Isonto elingaphambi kuka-2020 yisikhathi sokuthatha isitoko. Futhi hhayi unyaka, kodwa ishumi leminyaka lonke. Masikhumbule ukuthi umhlaba wawucabanga kanjani imboni yemidlalo yesimanje ngo-2010. Ubani owayeqinisile futhi ubani owayephupha kakhulu? Uguquko lweqiniso elingathandwa kwabathelisi esikubona, ukusatshalaliswa kwenqwaba yabaqaphi be-3D neminye imibono mayelana nokuthi imboni yemidlalo yesimanje bekufanele ibukeke kanjani.
Ubuhle bokwenza imibono efinyelela kude ukuthi mancane amathuba okuthi umuntu ahlole izimangalo zakho. Ngo-December 2009, Futurist Ray Kurzweil
Kulula ukwenza amaphutha lapho ukhuluma ngezinguquko ezinkulu. Ngokungafani no-Kurzweil, angikholelwa ekwelashweni kwezakhi zofuzo okuzayo ukuvimbela ukuguga. Kodwa muva nje I
Ukuqagela okugqamile futhi okuvame ukungalungile akunakugwenywa ekupheleni komjikelezo weminyaka eyishumi. Kuyajabulisa ukuvumela umcabango wakho ugijime, futhi ukuphela kweminyaka eyishumi kuyindlela enhle yokuthatha isitoko nokwenza izinhlelo. Sizokwabelana ngemibono ehlanyayo ka-2030 maduze, kodwa okwamanje ake sibone ukuthi abantu ngo-2009 no-2010 babecabangani mayelana nemidlalo yanamuhla. Ezinye izinto zenzeke, ezinye azikwenzekanga.
I-Bullseye: USteven Spielberg ubikezele ukuthi i-VR izoba sesimweni
Ukuqala kwenkulungwane entsha akukwazanga ukusijabulisa ngamasistimu wezinto ezingokoqobo ezivela kumafilimu e-sci-fi yama-80s nama-90s. (sathola i-Wii Music kuphela), futhi baqala ukubonakala njengento engenakwenzeka. Ngo-2009
Kodwa uSpielberg wayecishe alunge. Nakhu akusho: “Iqiniso elingokoqobo, elahlolwa ngawo-80s, lisazothuthukiswa - njengoba nje i-3D isihlolisiswa futhi. I-VR izoba yinkundla entsha yokudlala."
Ukuthi i-VR izoba yinkundla entsha yokudlala kusazobonakala. Kepha sisonqenqemeni luka-2020, futhi iValve ayigcinanga nje ngokuthuthukisa ihedsethi yayo ye-VR, kodwa futhi yamemezela i-Half-Life: I-Alyx, eyenzelwe i-VR kuphela.
Hhayi, cha: ikusasa lingelabaqaphi be-3D
Omunye umhlaziyi
Ngaleso sikhathi, ama-TV e-3D namamonitha ayebanga umsindo omkhulu. Abakhiqizi badinga indawo yokuthengisa eqinile ukuze bathuthukise imikhiqizo yabo, futhi amafilimu e-3D afana ne-Avatar ayeyizithiyo ezinhle. Amasinema wasekhaya we-3D asekhona, kodwa kuvele ukuthi kubantu abaningi ekhaya, isithombe esiyisicaba sanele.
Vala, kodwa hhayi kahle: I-Kinect izoshintsha
I-Project Natal, kamuva eyaqanjwa kabusha ngokuthi i-Kinect, iyisilawuli segeyimu esingathintwa esizwa ukunyakaza komzimba. I-Microsoft ithuthukisele i-Xbox 360. Iphrojekthi imenyezelwe ku-E3 2009. I-Time Magazine
Ukubikezela bekuyiqiniso ngokwengxenye ngoba ukuqashelwa kokunyakaza empeleni kuphenduke ubuchwepheshe obuthembisayo. Ufakazele ukuthi i-VR ayincikile ekulungisweni kwesikrini, kodwa ekunembeni kokulandela ukunyakaza. Futhi ubuchwepheshe manje bunethuba elingcono kakhulu lokubangela uguquko olubalulekile embonini yemidlalo kune-Just Dance.
Okwedlule: I-AR izoba phezulu kwemfashini
Umdwebo weMicrosoft
I-AR, yiqiniso, isemfashini, kodwa akuyona into yokugcina. Ukuze ngingaphoxi noma ubani ngama-tweets aneminyaka eyishumi ubudala, ngeke ngifake izixhumanisi, kodwa abantu babekholelwa ukuthi i-VR izofika futhi ihambe, kodwa i-AR yayilapha ukuze ihlale. Kepha ama-Hololen, i-Magic Leap nezinye izinhlelo ze-AR azijahile ukusimangaza.
Namuhla, i-VR inikezela ngomuzwa wokudlala ojabulisa kakhulu. Futhi angiqondi kahle ukuthi ukuveza izithombe ze-3D ekamelweni lami eliyisicefe kungabanda kanjani kunokushintsha ngokuphelele ikamelo elifanayo nezindawo zikanokusho. I-Pokémon Go ibe yinhle kakhulu, kodwa ayidingi izibuko zikanokusho.
I-AR inamandla, kodwa angiqiniseki ukuthi izothakazelisa njengoba abaningi bebecabanga. Yebo futhi
Uma abantu bejwayele lokhu (futhi sesivele sijwayele ukusabalalisa ulwazi mayelana nathi kwi-intanethi yonke), khona-ke uKurzweil wayeqinisile. Ngisanda kugijima ngezibuko ezizolawula i-AR ne-VR. Ngingawubuyisela emuva lo mcimbi eminye iminyaka engu-20.
Futhi ngo: I-Intel yabikezela ukuthi sizolawula ikhompuyutha ngosizo lobuchopho
Reddit Ababukeli
Ngokusho
Kodwa kufanelekile ukuqaphela ukuthi i-Computerworld kuphela eyenza umcabango onjalo onesibindi. Isihloko sabo sithi “amathuba okuba izigxivizo zibe ziningi” nokuthi “abantu bangase babe nombono oqondile ngokuthola izithonjana zobuchopho.” Futhi kuyiqiniso. Izimila zokuhlola sezivele zikhona
Futhi akulungile: I-OnLive ikusasa lemboni yemidlalo
Ngo-2009, ukusakazwa kwegeyimu kwakukusha, futhi abanye babecabanga ukuthi kwakuyikusasa. UDenis Dayak uthe ukusakaza kuzoshintsha yonke into. Nakuba esemncane
I-OnLive ayizange ilethe inzuzo futhi yaba ikusasa lelungelo lobunikazi lika-Sony kuphela (inkampani yathenga isevisi futhi yasebenzisa ukuthuthukiswa kwayo ku-PS Now - ed.). Futhi manje, eminyakeni eyishumi ngemuva kwe-OnLive furor e-GDC 2009, amathemba afanayo mayelana "nekusasa lokudlala" agxiliwe.
Akukakafakazelwa noma kuphikiswe ukuthi ukusakaza kuzoba yikusasa lemboni yemidlalo. Manje i-Google ngisho
Imifanekiso ephezulu, i-Stadia engakaze iphuphe ngayo, ayiyona indawo yokuthengisa yale nkundla. Ukugijima amageyimu ngaphandle kokulanda kuhle, kodwa uma isivinini sakho se-inthanethi sikuvumela ukuthi usebenzise i-Stadia, ukulanda imidlalo ngeke kuthathe isikhathi eside kangako. Angikwehlisi ukusakaza, kodwa sekuyiminyaka eyishumi kusukela i-OnLive bekumele iguqule imboni.
Akusondeli nakancane: ukufunda ingqondo, abantu ababamba iqhaza kanye “nodaba oluhlelekayo”
Ngo-March 2009, i-Gamasutra yabamba
Noma
Ukufunda okuhlekisayo. Kuphela akukhona ngokuthi abantu bacabanga ukuthi ubuchwepheshe buzothuthuka kanjani, kodwa mayelana nokuthi hlobo luni lwemidlalo abangathanda ukuyibona. Izihloko eziningi ezichazwe ezihlanganiswe ngokwemvelo empilweni yomuntu. Abanye babikezele ukuthi i-AR izovuselela imisebenzi yansuku zonke, njengokuhlanza nokuya esitolo esikhulu. Abantu bakhethe igama elithi “gamification.” Kuphinde kwaba nokucabanga okukodwa okulungile kokuthi imidlalo edumile ingase yethulwe kunoma iyiphi inkundla: ukusuka kumakhalekhukhwini ukuya kumakhompyutha.
Impendulo engu-100% kuphela elungile
Ngo-2009 ngo
isiphetho
Uma sithatha yonke imibono kancane kancane, akukhona konke okungalungile. Ukushona komdlali oyedwa kuyihaba elikhulu, kodwa kule minyaka eyishumi edlule, abashicileli abakhulu basebenzise amandla amaningi bedala imihlaba eku-inthanethi engapheli engalali. Izinselelo zamasonto onke, amaphasi empi kanye nemidlalo engapheli yengeze indlela yethu yansuku zonke ngezilinganiso zegeyimu zansuku zonke. Izimbobo zamaselula kanye ne-cross-play kusho isidlo sakusihlwa somndeni akusesona isizathu sokuyeka i-Fortnite, futhi ukuthanda kwe-Twitter namavoti e-Reddit ngezipho namagiya kudala imetagame yomdlalo ngamunye.
Asikabi nazo izibuko ze-AR ezibonisa omaka bezicelo lapho usuka emsebenzini uye ekhaya. Kodwa lo mbono uwuthola kahle ingqikithi yesu le-AR: ukudonsa ukunaka noma ngabe sikuphi. I-VR iyazihlukanisa, kodwa i-AR ingaba noma yikuphi, ngakho ikhanga kakhulu kubakhangisi. Isikhathi sizosho ukuthi bangafeza yini iphupho labo lokuguqula umhlaba wonke ube umdlalo wevidiyo.
Source: www.habr.com