I-Romero Games Studio
“Njengoba noma yimuphi umthengisi osebenza kahle uyazi, awukwazi ukujaha utshwala obusezingeni eliphezulu. Kungokufanayo nasekuthuthukisweni komdlalo,” umqondisi we-Empire of Sin uBrenda Romero unikeze isifaniso esifanele.
Abathuthukisi babonge abadlali ngokubeseka kwabo futhi bazwakalisa ithemba lokuthi umphakathi uzozwelana nokudluliselwa, ngoba ukubambezeleka kuzozuzisa kuphela izinga lephrojekthi.
I-Romero Games yenze isinqumo esifanele: isigaba samazwana ngaphansi kokuthunyelwe mayelana nokuhlehlisa idethi yokukhishwa sagcwaliswa ngokushesha ngabasebenzisi abanobungane abasabela kahle ekushintsheni okuphoqiwe kwezinhlelo.
I-Empire of Sin isethwe "enhliziyweni yama-1920s Prohibition Chicago underworld." Umsebenzi womdlali ukwakha umbuso wakhe wobugebengu.
Ukukhuphukela phezulu kobugebengu kuqala "ezimweni ezikhiqizwa ngokungahleliwe", ngakho abasebenzisi bazophoqeleka ukuthi bazivumelanise nezimo. Izimpi zenzeka ngendlela yesinyathelo nesinyathelo.
I-Empire of Sin yenzelwe i-PC (Steam), i-PlayStation 4, i-Xbox One ne-Nintendo Switch. I-Romero Games, enesibopho sokudala umdlalo, yasungulwa ngo-2015 nguBrenda Romero nomyeni wakhe, i-id Software co-founder uJohn Romero.
Source: 3dnews.ru