Umshisekeli ubonise ukuthi i-Half-Life yasekuqaleni ibukeka kanjani esebenzisa ukulandelela kwe-ray

Unjiniyela onesiteketiso se-Vect0R ubonise ukuthi i-Half-Life ingabukeka kanjani esebenzisa ubuchwepheshe bokulandelela imisebe besikhathi sangempela. Ushicilele umboniso wevidiyo esiteshini sakhe se-YouTube.

Umshisekeli ubonise ukuthi i-Half-Life yasekuqaleni ibukeka kanjani esebenzisa ukulandelela kwe-ray

UVect0R uthe uchithe cishe izinyanga ezine enza idemo. Kulolu hlelo, wasebenzisa intuthuko evela ku-Quake 2 RTX. Uphinde wacacisa ukuthi le vidiyo ayihlangene nakancane nohlelo lwe-NVIDIA lokwengeza ukulandela ngomsebe emidlalweni emidala. Umthuthukisi ugcizelele ukuthi uzokhawula embukisweni futhi akahleli ukukhulula i-mod egcwele yomdlalo.

Maphakathi no-Okthoba i-NVIDIA kumenyezelwe ukudala isitudiyo sokuqalisa ukusebenza kokulandelela ama-ray emidlalweni yamavidiyo yakudala. Uhlu lwamaphrojekthi alukadalulwa, kodwa, ngokusho kwezintatheli, eyokuqala ingaba yi-Unreal ne-Doom 3. Ngaphambi kwalokho, inkampani kukhishwe isibuyekezo esihambelanayo se-Quake II.



Source: 3dnews.ru

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