ULucasfilm uvimbele ukwakhiwa kabusha okwenziwe abalandeli be-Star Wars: Rogue Squadron

Umshisekeli ongaphansi kwesiteketiso u-Thanaclara ubelokhu enza kabusha umdlalo we-Star Wars: Rogue Squadron esebenzisa i-Unreal Engine 4 iminyaka eminingana. Manje umbhali uphoqelekile ukuthi ivale iphrojekthi ngesicelo sikaLucasfilm. Umthuthukisi ususe wonke amavidiyo anikezelwe emsebenzini esiteshini sakhe se-YouTube, kanye nezinto zokwakha emculweni we-Rogue Squadron enkundleni yeReddit.

ULucasfilm uvimbele ukwakhiwa kabusha okwenziwe abalandeli be-Star Wars: Rogue Squadron

U-Thanaclara wabelane ngezithombe-skrini zama-imeyili avela kubamele uLucasfilm. Inkampani ithe umbhali kumele asuse zonke izinkomba zesitudiyo kanye ne-Star Wars Franchise kuphrojekthi yakhe. Ngokwemvelo, lokhu kusho ukukhohlwa ukwenza kabusha, njengoba i-Thanaclara manje ayinalo ilungelo lokusebenzisa ngisho namamodeli ahambisanayo emikhumbi yempi.

ULucasfilm uvimbele ukwakhiwa kabusha okwenziwe abalandeli be-Star Wars: Rogue Squadron

Abalandeli bomdlalo wenguqu banethemba lokuthi umthandi uzokwazi ukusebenzisa intuthuko yakhe kweminye imisebenzi noma izinkampani ezinkulu zizomqaphela bese zimqasha njengomsebenzi. Sikukhumbuza ukuthi i-Star Wars yokuqala: I-Rogue Squadron yakhululwa ngo-December 1998 ku-PC kanye ne-Nintendo 64. Ekwenziweni kabusha, i-Thanaclara ikwazile ukudala nokubonisa izindawo ezibuyekeziwe, imikhumbi kanye nemiphumela ethile ebonakalayo kumavidiyo.   



Source: 3dnews.ru

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