืคื™ืฅ ืคื•ืŸ ื™ื™ืกื™ื ื’ืงืจืึทื ืึทืก ืคึผืจืึทืกืขืกื™ื ื’ ื–ืขื ืขืŸ ืกืคึผืขืฆื™ืขืœ ื‘ืืžืขืจืงื˜ ืคึฟืึทืจ ื”ื•ื™ืš ืจืึทื ืงื•ืจืก ืคึผืจืึธื“ื•ืงืฆื™ืข ืื•ืŸ ืžื™ื˜ืœ-ืื™ื ื˜ืขื ืกื™ื•ื•ืข ื‘ืึทืคึฟืขืœ ื˜ืจืึทื ืกืคืขืจืก. ืฆื•ื•ื™ืฉืŸ ื“ื™ ืฉืคึผื™ืœืขืจื™ื™ึท ืื™ืŸ ื•ื•ืึธืก ืึท ืคืึธืจืฉื˜ืขืœื•ื ื’ ืคืึทืจื’ืจืขืกืขืจืŸ ืื™ื– ื‘ืืžืขืจืงื˜, ืงื•ื•ืึทืงืข ื˜ืฉืึทืžืคึผื™ืึธื ืก ืื™ื– ื‘ืืžืขืจืงื˜ ื•ื•ืขืŸ ืคืœื™ืกื ื“ื™ืง ืื•ื™ืฃ ืกื™ืกื˜ืขืžืขืŸ ืžื™ื˜ ืึทืžื“ ื’ืคึผื•ืก;
  • ืขืก ืื™ื– ืื™ืฆื˜ ืžืขื’ืœืขืš ืฆื• ื‘ืึธืึธื˜ืกื˜ืจืึทืคึผ ืจืขืกื•ืจืกืŸ ื ื™ืฆืŸ ื“ื™ ืงืึธืคึผื™ืข ืขื ื“ื–ืฉืึทื ื– ืฆื•ื’ืขืฉื˜ืขืœื˜ ื“ื•ืจืš ื“ื™ Vulkan-ืขื ื™ื™ื‘ืึทืœื“ ืžื™ื˜ืœ (ื“ืขืจื•ื•ื™ื™ึทืœ ื‘ืœื•ื™ื– ื’ืขืฉื˜ื™ืฆื˜ ื“ื•ืจืš AMDVLK ืื•ืŸ NVIDIA ื“ืจื™ื•ื•ืขืจืก). ื“ื™ ื ื™ื™ึทืข ืฉื˜ืจื™ืš ืึทืœืึทื•ื– ืึท ืงืœื™ื™ืŸ ืคึฟืึทืจื‘ืขืกืขืจื•ื ื’ ืื™ืŸ ืจืึทื ืฆื™ื™ื˜ ืงืึธื ืกื™ืกื˜ืขื ืกื™ ืื™ืŸ ืฉืคึผื™ืœืขืจื™ื™ึท ื•ื•ืึธืก ืžืึทืกืข ืึท ื’ืจื•ื™ืก ื ื•ืžืขืจ ืคื•ืŸ ื˜ืขืงืกื˜ืฉืขืจื– ื‘ืขืฉืึทืก ื’ืึทืžืขืคึผืœื™ื™ึท;
  • ื™ืžืคึผืจื•ื•ื•ื“ ืœืึธื’ื™ื ื’ ืคื•ืŸ ืขืจืจืึธืจืก ื•ื•ืึธืก ืคืึทืœืŸ ืื™ืŸ ื ื™ื“ืขืจื™ืง ื–ื›ึผืจื•ืŸ ื˜ื ืึธื™ื;
  • ื™ืžืคึผืจื•ื•ื•ื“ ืงืึทืžืคึผืึทื˜ืึทื‘ื™ืœืึทื˜ื™ ืžื™ื˜ MSVC (Microsoft Visual C ++);
  • ืจื™ืžื•ื•ื•ื“ ืจื™ืคึผื™ื˜ื™ื“ ืœื•ืคึผื™ื ื’ ื˜ืฉืขืงืก ื‘ืขืฉืึทืก ื™ื ืคืขืจืึทื ืก, ื•ื•ืึธืก ืงืขื ืขืŸ ื‘ืื˜ื™ื™ื˜ื™ืง ืจืขื“ื•ืฆื™ืจืŸ ืงืคึผื• ืžืึทืกืข ืื™ืŸ ื’ืคึผื•-ืœื™ืžื™ื˜ืขื“ ืกื™ื ืขืจื™ืึธื•ื–.
  • ืคืึทืจืคืขืกื˜ื™ืงื˜ ืึทืŸ ืึทืจื•ื™ืกื’ืขื‘ืŸ ืžื™ื˜ ื˜ืึธืคึผืœ ืžืึทืคึผื™ื ื’ ืคื•ืŸ ื‘ื™ืœื“ ืกืึทื‘-ืจืขืกื•ืจืกืŸ ื•ื•ืึธืก ืื™ื– ืคืืจื’ืขืงื•ืžืขืŸ ืื™ืŸ Final Fantasy XIV;
  • ืคืึทืจืคืขืกื˜ื™ืงื˜ ืึท ืงืจืึทืš ืจืขื›ื˜ ืฆื• ืคืึทืœืฉ ื ืึทื˜ื•ืจ ืคื•ืŸ ื“ื™ RSGetViewport ืื•ืคึฟืŸ ื•ื•ืึธืก ืื™ื– ืคืืจื’ืขืงื•ืžืขืŸ ืื™ืŸ ื“ื™ ืกืงืจืึทืคึผ ืžืขื˜ืฉืึทื ื™ืง ืฉืคึผื™ืœ.

ืžืงื•ืจ: opennet.ru

ืœื™ื™ื’ืŸ ืึท ื‘ืึทืžืขืจืงื•ื ื’