Umshisekeli ongaphansi kwesiteketiso u-Thanaclara ubelokhu enza kabusha umdlalo we-Star Wars: Rogue Squadron esebenzisa i-Unreal Engine 4 iminyaka eminingana. Manje umbhali uphoqelekile ukuthi
U-Thanaclara wabelane ngezithombe-skrini zama-imeyili avela kubamele uLucasfilm. Inkampani ithe umbhali kumele asuse zonke izinkomba zesitudiyo kanye ne-Star Wars Franchise kuphrojekthi yakhe. Ngokwemvelo, lokhu kusho ukukhohlwa ukwenza kabusha, njengoba i-Thanaclara manje ayinalo ilungelo lokusebenzisa ngisho namamodeli ahambisanayo emikhumbi yempi.
Abalandeli bomdlalo wenguqu banethemba lokuthi umthandi uzokwazi ukusebenzisa intuthuko yakhe kweminye imisebenzi noma izinkampani ezinkulu zizomqaphela bese zimqasha njengomsebenzi. Sikukhumbuza ukuthi i-Star Wars yokuqala: I-Rogue Squadron yakhululwa ngo-December 1998 ku-PC kanye ne-Nintendo 64. Ekwenziweni kabusha, i-Thanaclara ikwazile ukudala nokubonisa izindawo ezibuyekeziwe, imikhumbi kanye nemiphumela ethile ebonakalayo kumavidiyo.
Source: 3dnews.ru