Inkulumo yevidiyo ye-Insomniac mayelana ne-SSD, i-DualSense, umsindo we-3D nokuningi ku-Ratchet & Clank ku-PS5

Ngenkathi isaboniswa ngabakwaSony Interactive Entertainment kanye ne-Insomniac Games i-trailer yokuqala imuvi ye-action adventure i-Ratchet & Clank: Rift Apart, abaningi badonsele ukunaka ekushintsheni komhlaba ngokushesha, bephakamisa ukusebenza kwe-SSD. Bese kuba onjiniyela kuqinisekisiwe besebenzisa umkhondo we-ray, futhi manje sebekhiphe idayari yabo yokuqala yevidiyo futhi bethula ngokuningiliziwe izici zephrojekthi.

Inkulumo yevidiyo ye-Insomniac mayelana ne-SSD, i-DualSense, umsindo we-3D nokuningi ku-Ratchet & Clank ku-PS5

Le vidiyo yedayari ilandiswa ngumqondisi wokuqamba u-Marcus Smith. Ngokusho kwesakhiwo somdlalo, esidalwe kusukela ekuqaleni kwe-PS5, indwangu yesikhathi sesikhala yonakalisiwe, okudala ukungezwani phakathi kwemihlaba. “I-Ratchet & Clank iwuchungechunge oluzigqaja ngokuhlola imihlaba engavamile nokuyisa abadlali ezindaweni abangakaze baye kuzo ngaphambili. Yilokho esikulwelayo, futhi i-PlayStation 5 iyise kwelinye izinga ngempela. Inani lezinto emhlabeni nezinto ezidinga ukuhlolwa, izitha ezizungezile kanye nemiphumela - yonke into isibe ngaphezulu kakhulu, ”kwengeza inhloko.

Abathuthukisi bazame ukwenza umbono wemihlaba ube ngokoqobo futhi ujabulise ngangokunokwenzeka. Futhi okugqamile okuyinhloko kwephrojekthi, okwakungenakwenzeka ezizukulwaneni ezedlule zama-consoles, ukuhlukana kwendawo, okudinga i-PlayStation 5 SSD. I-SSD ishesha kakhulu futhi ivumela iqembu ukuthi lidale umhlaba futhi lithuthe abadlali ukusuka endaweni eyodwa kuya kwenye cishe khona manjalo.


“Kuwushintsho olumangalisayo ngokwemidlalo, lapho usemhlabeni owodwa bese kuthi olandelayo ube komunye. Silayisha amaleveli ngokushesha nangokuqondile ngesikhathi sesenzo kangangokuthi isibukeli asikwazi ngisho nokucabanga ukuthi lokhu bekungeke kufezwe ngaphambilini - konke kubonakala kungokwemvelo. Izikrini ezilayisha isikhathi eside yinto yesikhathi esedlule, ”kwengeza uSmith.

Ngaphezu kwalokho, isilawuli esisha se-DualSense ku-PlayStation 5 sisetshenziswa ngokuqhubekayo ukuthuthukisa umuzwa wezikhali ku-Ratchet & Clank. Umdlalo usebenzisa impendulo ethuthukisiwe ye-haptic ukunikeza umdlali umuzwa wamandla esikhali kanye nezici zaso. Futhi i-Enforcer (okulingana kwendawo yesibhamu esinemigqomo emibili) isebenzisa izibangeli eziguquguqukayo ukuze idlulise ukungezwani. Lapho umsebenzisi ehlisa umunwe wakhe phakathi, umgqomo owodwa uyavutha, lapho yonke le ndlela ishona phansi, yomibili imiphongolo iyavutha. Kodwa njengoba umdlali ecindezela, uzozwa ukwanda emzamweni osetshenziswa ku-trigger, futhi lokhu kuziphatha kwezibangeli kuphinde kusebenze ukunikeza impendulo kuzo zonke izikhali emdlalweni.

Enye into isitudiyo esigxile kuyo kwifilimu ye-action-adventure umsindo we-4D wendawo. Abathuthukisi bathembisa izinguquko eziyisisekelo kule ndawo, ezizokwenza umhlaba wenganekwane ube ngokoqobo kakhulu kunalokho obekungenzeka ku-PSXNUMX.

“Thina kwa-Insomniac sesisebenze ochungechungeni lweRatchet & Clank cishe iminyaka engamashumi amabili. Siyabathanda laba balingisi. Futhi umdlalo omusha uwukuphela kwawo wonke umsebenzi nomzamo esiwenzile kuwo. Sibheke ngabomvu ukukubonisa okwengeziwe nge-Ratchet & Clank: Rift Apart esikhathini esizayo, kodwa kuze kube yileso sikhathi, siyabonga ngokubukela,” kuphetha uMarcus Smith.



Source: 3dnews.ru

Engeza amazwana