Ukukhishwa kwe-Blender 2.80

Ngomhla zingama-30 kuJulayi, i-Blender 2.80 yakhululwa - enkulu kunazo zonke futhi ebaluleke kakhulu eke yakhululwa. Inguqulo engu-2.80 yayiyisiqalo esisha se-Blender Foundation futhi yaletha ithuluzi lokumodela le-3D ezingeni elisha lonke lesofthiwe yobungcweti. Izinkulungwane zabantu zisebenze ekwakhiweni kwe-Blender 2.80. Abaqambi abaziwayo benze isikhombimsebenzisi esisha ngokuphelele esikuvumela ukuthi uxazulule izinkinga ezijwayelekile ngokushesha okukhulu, futhi umgoqo wokungenela wabaqalayo wehliswe ngokuphawulekayo. Amadokhumenti abuyekezwe ngokuphelele futhi aqukethe zonke izinguquko zakamuva. Amakhulu ezifundo zevidiyo zenguqulo 2.80 zikhishwe ngenyanga, futhi ezintsha zivela nsuku zonke - kokubili kuwebhusayithi ye-Blender Foundation kanye naku-YouTube. Ngaphandle kwanoma yisiphi isizotha, akukho ukukhishwa kwe-Blender okuke kwabangela isiphithiphithi embonini yonke.

Izinguquko eziyinhloko:

  • Isixhumi esibonakalayo siklanywe kabusha ngokuphelele. Sekulula, kunamandla, kusabela kakhudlwana futhi kulula kakhulu kuzo zonke izici, futhi kujwayeleke kakhulu kubasebenzisi abanolwazi kweminye imikhiqizo efanayo. Itimu emnyama nezithonjana ezintsha nazo zengeziwe.
  • Manje amathuluzi ahlanganiswe abe izifanekiso namathebhu, ahlanganiswe ngaphansi komsebenzi owodwa, isibonelo: Ukumodela, Ukuqopha, Ukuhlela kwe-UV, Upende Obunjiweyo, Ukufiphaza, Ukugqwayiza, Ukunikezwa, Ukuhlanganisa, Ukubhala.
  • Isinikezeli esisha se-Eevee esisebenza kuphela nge-GPU (OpenGL) futhi esisekela ukunikezwa okusekelwe ngokomzimba ngesikhathi sangempela. I-Eevee igcwalisa ama-Cycles futhi ikuvumela ukuthi usebenzise ukuthuthukiswa kwayo, isibonelo, izinto ezidalwe kule njini.
  • Onjiniyela nabaklami begeyimu banikezwe isithunzi esisha se-BSDF Esine-Principled, esihambisana namamodeli we-shader wezinjini eziningi zegeyimu.
  • Umdwebo omusha we-2D nesistimu yokugqwayiza, Ipensela Yokugcoba, eyenza kube lula ukudweba imidwebo ye-2D bese uyisebenzisa endaweni ye-3D njengezinto ezigcwele ze-XNUMXD.
  • Injini ye-Cycles manje inemodi yokunikezela ekabili esebenzisa kokubili i-GPU ne-CPU. Isivinini sokunikezwa ku-OpenCL sikhuphuke kakhulu, futhi ezigcawini ezinkulu kunememori ye-GPU, sekwenzeke ukusebenzisa i-CUDA. Imijikelezo iphinde ibe nokudalwa kwe-substrate ehlanganisa i-Cryptomatte, izinwele ezisuselwe ku-BSDF nokufiphazwa kwevolumu, nokuhlakazeka komhlaba okungahleliwe (SSS).
  • I-3D Viewport kanye nomhleli we-UV zibuyekeziwe ukuze zifake amathuluzi amasha asebenzisanayo nebha yamathuluzi emongo.
  • Indwangu engokoqobo eyengeziwe kanye ne-deformation physics.
  • Usekelo lokungenisa/ukuthekelisa kwamafayela e-glTF 2.0.
  • Amathuluzi wokugqwayiza nokuhlanganisa abuyekeziwe.
  • Esikhundleni senjini endala yesikhathi sangempela ye-Blender Internal, injini ye-EEVEE isisetshenziswa manje.
  • I-Blender Game Engine isusiwe. Kunconywa ukusebenzisa ezinye izinjini zomthombo ovulekile esikhundleni salokho, njenge-Godot. Ikhodi yenjini ye-BGE yahlukaniswa yaba iphrojekthi ehlukile ye-UPBGE.
  • Manje sekungenzeka ukuhlela amameshi ambalwa ngesikhathi esisodwa.
  • Isistimu yegrafu yokuncika, izilungisi eziyinhloko kanye nesistimu yokulinganisa ukugqwayiza iklanywe kabusha. Manje kuma-CPU anezingqikithi eziningi, izigcawu ezinenani elikhulu lezinto nezinsimbi eziyinkimbinkimbi zicutshungulwa ngokushesha okukhulu.
  • Izinguquko eziningi ku-Python API, ziphula kancane ukuhambisana nenguqulo yangaphambilini. Kepha ama-addon amaningi nemibhalo ibuyekeziwe yaba yinguqulo 2.80.

Kusuka ezindabeni zakamuva ze-Blender:

Idemo encane: Ingwe - Idemo ye-Blender 2.80 kaDaniel Bystedt

Source: linux.org.ru

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