Umdidiyeli we-Halo akafuni ukuphinda amaphutha ka-Bungie kusitudiyo sakhe esisha - akusebenzi kabusha isikhathi eside

Umongameli we-V1 Interactive kanye nomdidiyeli wochungechunge lwe-Halo u-Marcus Lehto ugcizelele ukuthi, ngokungafani nendawo yakhe yangaphambili ayesebenza kuyo, azikho izinguquko zesikhathi eside esitudiyo sakhe. Izikhathi ezinde zokuya ekhaya sekwephuzile kube ngesinye sezizathu ezenza ashiye uBungie ngaphambi kokukhululwa Destiny, futhi akafuni iqembu lakhe lisebenze ngokweqile futhi lishiswe.

Umdidiyeli we-Halo akafuni ukuphinda amaphutha ka-Bungie kusitudiyo sakhe esisha - akusebenzi kabusha isikhathi eside

Ukukhuluma ne-GameSpot Ngaphambi Kokwethulwa inguqulo ye-beta yobuchwepheshe Yokuhlakazeka (kuhlelelwe isonto elizayo), uLeto uxoxe ngokusebenza kabusha eBungie.

β€œEsinye sezizathu ezenza ngishiye uBungie - futhi ngiyazi ukuthi kungesinye sezizathu ezenze abantu basembonini beza kithi e-V1 - ukuthi abaningi bethu babone uhlangothi olubi lwesikhathi eside sobunzima , obuqhubeke izinyanga… […] Asisafuni ukuzwa lokhu, asifuni ukuphinda lokhu nhlobo [ku-V1 Interactive],” esho.

Kodwa-ke, u-Leto uvumile ukuthi ku-V1 Interactive, ithimba lisebenza isikhathi esengeziwe phakathi nezigaba ezibalulekile zokuthuthukiswa, kodwa kuphela "isonto noma ngaphezulu."

Ngo-2017, inhloko yeBungie yobunjiniyela uLuka Timmins utshelwe, ukuthi izinyanga ze-18 zokulungisa kabusha izinkinga eziholela ekukhululweni kwe-Halo 2 "zicishe zabulala uBungie njengenkampani." Ngonyaka odlule, isitudiyo sabambezela isibuyekezo se-Destiny 2 ukuze "sigcine ibhalansi yempilo yokusebenza yeqembu" ezinyangeni ezimbalwa ngaphambi kokwethulwa kokunwetshwa kwe-Shadowkeep.

Eminyakeni yakamuva, udaba lwesikhathi esengeziwe seluya ngokuya lukhathaza imboni. Ngemva ukudlulisa ukukhululwa kwe-Cyberpunk 2077 ekwindla, i-studio CD Projekt RED iveze ukuthi iqembu kuzodingeka sebenza kuzo zonke lezi zinyanga ukuze uhlangabezane nesikhathi esimenyezelwe.



Source: 3dnews.ru

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