Phambilini, iRadeon Rays ibisebenza kuphela nge-OpenCL ku-CPU noma i-GPU, obekuwumkhawulo onzima kakhulu. Manje njengoba ama-accelerator azayo e-AMD e-RDNA2 aseqinisekisiwe ukuthi afaka amayunithi okulandelela ama-ray ray, iRadeon Rays 4.0 ekugcineni ithola ukulungiselelwa kwe-BVH okuklanyelwe ama-GPUs, kanye nokusekelwa kwama-API asezingeni eliphansi: IMicrosoft DirectX 12, Khronos Vulkan, ne-Apple Metal. Manje ubuchwepheshe busekelwe ku-HIP (I-Heterogeneous-Compute Interface for Portability) - iplathifomu ye-AMD C++ parallel computing (elingana ne-NVIDIA CUDA) - futhi ayisekeli i-OpenCL.
Into ecasula kakhulu ukuthi iRadeon Rays 4.0 ikhishwe ngaphandle komthombo ovulekile, ngokungafani nezinguqulo zangaphambilini zobuchwepheshe. Ngemuva kwezikhalazo ezivela kwabanye abasebenzisi, i-AMD yanquma ukuhlehlisa isinqumo sayo.
βSiluhlolisise kabusha lolu daba ngaphakathi futhi sizokwenza izinguquko ezilandelayo: I-AMD izoshicilela i-Radeon Rays 4.0 njengomthombo ovulekile, kodwa obunye ubuchwepheshe be-AMD buzofakwa emitatsheni yolwazi yangaphandle esabalaliswe ngaphakathi kwe-SLA. Njengoba kuphawuliwe
Lezi yizindaba ezinhle ngempela kulabo abafuna ukusebenzisa iRadeon Rays, ikakhulukazi njengoba i-AMD ProRender isiyatholakala nesikhulu futhi
Source: 3dnews.ru