Ukukhishwa kwe-DXVK 1.7.2, Direct3D 9/10/11 ukuqaliswa phezu kwe-Vulkan API

Kwakhiwe ukukhululwa kwe-interlayer I-DXVK 1.7.2, ehlinzeka ngokuqaliswa kwe-DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10, kanye no-11 okusebenza ngokuhumusha ucingo ku-Vulkan API. Ukuze usebenzise i-DXVK edingekayo ukwesekwa kwabashayeli I-Vulcan API 1.1njenge-Mesa RADV 19.2, NVIDIA 415.22, Intel ANV 19.0 kanye I-AMDVLK.
I-DXVK ingasetshenziselwa ukusebenzisa izinhlelo zokusebenza ze-3D nemidlalo ku-Linux kusetshenziswa Iwayini, esebenza njengenye indlela esebenza kangcono kune-Direct3D 9/10/11 yomdabu yaseWine esebenza phezu kwe-OpenGL.

Izinguquko eziyinhloko:

  • Kulungiswe ushintsho olukhulu oluhlehlayo ekusetshenzisweni kwe-D3D9 obekudala ukuphahlazeka kumageyimu amaningi.
  • Ukuphahlazeka okulungisiwe uma usebenzisa i-D3D9 nomshayeli we-AMDVLK Vulkan.
  • Kwengezwe indlela yokusebenza yezinkinga zokuchichima kwesitaki kweminye imidlalo ye-32-bit kusetshenziswa i-D3D9.
  • Kwengezwe indlela yokusebenza yokunikeza izinkinga emidlalweni esekelwe ku-Unity Engine esebenza kumasistimu anabashayeli be-AMD.
  • Ukusekelwa okuthuthukisiwe kwe-Unicode uma isebenza ku-Windows.
  • Ukulungiselelwa okungeziwe DXVK_LOG_PATH=akekho ongakhubaza ukudalwa kwefayela lokungena (amalogi azoqhubeka akhishelwe ku-stderr).
  • Izinkinga emidlalweni zixazululiwe

    Baldur Gate 3, Final Fantasy XIV, Just Cause 3, Marvel Avengers,
    Isidingo Sokushisa Kwesivinini, i-PGA TOUR 2K21 kanye Nemizila ku-Sky SC.

Source: opennet.ru

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