Ukukhishwa kwe-Kuesa 3D 1.2, iphakheji yokwenza lula ukuthuthukiswa kwezinhlelo zokusebenza ze-3D ku-Qt

Inkampani ye-KDAB eshicilelwe ukukhululwa kwekhithi yamathuluzi IKuesa 3D 1.2, ehlinzeka ngamathuluzi okudala izinhlelo zokusebenza ze-3D ngokusekelwe Qt 3D. Le phrojekthi ihlose ukwenza lula ukusebenzisana phakathi kwabaklami abakha amamodeli kumaphakheji afana ne-Blender, i-Maya ne-3ds Max, futhi abathuthukisi babhala ikhodi yesicelo besebenzisa i-Qt. Ukusebenza namamodeli kuhlukanisiwe nekhodi yokubhala, futhi u-Kuesa usebenza njengebhuloho lokuhlanganisa lezi zinqubo. Iphrojekthi ibhalwe ku-C++ futhi isatshalaliswa ngu enamalayisense amabili: AGPLv3 kanye nelayisense yezohwebo evumela i-Kuesa ukuthi isetshenziselwe ukudala izicelo zobunikazi.

I-Kuesa inikeza imojuli ye-Qt 3D ekuvumela ukuthi uxazulule izinkinga zokudala nokuhlanganisa izinsiza ze-3D, njengokungenisa amamodeli ngefomethi. glTF 2 (Ifomethi Yokudlulisa I-GL), idala izibambi zokufinyelela futhi ziguqule okuqukethwe okulayishiwe, kusetshenziswa izinto ezisekelwe ku-PBR (Ukunikezwa Okusekelwe Ngokomzimba), okwengeza imiphumela phakathi nokunikezela. Ukuze udale ngokushesha amaphrojekthi asebenzisa i-Kuesa, kuhlongozwa isifanekiso se-Qt Creator. Isekela ukuhlanganiswa ne-Blender, Maya, 3ds Max namanye amaphakheji e-3D angathumela amamodeli ngefomethi ye-glTF.

Ukwenza lula umsebenzi wabaklami nabathuthukisi, indawo inikezwa KUESA 3D Studio, okuvumela abaklami ukuthi bagxile ekusebenzeni nokuqukethwe kwe-3D nokushintsha ukubukeka ngesikhathi sangempela, futhi abathuthukisi basebenzisa i-API elula ukuze bahlanganise umphumela womsebenzi womklami kuhlelo lokusebenza, kuyilapho bekwazi ukulawula zonke izici zokuqukethwe kwe-3D ezingeni lekhodi. .

Ukukhishwa kwe-Kuesa 3D 1.2, iphakheji yokwenza lula ukuthuthukiswa kwezinhlelo zokusebenza ze-3D ku-Qt

Π’ udaba olusha ukwesekwa kwengeziwe Qt 5.15. Usekelo lunikezwa ilabhulali ye-Iro Material ngezinto ezilingisa ukuboniswa, izendlalelo ezibonisa ngale zopende noma izindawo ezilula ezibonisa ngale. Kungezwe ukusekelwa kwegatsha elisha lesistimu yokumodela ye-Blender 3x 2.8D. Isandiso se-glTF esithi EXT_property_animation siqalisiwe, esikuvumela ukuthi uphilise noma yiluphi uhlobo lwezakhiwo zokuguqula into (ukususwa, ukukala, ukuzungezisa). Isibonelo, ungakha izinto ezibonakalayo, ikhamera, kanye nezakhiwo zokugqwayiza ezilula ku-Blender futhi uthumele isiqephu ngefomethi ye-glTF ukuze silayishwe usebenzisa i-Kuesa 3D Runtime.


Source: opennet.ru

Engeza amazwana