Uhlaka lokuthuthukisa imidlalo ye-2D ye-NasNas yethulwa
Iphrojekthi ye-NasNas yenza uhlaka oluyimojuli lokuthuthukisa imidlalo ye-2D ku-C++, kusetshenziswa umtapo wezincwadi we-SFML ukuze inikeze futhi igxile kumageyimu ngesitayela sezithombe ze-pixel. Ikhodi ibhalwe ngo-C++17 futhi isatshalaliswa ngaphansi kwelayisensi ye-Zlib. Isekela umsebenzi ku-Linux, Windows ne-Android. Kukhona ukubophezela kolimi lwePython. Isibonelo umdlalo wokuvuza komlando, owakhelwe umncintiswano […]