U-Adobe uthenge i-Oculus Medium: ukudweba esikhaleni esibonakalayo

NgoLwesihlanu, i-Adobe kubikiweukuthi uvumile ukuthenga iphakethe lezithombe ze-Oculus Medium. Ikhithi yamathuluzi ye-Oculus Medium yomsebenzi wabaculi be-CG abacwiliswa ngokoqobo eqinisweni yathuthukiswa esigabeni se-Oculus se-Facebook ngo-2016. Ekuqaleni bekuyiphakheji lokudala amamodeli e-3D nokuthungwa kwendawo kwamahedisethi e-Oculus Rift VR. I-Adobe ihlose ukwenza i-Oculus Medium ibe ithuluzi lomhlaba wonke lamaciko e-3D aneqiniso elibonakalayo eligxilile. Izindleko zomsebenzi azidalulwa.

U-Adobe uthenge i-Oculus Medium: ukudweba esikhaleni esibonakalayo

Ukuqhubekela phambili, i-Adobe ihlose ukusebenzisa i-Medium ukuze kwakhiwe iphothifoliyo ye-VR kanye namathuluzi ezithombe ze-3D zabadali nezingcweti. Ithuluzi elisha lizohambisana namasudi emidwebo e-Adobe e-VR agxilile akhona, okuhlanganisa i-Photoshop, Dimension, After Effects, Substance kanye ne-Aero. Ngaphezu kwalokho, ngaphakathi kwe-Adobe, ithimba langaphambili le-Allegorithmic's Substance kanye neqembu elisha le-Oculus Medium bazosebenza ndawonye esizukulwaneni esilandelayo samathuluzi e-Adobe 3D, athembisa amathuluzi okumodela asebenziseka kalula nathuthukile e-3D kanye namathuluzi okupenda endaweni yokuthuthukiswa egxilile.

Ngendlela, i-Adobe ithole ikhithi yamathuluzi kanye nenkampani ye-Allegorithmic muva nje - ngoJanuwari walo nyaka. Inhloko ye-Allegorithmic u-Sebastien Deguy ujoyine i-Adobe njengephini likamongameli omusha wenkampani we-3D kanye ne-Immersive futhi, empeleni, uzophinde engamele ukuthuthukiswa okuqhubekayo kwamathuluzi Aphakathi.



Source: 3dnews.ru

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