ืžืขืœื“ื•ื ื’ ืคื•ืŸ DXVK 1.5.3 ืคึผืจื•ื™ืขืงื˜ ืžื™ื˜ Direct3D 9/10/11 ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ Vulkan API

ื’ืขืฉืืคืŸ ื™ื ื˜ืขืจืœื™ื™ึทืขืจ ืžืขืœื“ื•ื ื’ ื“ืงืกื•ื•ืง 1.5.3, ื•ื•ืึธืก ื’ื™ื˜ ืึท DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 ืื•ืŸ 11 ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ื•ื•ืึธืก ืึทืจื‘ืขื˜ ื“ื•ืจืš ืจื•ืคืŸ ืื™ื‘ืขืจื–ืขืฆื•ื ื’ ืฆื• ื“ื™ Vulkan API. ืฆื• ื ื•ืฆืŸ DXVK required ืฉื˜ื™ืฆืŸ ืคึฟืึทืจ ื“ืจื™ื•ื•ืขืจืก Vulcan API 1.1ืึทื–ืึท ื•ื•ื™
AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0 ืื•ืŸ AMDVLK.
DXVK ืงืขื ืขืŸ ื•ื•ืขืจืŸ ื’ืขื ื•ืฆื˜ ืฆื• ืœื•ื™ืคืŸ 3 ื“ ืึทืคึผืœืึทืงื™ื™ืฉืึทื ื– ืื•ืŸ ืฉืคึผื™ืœืขืจื™ื™ึท ืื•ื™ืฃ ืœื™ื ื•ืงืก ื ื™ืฆืŸ ื•ื•ื™ื™ืŸ, ืื•ืŸ ื“ื™ื ืขืŸ ื•ื•ื™ ืึท ื”ืขื›ืขืจ ืคืึธืจืฉื˜ืขืœื•ื ื’ ืึธืœื˜ืขืจื ืึทื˜ื™ื•ื• ืฆื• ื•ื•ื™ื™ืŸ ืก ื’ืขื‘ื•ื™ื˜-ืื™ืŸ Direct3D 11 ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคืœื™ืกื ื“ื™ืง ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ OpenGL.

ื”ื•ื™ืคึผื˜ ืขื ื“ืขืจื•ื ื’ืขืŸ:

  • ื‘ืึทื˜ื™ื™ึทื˜ื™ืง ืจืขื’ืจืขืกืกื™ื•ื• ืขื ื“ืขืจื•ื ื’ืขืŸ ืื™ืŸ ื“ื™ ื™ืžืคึผืœืึทืžืขื ื˜ื™ื™ืฉืึทืŸ ืคื•ืŸ Direct3D 9 ื‘ืึทืงืขื ืขื  ืื™ืŸ ื“ื™ ืœืขืฆื˜ืข ืžืขืœื“ื•ื ื’ ื–ืขื ืขืŸ ื™ืœื™ืžืึทื ื™ื™ื˜ืึทื“;
  • ืคืึทืจืคืขืกื˜ื™ืงื˜ ืขื˜ืœืขื›ืข Vulkan ื•ื•ืึทืœืึทื“ื™ื™ืฉืึทืŸ ืขืจืจืึธืจืก ืื™ืŸ Direct3D 9 ืึทืคึผืœืึทืงื™ื™ืฉืึทื ื–;
  • ื™ืžืคึผืจื•ื•ื•ื“ ื“ื™ืจืขืงื˜3ื“ 9 ืคืึธืจืฉื˜ืขืœื•ื ื’ ืื•ื™ืฃ ืกื™ืกื˜ืขืžืขืŸ ืžื™ื˜ ื–ื™ื›ืขืจ ื’ืจืึทืคื™ืงืก ื“ืจื™ื•ื•ืขืจืก;
  • ืื™ืŸ ื“ื™ ื“ื™ื‘ืึทื’ื™ื ื’ ืื™ื ืคึฟืึธืจืžืึทืฆื™ืข ื‘ืœืึธืง ื’ืขื•ื•ื™ื–ืŸ ืื•ื™ืฃ ืฉืคึผื™ืฅ ืคื•ืŸ ื“ื™ ืงืจืึทื ื˜ ื‘ื™ืœื“ (ื›ืขื“ืก-ืึทืจื•ื™ืฃ ืึทืจื•ื™ืกื•ื•ื™ื™ึทื–ืŸ, HUD), ืึทืคึผืœืึทืงื™ื™ืฉืึทื ื– ื ื™ืฆืŸ Direct3D 10, ื•ื•ืึธืก ื–ืขื ืขืŸ ืคืจื™ืขืจ ื’ืขื•ื•ื™ื–ืŸ ื•ื•ื™ Direct3D 11, ื–ืขื ืขืŸ ืจื™ื›ื˜ื™ืง ืื ื’ืขืฆื™ื™ื›ื ื˜;
  • ืคึผืจืึธื‘ืœืขืžืก ืžื™ื˜ ืจืขื ื“ืขืจื™ื ื’ ืฉืึทื“ืึธื•ื– ืื™ืŸ Mafia II ื–ืขื ืขืŸ ืกืึทืœื•ื•ื“;
  • ืคืึทืจืคืขืกื˜ื™ืงื˜ ืคึผืจืึธื‘ืœืขืžืก ืžื™ื˜ ENB ืฉืึทื“ืขืจื– ื•ื•ืึธืก ื’ืขืคึฟื™ืจื˜ ืฆื• ืคืึทืœืฉ ืจืขื ื“ืขืจื™ื ื’ ืื™ืŸ ื“ื™ ืฉืคึผื™ืœ Skyrim;
  • ืคืึทืจืคืขืกื˜ื™ืงื˜ ืคึผืจืึธื‘ืœืขืžืก ืžื™ื˜ ื•ื•ื™ื™ึทื–ื ื“ื™ืง ืžืขื ื™ื•ื– ืื™ืŸ ื˜ืึธืจื˜ืฉืœื™ื’ื”ื˜.

ืžืงื•ืจ: opennet.ru

ืœื™ื™ื’ืŸ ืึท ื‘ืึทืžืขืจืงื•ื ื’