NVIDIA ewepụtala injin simulation physics PhysX 5.6 na PhysX SDK metụtara ya. E nwekwara ụdị ọhụrụ nke ọbá akwụkwọ simulation fluid Flow 2.2.0. A na-ekesa koodu ọrụ ahụ n'okpuru ikike BSD-3 ma na-akwado ikpo okwu. Linux, macOS, iOS, Windows и Android.
Agbanyeghi na ejiri koodu isi mmalite bipụta PhysX SDK kemgbe afọ 2018, ruo ugbu a ka ebipụtara koodu ahụ yana otu ihe dị mkpa - etinyeghị koodu simulation kernel GPU. Na mmelite PhysX SDK 5.6, NVIDIA emepeela koodu niile dị n'okpuru ikikere BSD wee tinye ya na SDK. Ihe karịrị cores CUDA 500 dị n'ime igbe ahụ, na-enye atụmatụ dị ka ike siri ike nke anụ ahụ, ịme anwansị mmiri, na ịmegharị ihe nrụrụ. Na mgbakwunye, Flow GPU dị ugbu a yana mmejuputa GPU compute shaders maka Flow SDK.
PhysX bụ otu n'ime igwe physics kacha ewu ewu, ejiri na-ejikwa mmekọrịta anụ ahụ n'ihe fọrọ nke nta ka ọ bụrụ otu puku egwuregwu wee tinye n'ọtụtụ injin egwuregwu, gụnyere Unreal Engine, Unity3D, AnvilNext, Stingray, Dunia 2, na REDengine. Igwe igwe ahụ na-agafe ụdị ngwaike dị iche iche, site na smartphones ruo na ebe ọrụ dị ike nwere CPUs multi-core na GPU, ma na-eji ike GPU mee ngwa ngwa nhazi mmetụta.
Ngwa PhysX gụnyere mmejuputa mmetụta ndị dị ka mbibi, mgbawa, mmegharị ahụ n'ezie nke agwa na ụgbọ ala, anwụrụ ọkụ na-efe efe, osisi na-ehulata na ikuku, mmiri na-asọgharị ma na-asọgharị gburugburu ihe mgbochi, ịgbagharị na ịkwa akwa, ọgụ na mmekọrịta ya na ahụ siri ike na nke dị nro. Na mgbakwunye na mmepe egwuregwu, enwere ike iji injin ahụ na mpaghara dị ka njikọ data maka nyocha ọgụgụ isi na ọzụzụ netwọkụ akwara, na-ekepụta gburugburu ebe kwesịrị ekwesị maka ịzụ rọbọtị, na ịmegharị ọnọdụ ụwa n'ezie n'oge nnwale nke ụgbọ ala kwụụrụ onwe na autopilot.
isi: opennet.ru
