Ngemuva kwezinguqulo eziningi zokubuka kuqala, i-Epic Games igcine ikhiphe inguqulo entsha ye-Unreal Engine 4 yayo kubo bonke abathuthukisi abanentshisekelo. Isakhiwo sokugcina esingu-4.23 sengeze ukubuka kuqala kwe-Chaos physics kanye nesistimu yokucekela phansi, senza ukuthuthukiswa okuningi nokuthuthukiswa ekusetshenzisweni kokulandela umsebe wesikhathi sangempela, futhi sengeza inguqulo ye-beta yobuchwepheshe bombhalo obubonakalayo.
Ngemininingwane eyengeziwe, i-Chaos iwuhlelo olusha olusebenza kahle kakhulu lwefiziksi nokubhubhisa lwe-Unreal Engine. Uyaqala ngqa
Izindlela zokuhlinzeka nge-Hybrid zisebenzisa ukulandelela kwe-ray zithole ukulungiselelwa okuningi ezindaweni zokusebenza nokuzinza. Ezinye izici ezintsha nazo zengeziwe. Ikakhulukazi, inguqulo 4.23 ithuthukisa ikhwalithi yama-algorithms okunciphisa umsindo futhi ithuthukisa ikhwalithi yokukhanya komhlaba wonke kusetshenziswa ukulandelela kwe-ray.
Ukusebenza kwemodi yokubonisa okuningi nakho kuthuthukisiwe (ikakhulukazi, ukuboniswa ngaphakathi kokubonisa ngemva kwezinga elithile lokunikeza elicacisiwe ngeke libonise amachashazi amnyama, kodwa umbala odalwe indlela ye-rasterization). Amakhono ezobuchwepheshe
Ekugcineni, i-Unreal Engine 4.23 yengeza usekelo lokuqala lombhalo obonakalayo, okuyikhono lokusebenzisa i-mipmmap ezingxenyeni zento kunento yonke. Ubuchwepheshe buzovumela abathuthukisi ukuthi bakhe futhi basebenzise ukuthungwa okukhulu ngokusetshenziswa ngokucophelela nokubikezela kwememori yevidiyo ezintweni ezinkulu.
Phakathi kwezinto ezintsha singabala amathuluzi e-Unreal Insights, akuvumela ukuthi uhlaziye ngokuphumelelayo ukusebenza kwenjini kanye negeyimu ethuthukiswayo. Izinxushunxushu nazo ziboshelwe ohlelweni lwezinhlayiyana ze-sprite ze-Niagara ukuze kubhujiswe okubabazekayo ngentuthu nothuli. Kuningi ukulungiselelwa nokuthuthukiswa kwenziwe. Ungafunda kabanzi nge-Unreal Engine 4.23
Source: 3dnews.ru