I-DXVK ingasetshenziselwa ukusebenzisa izinhlelo zokusebenza ze-3D nemidlalo ku-Linux kusetshenziswa Iwayini, esebenza njengenye indlela yokusebenza okuphezulu esikhundleni sokusebenzisa i-Direct3D 11 eyakhelwe ngaphakathi kwe-Wine esebenza phezu kwe-OpenGL.
Izinguquko eziyinhloko:
- Kungezwe ukusekelwa kwezandiso ze-Vulkan graphics API: VK_EXT_custom_border_color (esetshenziselwa ukusekela imibala yomngcele ku-Sampler, ixazulule izinkinga eziningi kumageyimu asekelwe ku-Direct3D 9, okuhlanganisa i-Crysis ne-Halo 2 Vista) kanye ne-VK_EXT_robustness2 (efana ne-D3D11, esetshenziselwa ukuphatha ngaphandle ibophezela izindawo zezinsiza zokufinyelela). Ukuze usebenzise lezi zandiso, kufanele ube newayini engu-5.8, kanye nabashayeli be-AMD ne-Intel abavela ku-Mesa 20.2-dev noma umshayeli we-NVIDIA 440.66.12-beta;
- Ukusetshenziswa okulungiselelwe kokusebenza kokuhlanza kanye
imigoqo lapho unikeza, okwenze kwaba nokwenzeka ukuthuthukisa kancane ukusebenza kweminye imidlalo; - Imidlalo ye-D3D11 yengeze ikhono lokusebenzisa imigqa yokubala ukulayisha izinsiza ngendlela efanayo uma umshayeli (isibonelo, i-RADV) engawusekeli ulayini wokudlulisa ohlukile;
- Isebenzise okunye ukusebenza kwe-DXGI 1.6 okuzosetshenziswa ekukhishweni okuzayo kwe-World of Warcraft;
- Ukunciphisa ukusetshenziswa kwememori ku-D3D9, egweme ukuphelelwa inkumbulo etholakalayo kweminye imidlalo efana ne-Toxikk;
- Kulungiswe amaphutha okuqinisekisa i-Vulkan ku-Cloudpunk nakwamanye amageyimu asebenzise ngokungalungile ibhafa yensiza;
- Izinkinga ezixazululiwe lapho kwakhiwa ku-GCC 10.1;
- Kulungiswe izinkinga ezihlukahlukene ezihlobene ne-D3D9;
- Inketho ye-dxgi.tearFree isisetshenzwe kabusha;
- Izinkinga ku-Fallout New Vegas, Freelancer, GTA IV kanye ne-Halo Custom Edition sezixazululiwe;
- Ukusekelwa kokwakha nge
iwayini . Ukwakha i-DXVK manje kudinga i-MinGW.
Source: opennet.ru