Ngesonto eledlule, uNintendo ukhiphe isibuyekezo esisha se-firmware se-Switch portable console. Kodwa-ke, ngasizathu simbe, incazelo yenguqulo entsha engu-8.0.0 ayikhulumi nge-"Boost Mode" entsha, lapho iphrosesa ye-console iqiniswe kakhulu, ngaleyo ndlela ikhulise ijubane lokulayisha lemidlalo.
Njengoba wazi, i-Nintendo Switch isuselwe kuplathifomu ye-NVIDIA Tegra X1 ye-chip eyodwa, ehlanganisa ama-ARM amane Cortex-A57 kanye ne-Cortex-A57 cores ene-frequency efika ku-1,02 GHz kuphela. Manje, nge-firmware 8.0.0, imvamisa yephrosesa kwezinye izimo ingakhuphuka ngaphezu kuka-70%, ifike ku-1,75 GHz. Yiqiniso, iphrosesa ayisebenzi ngaso sonke isikhathi ngale ndlela.
Kubikwa ukuthi ukwanda kwemvamisa kwenzeka phakathi nenqubo yokulayisha eminye imidlalo. Futhi ngemva kokuthi ukulanda sekuqediwe, imvamisa yewashi yehlela ku-1,02 GHz evamile, futhi ihlala injalo ngesikhathi sokudlalwa kwegeyimu. Imodi ye-Boost okwamanje itholakala kuphela ku-Legend of Zelda: Breath of the Wild version 1.6.0 kanye nenguqulo ye-Super Mario Odyssey engu-1.3.0. Qaphela ukuthi lezi zinguqulo ezintsha zemidlalo zikhishwe yi-Nintendo kuphela ezinsukwini ezimbalwa ezedlule.
HHhawu kodwa. Isibuyekezo se-DID sithuthukisa izikhathi zokulayisha ze-Shrine, pog!
pic.twitter.com/Mdr3onYudk
— Alexis de Champris (@Pikastroff)I-26 Ephreli 2019
Ngenxa ye-overclocking ezenzakalelayo, izikhathi zokulayisha umdlalo ziyancipha kakhulu. Umsebenzisi oyedwa uqhathanise izikhathi zokulayisha ezimweni ezihlukene kugeyimu ethi Legend of Zelda: Breath of the Wild ngaphambi nangemuva kokubuyekeza ikhonsoli ne-firmware yegeyimu. Isivinini sokulayisha senyuke ngo-30–42%.
Ngeshwa, okwamanje akwaziwa ukuthi imodi ye-Boost izosetshenziswa nganoma iyiphi indlela ku-Switch console. Kuhlala futhi kuyimfihlakalo ukuthi iyiphi enye imidlalo ezothola ukwesekwa kokulayisha okusheshisiwe ngale modi entsha, ngoba ngaphandle kokungenelela okuvela konjiniyela, imodi ye-Boost ngeke ikwazi ukwenziwa isebenze.
Source: 3dnews.ru