Umlandeli weWorld of Warcraft udale kabusha iStormwind ku-Unreal Engine 4

Umlandeli Womhlaba Wezempi ogama lakhe linguDaniel L udale kabusha idolobha laseStormwind ngenjini ye-Unreal Engine 4. Ushicilele ividiyo ebonisa indawo ebuyekeziwe esiteshini sakhe se-YouTube.

Umlandeli weWorld of Warcraft udale kabusha iStormwind ku-Unreal Engine 4

Ukusetshenziswa kwe-UE4 kwenze umdlalo wabonakala ungokoqobo kune-Blizzard. Ukuthungwa kwezakhiwo nezinye izinto ezizungezile zithole imininingwane eminingi eningilizayo. Ngaphezu kwalokho, umshisekeli ukhiphe ividiyo mayelana nenqubo yokudala iStormwind.

Akukhona okokuqala uDaniel L enza kabusha izindawo ze-WoW ku-Unreal Engine. Ngaphambilini, ukhiphe amavidiyo afanayo e-Elwynn Forest, i-Durotar nezinye izindawo.

Ngobusuku buka-Agasti 26-27, i-Blizzard yethula amaseva e-World of Warcraft Classic. Umdlalo uvele wahola endaweni yokusakaza ye-Twitch. Ngosuku lokuqala, abantu abangaphezu kwezigidi ezingu-1,2 babukele lo msebenzi.  



Source: 3dnews.ru

Engeza amazwana