U-Gavin Clayton ubesebenzela ukuhambisa i-The Elder Scrolls II: Daggerfall enjinini ye-Unity kusukela ngo-2014. Manje inqubo yokukhiqiza isifinyelele esigabeni senguqulo ye-alpha, umbhali mayelana nayo
Ngihambise ifomula yokweqa kanye nokuthuthukiswa kwamandla adonsela phansi kumjikelezo we-Alpha futhi ngifaka okugoqayo kokuthi 0.9 kumephu yomgwaqo manje. Lokhu kusho kuqala
#DaggerfallUnity Ukukhishwa kwe-Alpha kuzoba ezinsukwini ezimbalwa nje. Izigaba zokugcina ziqala manje.https://t.co/f83t2w4uyK β Gavin Clayton (@gav_clayton)
July 28, 2019
U-Clayton manje usefinyelele esigabeni sokupholisha iphrojekthi nokulungisa iziphazamisi. Umbhali ulethe umsebenzi wakhe enguqulweni engu-0.9, lapho kwavela khona imishini eminingi ehlukene ye-gameplay. Isibonelo, abasebenzisi bazokwazi ukuphenduka i-vampire noma i-waswolf, ukubhukuda, ukukhuphukela phezulu, ukuhlehlisa nokuphula izinto zemvelo. Ngokusho komshisekeli, izici eziyinhloko sezisetshenzisiwe, kodwa ukusekelwa kwezinguquko nokwenza kwasendaweni kuzodingeka kulinde kuze kukhishwe inguqulo 1.0.
Isikhumbuzi se-Daggerfall ku-Unity siyefana ngomqondo nesoqobo, unjiniyela unikeza kuphela igeyimu ukubukeka kwesimanje. Isibonelo, yengeze ukwakheka kokucaca okuphezulu, ukusekelwa kwegundane, futhi yalungisa iziphazamisi eziningi. Ungakwazi ukuhlola ngeso lengqondo isimo sephrojekthi usebenzisa idayari yevidiyo kaMeyi. Ukuze usebenzise i-Daggerfall ku-Unity, kufanele ube nenguqulo yomdlalo wokuqala ovela ku-Bethesda.net kanye
Source: 3dnews.ru