Ukukhishwa kwe-engge2, injini yomthombo ovulekile yeThimbleweed Park

Ukukhishwa kwenjini yomdlalo ovulekile i-engge2 2.0 kushicilelwe, engasetshenziswa esikhundleni senjini yobunikazi ukuze kuqedelwe imfuno yaseThimbleweed Park. Ukuze usebenze, udinga amafayela anezinsiza zegeyimu ezifakwe kuphakheji yoqobo ye-Thimbleweed Park. Ikhodi yenjini ibhalwe ngesi-Lua ne-Nim, futhi isatshalaliswa ngaphansi kwelayisense ye-MIT. Imihlangano esenziwe ngomumo yenzelwe iLinux, iMacOS neWindows.

Injini ye-engge2 iyaqhubeka nokuthuthukiswa kwephrojekthi ye-enge futhi ihlukaniswa ngokubhala kabusha okuphelele kusukela ekuqaleni kanye noshintsho ekusebenziseni izilimi zesiLua nesiNim. Inguqulo engu-2.0 iwukukhululwa kokuqala kwephrojekthi, inombolo engu-1.0 yeqiwe ukuze ihlukanise ngokucacile nenjini endala, esebenzisa ulimi lwe-C++. Ukuze usebenze ngezithombe, i-engge2 isebenzisa umtapo wezincwadi we-SDL2 kanye nephakheji ye-NimGL; isixhumi esibonakalayo somsebenzisi sakhelwe phezu kohlaka lwe-ImGui.

Ukukhishwa kwe-engge2, injini yomthombo ovulekile yeThimbleweed Park


Source: opennet.ru

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