Emuva esikhathini esizayo: ukuthi imidlalo yesimanje yayinjani ngo-2010

Emuva esikhathini esizayo: ukuthi imidlalo yesimanje yayinjani ngo-2010

Isonto elingaphambi kuka-2020 yisikhathi sokuthatha isitoko. Futhi hhayi unyaka, kodwa ishumi leminyaka lonke. Masikhumbule ukuthi umhlaba wawucabanga kanjani imboni yemidlalo yesimanje ngo-2010. Ubani owayeqinisile futhi ubani owayephupha kakhulu? Uguquko lweqiniso elingathandwa kwabathelisi esikubona, ukusatshalaliswa kwenqwaba yabaqaphi be-3D neminye imibono mayelana nokuthi imboni yemidlalo yesimanje bekufanele ibukeke kanjani.

Ubuhle bokwenza imibono efinyelela kude ukuthi mancane amathuba okuthi umuntu ahlole izimangalo zakho. Ngo-December 2009, Futurist Ray Kurzweil wathi, ukuthi ngo-2020, “izibuko zizodlulisela izithombe ngokuqondile ku-retina” futhi “zizokwazi ukumboza wonke umkhakha wethu wokubuka, zidale iqiniso elingokoqobo elinezinhlangothi ezintathu eligxilile ngokuphelele.” I-VR iyathuthuka, ngakho-ke wayeqinisile ngandlela thize, kodwa izibuko zami ziseyizingilazi nje ezingisiza ukuba ngibone. Uxolo, Ray.

Kulula ukwenza amaphutha lapho ukhuluma ngezinguquko ezinkulu. Ngokungafani no-Kurzweil, angikholelwa ekwelashweni kwezakhi zofuzo okuzayo ukuvimbela ukuguga. Kodwa muva nje I wabelane ngemicabango yakhe mayelana nokuthi kuzokwenzekani ekudlaleni uma i-Google Stadia nokusakaza-bukhoma kuqalisa. Ngicela ningangihleki ngo-2029.

Ukuqagela okugqamile futhi okuvame ukungalungile akunakugwenywa ekupheleni komjikelezo weminyaka eyishumi. Kuyajabulisa ukuvumela umcabango wakho ugijime, futhi ukuphela kweminyaka eyishumi kuyindlela enhle yokuthatha isitoko nokwenza izinhlelo. Sizokwabelana ngemibono ehlanyayo ka-2030 maduze, kodwa okwamanje ake sibone ukuthi abantu ngo-2009 no-2010 babecabangani mayelana nemidlalo yanamuhla. Ezinye izinto zenzeke, ezinye azikwenzekanga.

I-Bullseye: USteven Spielberg ubikezele ukuthi i-VR izoba sesimweni

Emuva esikhathini esizayo: ukuthi imidlalo yesimanje yayinjani ngo-2010

Ukuqala kwenkulungwane entsha akukwazanga ukusijabulisa ngamasistimu wezinto ezingokoqobo ezivela kumafilimu e-sci-fi yama-80s nama-90s. (sathola i-Wii Music kuphela), futhi baqala ukubonakala njengento engenakwenzeka. Ngo-2009 PC World wahleka usulu uSteven Spielberg ngokuphakamisa ukuthi i-VR isazozibonakalisa: "Ngokusobala uSpielberg ekugcineni wafunda i-Neuromancer kaWilliam Gibson, wabona uJeff Fahey ekhuphuka e-Lawnmower Man, futhi akakwazi ukukhipha i-Virtual ebomvu nemnyama ekhanda lakhe uMfana waseNintendo. Oh yebo, futhi endaweni ethile phakathi kwalezi zinto wabuka "I-Matrix."

Kodwa uSpielberg wayecishe alunge. Nakhu akusho: “Iqiniso elingokoqobo, elahlolwa ngawo-80s, lisazothuthukiswa - njengoba nje i-3D isihlolisiswa futhi. I-VR izoba yinkundla entsha yokudlala."

Ukuthi i-VR izoba yinkundla entsha yokudlala kusazobonakala. Kepha sisonqenqemeni luka-2020, futhi iValve ayigcinanga nje ngokuthuthukisa ihedsethi yayo ye-VR, kodwa futhi yamemezela i-Half-Life: I-Alyx, eyenzelwe i-VR kuphela.

Hhayi, cha: ikusasa lingelabaqaphi be-3D

Emuva esikhathini esizayo: ukuthi imidlalo yesimanje yayinjani ngo-2010

Omunye umhlaziyi wathi I-TechRadar ngo-2010 ukuthi "ngo-2020, iningi lemidlalo iyonke kanye nayo yonke imidlalo ye-AAA izobe iku-3D." Isitatimende esinesibindi kakhulu. Asizange sizwe lutho mayelana nosekelo lwe-3D iminyaka embalwa manje. Nansi impendulo yombuzo abangani bethu kwa-TechRadar abawubuze ngaleso sikhathi: "Ingabe kuyiqiniso ukuthi i-[3D] izosuka ngempela noma ingenye nje inkambiso evelayo emhlabeni wezobuchwepheshe?"

Ngaleso sikhathi, ama-TV e-3D namamonitha ayebanga umsindo omkhulu. Abakhiqizi badinga indawo yokuthengisa eqinile ukuze bathuthukise imikhiqizo yabo, futhi amafilimu e-3D afana ne-Avatar ayeyizithiyo ezinhle. Amasinema wasekhaya we-3D asekhona, kodwa kuvele ukuthi kubantu abaningi ekhaya, isithombe esiyisicaba sanele.

Vala, kodwa hhayi kahle: I-Kinect izoshintsha


I-Project Natal, kamuva eyaqanjwa kabusha ngokuthi i-Kinect, iyisilawuli segeyimu esingathintwa esizwa ukunyakaza komzimba. I-Microsoft ithuthukisele i-Xbox 360. Iphrojekthi imenyezelwe ku-E3 2009. I-Time Magazine wavuma enye yezinto eziqanjwe kahle kakhulu zonyaka, namawebhusayithi amaningi abiza iNatal "revolutionary".

Ividiyo yedemo ye-Milo kwakubonakala kungavamile kimi kunokuguqula umbuso. Kodwa-ke wonke umuntu wayenentshisekelo kubuchwepheshe bokubona ukunyakaza, khumbula nje i-PlayStation Move. Kwaphakama umbuzo: ingabe konke kuzoshintsha ngempela manje? Akunjalo Empeleni. Imidlalo eminingana yenzelwe i-Kinect: Kinect Adventures!, Kinectimals, Kinect: Disneyland Adventures, yonke iJust Dance kuze kube namuhla. Kodwa le phrojekthi ayizange iguqule imboni yemidlalo.

Ukubikezela bekuyiqiniso ngokwengxenye ngoba ukuqashelwa kokunyakaza empeleni kuphenduke ubuchwepheshe obuthembisayo. Ufakazele ukuthi i-VR ayincikile ekulungisweni kwesikrini, kodwa ekunembeni kokulandela ukunyakaza. Futhi ubuchwepheshe manje bunethuba elingcono kakhulu lokubangela uguquko olubalulekile embonini yemidlalo kune-Just Dance.

Okwedlule: I-AR izoba phezulu kwemfashini

Emuva esikhathini esizayo: ukuthi imidlalo yesimanje yayinjani ngo-2010
Umdwebo weMicrosoft

I-AR, yiqiniso, isemfashini, kodwa akuyona into yokugcina. Ukuze ngingaphoxi noma ubani ngama-tweets aneminyaka eyishumi ubudala, ngeke ngifake izixhumanisi, kodwa abantu babekholelwa ukuthi i-VR izofika futhi ihambe, kodwa i-AR yayilapha ukuze ihlale. Kepha ama-Hololen, i-Magic Leap nezinye izinhlelo ze-AR azijahile ukusimangaza.

Namuhla, i-VR inikezela ngomuzwa wokudlala ojabulisa kakhulu. Futhi angiqondi kahle ukuthi ukuveza izithombe ze-3D ekamelweni lami eliyisicefe kungabanda kanjani kunokushintsha ngokuphelele ikamelo elifanayo nezindawo zikanokusho. I-Pokémon Go ibe yinhle kakhulu, kodwa ayidingi izibuko zikanokusho.

I-AR inamandla, kodwa angiqiniseki ukuthi izothakazelisa njengoba abaningi bebecabanga. Yebo futhi indaba engemnandi ngobumfihlo ku-Google Glass kungenzeka futhi. Sibhekwa njalo - iqiniso. Kodwa ngingathanda ukungavakasheli izindlu zangasese zomphakathi ezigcwele amakhamera.

Uma abantu bejwayele lokhu (futhi sesivele sijwayele ukusabalalisa ulwazi mayelana nathi kwi-intanethi yonke), khona-ke uKurzweil wayeqinisile. Ngisanda kugijima ngezibuko ezizolawula i-AR ne-VR. Ngingawubuyisela emuva lo mcimbi eminye iminyaka engu-20.

Futhi ngo: I-Intel yabikezela ukuthi sizolawula ikhompuyutha ngosizo lobuchopho

Emuva esikhathini esizayo: ukuthi imidlalo yesimanje yayinjani ngo-2010
Reddit Ababukeli Ngakungabaza ngokwethembeka kulo mbono eminyakeni eyishumi edlule

Ngokusho ComputerworldI-Intel ibikezele ukuthi ngo-2020, izimila zobuchopho zokulawula amakhompyutha namathelevishini zizobe sezivamile. Ubuchwepheshe obufanayo bukhona (isb. i-Emotiv), kodwa lokhu kucatshangelwa kwazwakala kuyinhlekisa ngisho neminyaka eyishumi edlule.

Kodwa kufanelekile ukuqaphela ukuthi i-Computerworld kuphela eyenza umcabango onjalo onesibindi. Isihloko sabo sithi “amathuba okuba izigxivizo zibe ziningi” nokuthi “abantu bangase babe nombono oqondile ngokuthola izithonjana zobuchopho.” Futhi kuyiqiniso. Izimila zokuhlola sezivele zikhona Usizo abantu abakhubazekile. Kodwa angikholwa ukuthi nango-2030 sizobe sesinamakhompyutha alawulwa ubuchopho.

Futhi akulungile: I-OnLive ikusasa lemboni yemidlalo

Emuva esikhathini esizayo: ukuthi imidlalo yesimanje yayinjani ngo-2010

Ngo-2009, ukusakazwa kwegeyimu kwakukusha, futhi abanye babecabanga ukuthi kwakuyikusasa. UDenis Dayak uthe ukusakaza kuzoshintsha yonke into. Nakuba esemncane athambekele isitatimende sayo, ekhomba ukuthi ubuchwepheshe bungathatha iminyaka engu-20 ukufeza lokhu nokuthi "izinto zingase zingahambi kahle kakhulu" ekuqaleni. Futhi kwenzeka.

I-OnLive ayizange ilethe inzuzo futhi yaba ikusasa lelungelo lobunikazi lika-Sony kuphela (inkampani yathenga isevisi futhi yasebenzisa ukuthuthukiswa kwayo ku-PS Now - ed.). Futhi manje, eminyakeni eyishumi ngemuva kwe-OnLive furor e-GDC 2009, amathemba afanayo mayelana "nekusasa lokudlala" agxiliwe. I-Google Stadia.

Akukakafakazelwa noma kuphikiswe ukuthi ukusakaza kuzoba yikusasa lemboni yemidlalo. Manje i-Google ngisho angikwazi ngempela ukuchaza, kungani umuntu kufanele abe nentshisekelo kusevisi ye-Stadia kuyilapho igeyimu edume kakhulu emhlabeni (Fortnite) itholakala kunoma iyiphi idivayisi futhi ngaphandle kokusakaza.

Imifanekiso ephezulu, i-Stadia engakaze iphuphe ngayo, ayiyona indawo yokuthengisa yale nkundla. Ukugijima amageyimu ngaphandle kokulanda kuhle, kodwa uma isivinini sakho se-inthanethi sikuvumela ukuthi usebenzise i-Stadia, ukulanda imidlalo ngeke kuthathe isikhathi eside kangako. Angikwehlisi ukusakaza, kodwa sekuyiminyaka eyishumi kusukela i-OnLive bekumele iguqule imboni.

Akusondeli nakancane: ukufunda ingqondo, abantu ababamba iqhaza kanye “nodaba oluhlelekayo”

Emuva esikhathini esizayo: ukuthi imidlalo yesimanje yayinjani ngo-2010

Ngo-March 2009, i-Gamasutra yabamba ukuncintisana "Imidlalo 2020". Abafundi bamenywe ukuba bethule imiphumela yeminyaka eyishumi yokuthuthukiswa kobuchwepheshe namasiko. Eminye yemibono yayihlanya ngempela. Isibonelo, igeyimu ye-AR ecabangelayo futhi esebenzisa izehlakalo zangempela ezivela empilweni yakho kanye "nodaba oluhlelekayo" olushintsha lube imiqulu yomlingo.

Noma lapha: “Umuntu ugqoka ISudu futhi abe umninikhaya. Ukulawula emdlalweni kwenziwa ukuthintwa komdlali (lowo othinta umsingathi), kanye nokusabela kwemisipha kanye nokusabela kwangaphandle komdlali (okungukuthi, umsingathi). Ukusebenzelana kusuka ekuthinteni okukhanyayo kuya ekubhucungeni okujulile kwemisipha. Kuyaphumula, kuhle, kusondelene.”

Ukufunda okuhlekisayo. Kuphela akukhona ngokuthi abantu bacabanga ukuthi ubuchwepheshe buzothuthuka kanjani, kodwa mayelana nokuthi hlobo luni lwemidlalo abangathanda ukuyibona. Izihloko eziningi ezichazwe ezihlanganiswe ngokwemvelo empilweni yomuntu. Abanye babikezele ukuthi i-AR izovuselela imisebenzi yansuku zonke, njengokuhlanza nokuya esitolo esikhulu. Abantu bakhethe igama elithi “gamification.” Kuphinde kwaba nokucabanga okukodwa okulungile kokuthi imidlalo edumile ingase yethulwe kunoma iyiphi inkundla: ukusuka kumakhalekhukhwini ukuya kumakhompyutha.

Impendulo engu-100% kuphela elungile

Ngo-2009 ngo Umbuzo we-IGN mayelana nokuthi imidlalo izobukeka kanjani eminyakeni eyishumi, i-CEO yesitudiyo saseCanada i-Ubisoft, u-Yannis Mallat, uphendule: “Ngeke ungibambe ngenza lokho. Kuyiqhinga nje lokungenza inhlekisa eminyakeni eyishumi kusukela manje."

isiphetho

Uma sithatha yonke imibono kancane kancane, akukhona konke okungalungile. Ukushona komdlali oyedwa kuyihaba elikhulu, kodwa kule minyaka eyishumi edlule, abashicileli abakhulu basebenzise amandla amaningi bedala imihlaba eku-inthanethi engapheli engalali. Izinselelo zamasonto onke, amaphasi empi kanye nemidlalo engapheli yengeze indlela yethu yansuku zonke ngezilinganiso zegeyimu zansuku zonke. Izimbobo zamaselula kanye ne-cross-play kusho isidlo sakusihlwa somndeni akusesona isizathu sokuyeka i-Fortnite, futhi ukuthanda kwe-Twitter namavoti e-Reddit ngezipho namagiya kudala imetagame yomdlalo ngamunye.

Asikabi nazo izibuko ze-AR ezibonisa omaka bezicelo lapho usuka emsebenzini uye ekhaya. Kodwa lo mbono uwuthola kahle ingqikithi yesu le-AR: ukudonsa ukunaka noma ngabe sikuphi. I-VR iyazihlukanisa, kodwa i-AR ingaba noma yikuphi, ngakho ikhanga kakhulu kubakhangisi. Isikhathi sizosho ukuthi bangafeza yini iphupho labo lokuguqula umhlaba wonke ube umdlalo wevidiyo.

Source: www.habr.com

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