Ikhodi yesilingisi sendiza yasemkhathini ye-Orbiter ivuliwe

Iphrojekthi ye-Orbiter Space Flight Simulator ivuliwe umthombo, ihlinzeka ngesifanisi sendiza yasemkhathini esivumelana nemithetho ye-Newtonian mechanics. Isisusa sokuvula ikhodi isifiso sokuhlinzeka umphakathi ngethuba lokuqhubeka nokuthuthukiswa kwephrojekthi ngemva kokuba umbhali engakwazi ukuthuthukisa iminyaka eminingana ngenxa yezizathu zomuntu siqu. Ikhodi yephrojekthi ibhalwe ku-C++ nemibhalo ye-Lua futhi ishicilelwe ngaphansi kwelayisensi ye-MIT. Ngendlela yayo yamanje, inkundla yeWindows kuphela esekelwayo, futhi ukuhlanganiswa kudinga iMicrosoft Visual Studio. Ikhodi yomthombo eshicilelwe ihambisana "ne-2016 Edition" enezilungiso ezengeziwe.

Lolu hlelo lunikeza amamodeli wemikhumbi-mkhathi yomlando nesimanje, kanye nemikhumbi-mkhathi engenzeka ngokuqagela futhi emangalisayo. Umehluko oyinhloko phakathi kwe-Orbiter nemidlalo yekhompuyutha ukuthi iphrojekthi ayinikezi ukudlula kwanoma yiziphi izimishini, kodwa inikeza ithuba lokulingisa indiza yangempela, ehlanganisa ukuqaliswa kwemisebenzi efana nokubala ukungena ku-orbit, ukuma nezinye izimoto nokuhlela indlela yendiza eya kwamanye amaplanethi. Ukulingisa kusebenzisa imodeli enemininingwane eminingi yesistimu sonozungezilanga.

Ikhodi yesilingisi sendiza yasemkhathini ye-Orbiter ivuliwe
Ikhodi yesilingisi sendiza yasemkhathini ye-Orbiter ivuliwe
Ikhodi yesilingisi sendiza yasemkhathini ye-Orbiter ivuliwe


Source: opennet.ru

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