Sisanda kubhala ukuthi abathuthukisi be-Shadow of the Tomb Raider bakhiphe isibuyekezo eside esithenjisiwe esengeze ukusekelwa kwezithunzi ezinemininingwane esekelwe ekulandeleni imisebe ye-RTX kanye ne-DLSS ehlakaniphile yokulwa no-aliasing. Indlela yokubala ithunzi entsha iyithuthukisa kanjani ikhwalithi yesithombe kugeyimu ingabonakala ku-trailer ekhishelwe lesi senzakalo nakuzithombe-skrini ezinikeziwe.
Ku-Shadow of the Tomb Raider, njengoba abathuthukisi babika, ukulandelela ama-ray kusetshenziswa kuphela ukubala izithunzi, kodwa kunezinhlobo ezintsha ezifika ezinhlanu zethunzi. Lezi izithunzi ezivela emithonjeni yokukhanya efana namakhandlela namalambu okukhanyisa; kusuka emithonjeni yokukhanya engunxande eqondise ngaphezulu njengezimpawu ze-neon; kusukela kumalambu amise okwekhoni njengamathoshi noma amalambu omgwaqo; kusukela ekukhanyeni kwelanga; futhi ekugcineni, izithunzi ezivela ezintweni ezikhanyayo njengamahlamvu, ingilazi, njalonjalo.
Izithombe-skrini ezingenhla zibonisa ngokusobala ukuthi izithunzi emdlalweni ziye zaba namaqiniso kakhulu: kuvele izithunzi ezithambile nezicwebezelayo. Labo abanentshisekelo bangazijwayelanisa nezithombe-skrini eziguqukayo ezivela ku-NVIDIA, eziqhathanisa igeyimu ngemodi ye-RTX futhi ngaphandle kwayo: 1, 2, 3, 4, 5, 6, 7, 8.
Ungakwazi ukunika amandla ukulandelela kwe-ray kuzilungiselelo zezithombe. Kunamazinga amathathu emininingwane ongakhetha kuwo: Medium, High, kanye ne-Ultra, kanti lena yokugcina ihloselwe abathanda abafuna ukusunduza imikhawulo yehardware yamanje (kodwa iyona kuphela esekela izithunzi ezikhanyayo). Onjiniyela kanye ne-NVIDIA batusa ileveli βEphezuluβ ukuze kuthoniswe okungcono kakhulu phakathi kwekhwalithi yesithombe nokusebenza. Ileveli "emaphakathi" isekela kuphela izithunzi ezikhanyayo ezivela emithonjeni yokukhanya, ezibonakala kuphela kwezinye zezindawo zasemadolobheni zakuqala zegeyimu.
I-Shadow of the Tomb Raider iphinde isekele i-DLSS - ngokusho konjiniyela, lobu buchwepheshe bungathuthukisa ukusebenza ku-4K ngo-50%, ku-1440p ngo-20% futhi ku-1080p ngo-10%. Kumakhadi evidiyo ahlukahlukene, i-NVIDIA incoma izinhlanganisela ezilandelayo ze-RTX ne-DLSS:
- I-GeForce RTX 2060: 1920 Γ 1080, izilungiselelo zehluzo eziphezulu kanye nezilungiselelo zokulandelela i-ray ephakathi, i-DLSS inikwe amandla;
- I-GeForce RTX 2070: 1920 Γ 1080, izilungiselelo zehluzo eziphezulu kanye nezilungiselelo zokulandelela i-ray ephezulu, i-DLSS inikwe amandla;
- I-GeForce RTX 2080: 2560 Γ 1440, izilungiselelo zehluzo eziphezulu kanye nezilungiselelo zokulandelela i-ray ephezulu, i-DLSS inikwe amandla;
- I-GeForce RTX 2080 Ti: 3840 Γ 2160, izilungiselelo zezithombe eziphakeme kanye nezilungiselelo zokulandelela imisebe ephezulu, i-DLSS inikwe amandla.
Source: 3dnews.ru