Ividiyo: I-Red Dead Redemption 2 enokulandelela kwe-ray nge-ReShade

I-Red Dead Redemption 2 ibukeka ihlaba umxhwele ku-PC ngaphandle kokungeziwe, futhi ngenkathi umdlalo ungasekeli ngokusemthethweni imiphumela yokulandelela imisebe ye-NVIDIA RTX, i-RayTraced Global Illumination shader kaPascal Gilcher ye-Reshade izokuvumela ukuthi ujabulele imiphumela ethile yokulandela umsebe. Njengoba abanye bengase bazi, i-ReShade shader isebenzisa i-Path Tracing ukuze inikeze imiphumela yokukhanya yomhlaba wonke yesikhathi sangempela emidlalweni ehlukahlukene.

Ividiyo: I-Red Dead Redemption 2 enokulandelela kwe-ray nge-ReShade

"Ngicabanga ukuthi akuyona into entsha ukuthi i-ReShade isebenza cishe kuyo yonke imidlalo, kodwa imizamo eqhubekayo engxenyeni yonjiniyela iyenze yatholakala ku-Vulkan ne-DirectX 12, izindlela ezimbili ze-RDR 2," uMnu Pascal wabhala ekhasini lakhe le-Patreon. - I ihlolwe version 4.4.1 kusukela website esemthethweni, futhi hurray - konke kuyasebenza! I-ray tracing shader manje nayo iyasebenza, njengoba ubona ngenhla. Imidlalo ye-Rockstar kungenzeka ukuthi inqume ukukuyeka ukulandela umkhondo we-ray emdlalweni wayo, kodwa singayengeza ngokwethu ngaphandle kwezinkinga =).”

Labo abanentshisekelo bangabheka imiphumela kuvidiyo entsha ekhombisa i-Red Dead Redemption 2 ku-PC enemiphumela yokulandelela ama-ray kuzilungiselelo ze-Ultra Max:

I-Red Dead Redemption 2 idinga kakhulu i-accelerator yezithombe, futhi ukusetshenziswa kwe-ReShader evela ku-Pascal Gilcher kudala umthwalo owengeziwe. Ividiyo efakiwe isebenzisa iphrosesa engu-7GHz AMD Ryzen 1800 4,2X ebhangqwe no-32GB we-Corsair Vengeance RAM kanye ne-1080GB MSI Armor GTX 11 Ti GPU.

Sekukonke, le modi nakanjani akuyona eyawo wonke umuntu, kepha kusemnandi ukubona ukuthi i-shader ingathuthukisa kanjani ukubonwa komdlalo we-PC. I-Red Dead Redemption 2 iyatholakala ku-PC, PlayStation 4 naku-Xbox One.



Source: 3dnews.ru

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